All we can say is WOW; how ever did Yuke’s and THQ manage to squeeze so much into a title with just under a year of development time? Other developers should definitely take notice; just because there isn’t another top notch game in the same genre, doesn’t mean that you can’t push the envelope.
These fans are the ones that will appreciate the little changes the most, but SmackDown vs. RAW 2010 is a solid title whether you have a closet full of Austin 3:16 shirts or just catch the occasional episode of RAW. [Nov 2009, p.97]
The collision detection seems off sometimes and the game isn’t exactly an example of original gameplay, but this is the game you need to buy if you want to get to know the WWE-franchise. Smackdown vs. Raw can be played by anyone thanks to the simple gameplay and is also a looker. The game is also filled with different modes and options to make your own content to share it with friends online.
Well being a big follower of the smackdown series all the way back to its ps1 origins. I feel really that the series reached its peak at Smackdown vs Raw and went slowly down hill from 2007 onwards. Alot of the matches feel generally the same and have no real enjoyment factor even when more interactivity with the enviroment and more variation in moves are added on.
The reason i feel the series has gone down hill mostly is down to the fact that the series has taken to the idea of being more family friendly, so they have to get rid of the diva exclusive matches e.g. fulfil your fantasy and the bra and panties matches. The matches may be viewed as sexist or not appropriate for family view but they had more innovation than the last 2 titles put together. Another gripe i have is with the story mode and created wreslters. Can only be used 10 times in an entire story (including cut scenes and matches). The only way to make a long story with a created wrestler would be to divide it into loads of parts. THQ need to address this problem if they want to get me to buy the 2011 edition.
The game still has some good merits about it though. The create your own entrance has been vastly improved. Now not only can you incorporate your own music you can also create an entrance video using match footage. This made incorporating yourself into the game even more brilliant.
It feels more of a challange to win a match now unlike the previous titles where you could time your moves depending on the body movement of your opponent. now its much more unpredictable.
Overall a half decent game but i feel its gone way off its roots and is going to lose alot of its original fanbase if they dont try bring some of the more popular elements.
SummaryCREATE-A-SUPERSTAR REDESIGN - The franchise’s renowned customization interface delivers a new look, improved graphical quality and a host of new parts, allowing players to create Superstars who are comparable in quality with their WWE counterparts. Take creation one step further with a new Paint Tool to detail created Superstars with or...