Halo 4 Image
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87

Generally favorable reviews - based on 87 Critics What's this?

User Score
7.0

Mixed or average reviews- based on 3298 Ratings

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  • Summary: Master Chief re-emerges to battle an ancient evil force determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayerMaster Chief re-emerges to battle an ancient evil force determined to wreak vengeance and annihilation. Shipwrecked on a mysterious world, faced with new enemies and deadly technology, the universe won't ever be the same. Enlist aboard the Infinity to experience Halo's original multiplayer (with up to three cohorts) and Spartan Ops - innovative episodic fiction-based co-op missions. Go Beyond the Story: Halo 4's Infinity Multiplayer features an expanded suite of multiplayer modes, weapons, vehicles, armor abilities, a new loadout and Spartan IV player progression system. Expand
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Halo 4: Forward Unto Dawn - Full Trailer
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Score distribution:
  1. Positive: 83 out of 87
  2. Negative: 1 out of 87
  1. Nov 14, 2012
    100
    If you're a Halo fan, you've probably already pre-ordered and purchased this game and thankfully the game more than lived up to its hype. Even if you have never played a Halo game before, it's still one of the best first person shooters on any console.
  2. Nov 27, 2012
    97
    This is THE best Halo game yet, and although the campaign in short, there's an abundance of content to keep Halo 4 in your disc tray.
  3. Nov 1, 2012
    93
    The narrative that is put forth is simply amazing as it provides a new beginning with the Reclaimer Saga and the addition of the new Spartan Ops mode is simply brilliant as it adds even more story to an already great tale. Sure, some may complain the familiarity of the gameplay is a bad thing, but in the end, even though you do get a recognizable feeling when playing, the overall experience that Halo 4 provides is very enjoyable and one that you should not miss.
  4. Nov 1, 2012
    90
    It's a formidable return to form for Master Chief. This gorgeous game offers thrills and challenges from start to finish, and provides a much more personal story for our hero than what we've seen before.
  5. 343's attempts at endowing this carefully constructed husk of a protagonist with psychological depth are predictably timid.
  6. Nov 1, 2012
    85
    Instead of innovating, 343 has played it safe in just about every aspect. Halo 4 competes favorably with Halo: Reach, but it doesn't exceed Bungie's final installment.
  7. Nov 4, 2012
    20
    A shiny old dog without any new tricks. I got more out of the Halo 1 remake, which at least had the appeal of nostalgia. Playing through an updated version of the original Halo was at times tired or tedious. But it was also a reminder of the raw genius that launched the series. There is none of that in Halo 4, which is a drawn-out retread without any fresh perspective or energy, and furthermore missing a lot of what I need to pull me through a Halo game. Halo 4 demonstrates that if there's one thing worse than more of the same, it's less of the same.

See all 87 Critic Reviews

Score distribution:
  1. Nov 12, 2012
    10
    Everything in this game was absolutely spectacular. Multiplayer is better than ever and campaign is just as interesting as previousEverything in this game was absolutely spectacular. Multiplayer is better than ever and campaign is just as interesting as previous installments. The only think that I can complain with is the menus that leave a bit to be desired, but you get use to them very quickly, Expand
  2. Nov 7, 2012
    10
    Taking the story of Halo in a bold and new direction, 343 Industries finally emerges from Bungie's shadow with its first true creation - aTaking the story of Halo in a bold and new direction, 343 Industries finally emerges from Bungie's shadow with its first true creation - a love letter addressed to both the most steadfest of Halo fans and casual gamers alike

    It is easy to see that when Microsoft were on the lookout for a new team to take the helm for the Halo franchise, they were looking for not only the most talented developers, but Halo fans themselves, who were determined to take the series under their wing and make it their own.

    The campaign is a less of a giant action packed space opera, and more of a personalised story about the relationship between our main heroes - The Master Chief, and Cortana. 343 takes a more emotional route this campaign around, while its taking you on a rollercoaster ride through a huge range of locales, whilst following the traditional Halo campaign level structure. I'm not going to spoil anything, but I will say that the ending is incredibly ballsy of 343 to pull off, and I guarantee its going to be a bittersweet moment for anyone who played and enjoyed the original trilogy.

    Hardcore Halo fans will rejoice at the new multiplayer, which has returned the gunplay to its roots, while simultaneously introducing many new features in order to change the game up a little bit, and keeping it modernised and up-to-date with its competitors. I haven't had this much fun playing multiplayer since Halo 2, and after the somewhat disappointing Halo 3, and the terrible Halo: Reach, playing this game gives me hope that Halo can once again dominate the Xbox Live leaderboards.

    If you are any sort of Halo fan, this game is an instant must-buy.

