Dead Cells Image
Metascore
91

Universal acclaim - based on 18 Critic Reviews What's this?

User Score
8.1

Generally favorable reviews- based on 149 Ratings

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  • Summary: Dead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out ofDead Cells puts you in control of a failed alchemic experiment trying to figure out what's happening on a sprawling, ever-changing and seemingly cursed Island. Tough but fair combat, responsive controls, challenging foes, permadeath and of course, the emergency panic roll to get you out of trouble, make for a demanding, visceral and cathartic action game.

    Experience a roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go, or you try again. However, you keep some of your progress for successive runs; new paths you've unlocked, access to new levels, mutations, abilities and weapons.

    Speaking of weapons, Dead Cells features a plethora of ways to slay your enemies. A large variety of swords, bows and of course spells, but also whips, grenades and turrets, each one with its own unique twist. Plus, mutations and scrolls allow you to build and customize your character differently with each and every run.

    At the end of the day though, it's your skills as a player that matter most! Roguelites are about constantly sharpening your skills, until what was an insurmountable obstacle becomes a walk in the park. Patience, you'll get better! ... eventually.

    FEATURES:

    * Roguevania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.

    * 2D Souls-lite Action: Tough but fair combat, the iconic dodge roll, more than 90 weapons and spells with unique gameplay... The unforgiving action wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run.

    * Nonlinear Progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style, or just your mood.

    * Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air.
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Score distribution:
  1. Positive: 18 out of 18
  2. Mixed: 0 out of 18
  3. Negative: 0 out of 18
  1. Sep 12, 2018
    100
    I simply cannot think of anything that would make the Dead Cells game experience better. Its hard but not unfair, runs like a dream and plays like a lump of Teflon draped in silk. You need to play this game, and the retro graphics, while they may not be to everyone’s taste, really suit it, ensuring that it is just a pleasure to play.
  2. Aug 6, 2018
    100
    Dead Cells is easily the best rogue-lite action-platformer game this gen. Developer Motion Twin’s care and attention to not only the game’s visual and audio detail, but its wonderfully developed multi-tiered systems, goes hand in glove to produce an outstanding experience throughout. The sheer amount of enemy, weaponry and functional variety within is as dizzying as it is impressive. Simply put, Dead Cells is epic.
  3. Aug 10, 2018
    95
    Dead Cells is rewarding in its flexibility in a way few games are. Each easily digestible run through its beautifully detailed and shifting levels instills a feeling of discovery and familiarity. It goads you to push the limits of your ability, and mercilessly crushes you when you get too comfortable. There are layers of strategy and tactics buried not only in the immediate choices you make, but in the grander metagame each run builds toward.
  4. Aug 6, 2018
    90
    An excellent action platformer with a nice roguelike touch. A mix of Castlevania and Rogue Legacy that controls superb, entertains a lot and is as beautiful as deep on its gameplay side.
  5. Aug 7, 2018
    90
    An excellent bidimensional action game with exquisite artwork and very good control system. It could suck hours and hours of your time if you give it a chance (and you should).
  6. Aug 27, 2018
    89
    From progression to combat to its strange world filled with secrets to find and items to discover - Dead Cells is a game one could easily savour and come back to for months. And when compared to the classics that inspired its design, that’s just about the perfect outcome too.
  7. 78
    Unapologetically tough, brilliantly slick and well put together, Dead Cells is a roguelike platformer that will put you to the test. And you'll probably end up enjoying (almost) every minute of it.

See all 18 Critic Reviews

Score distribution:
  1. Positive: 22 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 2 out of 24
  1. Nov 13, 2018
    10
    Esse jogo é perfeito! Dificilmente me vicio como eu me viciei em Dead Cells. A grande variedade de itens, com uma jogabilidade extremamenteEsse jogo é perfeito! Dificilmente me vicio como eu me viciei em Dead Cells. A grande variedade de itens, com uma jogabilidade extremamente viciante, com um toque de LevelDesign muito bom, torna ele um grande concorrente ao GOTY. Expand
  2. Dec 16, 2021
    10
    This is easily my favorite game of the XBONE / PS4 generation and definitely my favorite metroidvania game. From the moment i started it i wasThis is easily my favorite game of the XBONE / PS4 generation and definitely my favorite metroidvania game. From the moment i started it i was HOOKED. The gameplay, the weapons, the synergies, the biomes, the music, the enemies, the progression, it's all just so perfectly made.. years later i still can't put this game down and i'm still at my 4th boss cell. The game keeps kicking my ass and i still come back for more cause i absolutely love trying new synergies, new weapon combinations and seeing which one will get me further than before.

    I just can't recommend this game enough to anyone that likes Metroidvanias and roguelites. Amazing job by Motion Twin not only for making an exceptional game but also for supporting it as much as they do even today.
    Expand
  3. Jul 18, 2019
    10
    This game is Awesome!! The action of the game is very good also with a variety of weapons and runes was much more beautiful
  4. Apr 6, 2019
    9
    this game is addictive, difficult, and it requires patience. This game gives you a sensation of progress all the time... and have a beautifulthis game is addictive, difficult, and it requires patience. This game gives you a sensation of progress all the time... and have a beautiful pixel art. Expand
  5. Dec 5, 2021
    8
    Very enjoyable game from memory, but I remember so little of it years later I can't rate it that highly.
  6. Jun 30, 2020
    8
    I really really enjoyed Dead Cells, this game’s restart at the beginning mechanic is refreshingly infuriating and I hate it oh my god pleaseI really really enjoyed Dead Cells, this game’s restart at the beginning mechanic is refreshingly infuriating and I hate it oh my god please i’ve been playing for 3 hours on one run please andddd I died to the final boss... go all the back. this game is HARD but it’s fair and it’s fun, like seriously fun. i recommend everyone play this and it’s game pass for xbox players so why not give it a try Expand
  7. Sep 5, 2019
    0
    L'indé de la semaine a inventé l'eau tiède ! quelle innovation... il paraît que les jeux triple A (les méchants jeux à gros budget, salauds deL'indé de la semaine a inventé l'eau tiède ! quelle innovation... il paraît que les jeux triple A (les méchants jeux à gros budget, salauds de capitalistes...) ne se renouvellent pas mais quid des daubes indés très fraîches et... très "novatrices" ?

    Eh bien, ça recycle à l'envi et ça fait du rétron (rétro étron) à savoir de la 2D puante 16 couleurs en pixel lard... en hommage aux années 80, il paraît (c'était mieux avant ?) ; ça fait aussi du "rogue" c'est-à-dire que la sauvegarde n'existe pas : tu recommences comme un crevard... comme dans le temps, ce vieux temps où l'on avait pas de contenu.

    Oh ça, la "durée de vie" a l'air très bien : à force de recommencer, t'en gaspilles du temps pour rien ! effet retors, tu peux même pas apprendre par coeur le niveau (à force de recommencer) puisque sa configuration change (oh putain mais c'est "procédural"... moi j'appellerais plutôt du porcédural : de la prog de goret branleur).

    Et puis, c'est vachement difficile, comme ça, tu recommences encore plus : elle est pas belle la vie dans ton jeu indé de merde ? Et donc,quelle innovation dans le "gameplay" que de taper sur des ennemis à l'infini comme dans un hack et slash tout moisi ! putain, quelle créativité, vraiment ! y a pas à tortiller, vous êtes des "génies"... du pas ludique.
    Expand

See all 24 User Reviews

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