Even the greatest cynic will be touched by this brilliant platformer. Difficulty setting is missing here and you found this quite challenging even unmerciful. Considering the whole game this small flaw can be forgiven. [Issue#251]
I loved every second of Ori and the Blind Forest. It’s as fun as it is pretty, which is an incredible achievement when its one of the most gorgeous games I’ve ever seen.
Arguably one of the best Metroidvanias of all-time. This game captures everything that makes this genre so engrossing with an absolutely flawless tone, right and engaging gameplay and an emotional story.
Ori and the Blind Forest is an aesthetically breathtaking adventure. Immaculately detailed environments coupled with engaging gameplay, all driven home by an emotionally driven plot makes this journey one for the ages.
It's important, however, not to mistake Ori and the Blind Forest for being simply beautiful. It certainly is--but it is also unceasingly clever. It consistently surprises you with new tricks: gravitational divergences, new ways to move through its spaces, and carefully designed levels that require you to think quickly and respond.
Ori and the Blind Forest underlines that shape and content should not always be seen separately. The visual style plays its own part in how the story unfolds, the gameplay evolves and the level design challenges. Unfortunately this game asks for a platform precision that is nearly unreachable.
Ori and the Blind Forest imparts a beautiful and intricate framework of the platforming and progression that came to define latter day Castlevania and Metroid titles, but it can't muster the same technical and design prowess to fuel its own ideas. This leaves Ori as an adequate model of its revered genre, just short of the execution and innovation that could have made it exemplary.
Game fantástico, arte incrível, história fabulosa e muito interessante, todos temos um propósito no que lutamos, e até os vilões podem ser vítimas em sua própria história, o jogo é muito difícil e exige um aprendizado ao longo do jogo, no momento que você já se adequa a alguma mecânica uma nova é adicionada fazendo com que você esteja sempre aprendendo.
Gráfica y artísticamente el juego es precioso. Cómo metroidvania me pareció muy decente, pero muy lejos de juegos como hollow Knight. La jugabilidad a nivel plataformeo me parece excelente pero se ve muy pobre en los combates, con muy poca variedad de enemigos. La historia no me pareció gran cosa aunque si es cierto que esmuy emotiva que puede llegar a emocionar. Por último a nivel sonoro y banda sonora me parece un juego que te mete mucho en su mundo y su historia con esa banda sonora tan bonita que encaja tan bien como lo precioso que es en lo visual. En resumen un juego notable pero lejos de los grandes referentes del genero
Equally beautiful and frustrating. After almost 2/3 game behind me, i'm not sure where to go next, and can't even think about enduring even one unnecesarry minute in this game. What i hate about it, are theese trial and error parts, where you need to memorize game sequence, constantly dying.
solid controls, but bland game with visuals that blend together terribly. the game might not be so lousy if it wasn't so expensive. would wait until its free with xbl
SummaryOri and the Blind Forest is a bit of a genremix – It’s a ‘Metroidvania‘, but with a stronger platforming focus and light RPG elements, all set within an atmospheric world.