    YOU SHALL NOT BE DISAPPOINT
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  3. Nov 6, 2012
    10
    The game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the realThe game is absolutely outstanding!!!! Visually maybe the best game in consoles. High quality sounds, it feels like you are in the real battlefield, excellent gameplay, jawdropping lightning effects, unbelievable music, awesome story. What else do you need? Congrats to 343!!!! Expand
  4. Mar 25, 2013
    9
    Halo 4 brings back the ultimate Halo game experience with awesomeness and intensity. Halo fans will be pleased.
  5. Jan 23, 2013
    8
    Halo 4 is not the masterpiece but it has its place in the Halo universe, Halo 4 has not had many drastic changes in multilayer except from theHalo 4 is not the masterpiece but it has its place in the Halo universe, Halo 4 has not had many drastic changes in multilayer except from the new load out system that brings a whole new depth to the multilayer, as it is no longer a rush for the best weapons at the start and felling like there no way back when you stuck with the Assault Rifle over someone with a DMR sniping you from a higher vantage point. it also allow for new players to get into the game due to it similarities with Call of Duty (this can be seen as good or bad). The single player on the other hand is the one of the best Halo campaigns to date maybe even one of the best FPS campaigns to data, with so many twist and turns throughout the story, if you have played the other Halos and felt something for the story's then I believe that you have to try this game if only for the single player, we have to give credit where credit is due as 343 have done a stellar job on creating a deep and engaging story line that bring a tear to the eye at the conclusion. If you have not played a Halo before I think you should steer clear of the single player till you have as you will feel nothing for the story line. I think if this is your first Halo it is more like a 6/10 as I feel the story even though being fairly short is still Epic and bring a huge amount to the game for series long fans. Expand
  6. Nov 24, 2012
    6
    It's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leavesIt's decent; not particularly amazing, but not bad either. Campaign is an alright length, but the story isn't particularly amazing. It leaves more questions than it gives answers, and more often than not, it feels like they came up with cool moments and just tried to string them together with an average-at-best story. It's somewhat annoying as well, as even on normal difficulty, most enemies act like bullet sponges, often with promethean knights taking a whole clip of ammo or more to take down. Because of this, ammo runs out quickly, more often than not leaving you with weapons unsuited for the particular occasion you're thrown into. The music, while somewhat interesting to listen to, is much different than past halo games, and none of them left a lasting effect on me. I only liked one song from the entire soundtrack a significant amount, and I don't even know the name of it. The graphics were pretty good, but there were times in both gameplay and cutscenes that it seemed 343 just gave up trying to make it look all pretty. For example, take a look at chief's armor at the end of the first mission: it looks extremely low res despite him being the main focus of attention. And as for the final boss fight that we were all waiting for throughout the entire game that we all expected to happen with the evil of the didact throughout the whole game? A quicktime event. A quicktime event leading to a cutscene that ends the game. Talk about a freakin' tease. On the subject of teases, a halo ring is shown in the game, but we never go on it. It's like they put it there so they could justify the halo in the title and nothing more. Overall, the experience is kind of disappointing despite cool moments, and the story isn't too particularly involving or interesting. It's lacking the magic of previous halo campaigns.

    Spartan Ops sort of makes up for the campaign, but at the same time, some of the locations they take place at are just recycled from multiplayer or campaign. Not to mention, there's only like 5 missions per episode, and they're so short that more often than not you find yourself asking "It's over already?" While 343 has boasted about custom games having more options than ever, they made this happen at the expense of several other options. Entire gamemodes such as race, juggernaut, VIP, invasion, and assault have been all but removed, something that hurts the experience greatly. Theater also remains a one person only ordeal, something that's truly disappointing. Forge has some improvements, but at the expense of previous improvements. You can magnetize objects, lock them, see which item you're hovering over, have dynamic lighting, and can place zones where spartans have specific traits, but in return, can no longer zoom or move an object slowly, both which serve to make forging a much more irritating experience. The 3 maps replacing forge world that are specifically built for forging are hardly even BTB maps in size, meaning you're very limited by size. It would be much more preferable to have forge world back with different palletes and more items at this point, as there's so little that you can do. And now for the big one: multiplayer. The maps are all fairly entertaining, but, again, are lacking something that every other multiplayer map in previous halos had. I don't know what it is, but they just don't play too amazingly well. The ranking system is basically the same as Halo Reach's, but with a new coat of paint. Custom loadouts are alright, but in engagements with them, more often than not the guy who was spotted first is usually the guy who winds up dead. Custom loadouts also allow for the noob combo of plasma pistol and dmr, a tactic I've seen much more of in Halo 4. As for this next part, I guess I can't blame the game as much as the players, but it seems nobody uses vehicles anymore unless it's a gauss hog, a mantis, a scorpion, a banshee, or wraith. Normal hogs and mongeese are often just left sitting there while players make a run for it on foot instead. Ordinance drops are also interesting, but hurt gameplay. There's no map control of the areas with the power weapons, because the power weapons could spawn anywhere, meaning instead of the game focused around map control that we all know and love, it's become a more run and gun game. Halo's multiplayer has definitely changed, and sadly, I don't think it's for the better. At least AA's are more balanced now though.

    Overall, the UI is cluttered and annoying to navigate. The new weapon sounds, while some have enjoyed them, don't seem to fit the experience too well. Everything just sounds...off. For example, the rocket launcher no longer has some meaty launching sound, but instead sounds like a unintimidating "woosh" noise when being launched, and the DMR sounds much more deadly than it is. Most of the armor in general also looks rather silly, and no longer is easily identifiable, as lots of the armor looks similar to one another.
    Expand
  7. Apr 16, 2014
    0
    I have been playing Halo since Halo: Combat Evolved...

    Please do yourself a favor and do NOT buy this game! Do not listen to the positive
    I have been playing Halo since Halo: Combat Evolved...

    Please do yourself a favor and do NOT buy this game! Do not listen to the positive reviews. 343i just killed the multiplayer, "CoD-ifying" it to steal players from its rivaling game, while the Halo player-base was awaiting for something to surpass Halo 3. However, not only did 343i fail in obtaining a CoD-like player-base, but they also managed to lose and disappoint many loyal fans of Halo.
    Expand

See all 1016 User Reviews

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