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  • Summary: The story is set in an isolated village on the edge of the world. The only gate leading outside is heavily guarded by a castle, and the villagers are not allowed to leave. Most of the villagers don't give it a thought, and happily go on with their everyday lives. However, the protagonist isThe story is set in an isolated village on the edge of the world. The only gate leading outside is heavily guarded by a castle, and the villagers are not allowed to leave. Most of the villagers don't give it a thought, and happily go on with their everyday lives. However, the protagonist is a little different from the others - he wants to see the world outside.

    One day, a "Monster" appears in the village, shocking everyone because until then, no one knew such creatures existed. The protagonist is able to fight it using a mysterious Red stone he found in the coalmines. In the course of his defense of the village, he gradually unravels secrets of how the stones and the monsters came to be. Unlike most RPGs, there is no need to fight weak monsters repeatedly to level grind in "Little Town Hero".

    Instead, you will need to have a good strategy to fight each boss monster one on one.

    ...Will the protagonist live the adventure he craves and escape the humdrum village life?

    * A challenging battle system which relies heavily on coming up with new Ideas and strategies.
    * Compact story progression designed with the busy gamer in mind.
    * Soundtrack by Toby Fox, composer of the background music for UNDERTALE.
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  1. Aug 30, 2020
    60
    The problems arise, however, when the random element and a certain basic complexity overly complicate things, extending the clashes indefinitely and taking the user for exhaustion, ruining the good ideas behind the stratified Little Town Hero combat system.
Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. Jul 21, 2020
    8
    Little Town Hero
    Big potential
    Little town hero is a jrpg game made from the developers game freak, if that name sounds familiar, this is
    Little Town Hero
    Big potential
    Little town hero is a jrpg game made from the developers game freak, if that name sounds familiar, this is the team that makes pokemon, so of course I was excited to see an alternate jrpg from this studio.. and of all their one offs, little town hero is the one most like pokemon.. this entre 1 hour game takes places in one little town, theres no traveling to different towns to take on monsters.. the monsters all come to you… you play as your own named character who happens to be a chosen one, youre able to se this gem to make you stronger just in time to take down the monsters that have been mysteriously showing up in this once peaceful town… Little Town hero takes place across 9 chapters and the length of those chapters depends on how much you want to do within this game world… Game Freak doesa great job at immersing you in this world as they do in the pokemon games, but sadly there isn’t much fun to be had going off the beaten path of the story.. there are sidequest that can going you support in future battles, and bonus bosses, but the rewards rarely outweigh the effort… as I wouldn’t qite call this game fun.. it’s a bit of a chore to get through, but a chroe I couldn’t put down…
    each chapter ends with a boss battle, bt before you get to this boss battle youll be doing a bunch of fetch quests and mini battles that are god awful slow… infact this entire game is a drag to play which can put off a lot of people.. a boss battle can take up to an hour depending on the boss youre fighting, and worse is that if you lose the entire battle starts all over again, but these battles are the best of little town hero.. bt before a boss battle you can use skill points earned from main, side quests, and previous bosses to boost your skills…each boss here has its own look, feel, and annoyance to deal with.. this is a bit of a war system rather than a rock paper sicors system, you have offensice and defensive attacks, and your goal is to use thee attacks to break the enemies attacks and still have an offensive attack to attack the bosses body at the end of a turn… do this 3 times and you win.. however it isn’t quite that simple… your attacks are ideas, these ideas much like a deck based game, can only be used until they’ve been defeated, and then theyre discarded.. and they all costs points to unlock, and as the battle progresses youll slowly be able to do more in each round as you slowly chip away at the boss.. personally I feel like this game should start aat 4 point rather than 3 as the first 3 turns feel useless and just like card burner rounds… other than that I love this system, I love the strategy involved in using different abilities to combat the bosses abilities and search for a vilnerablity to take the final blow… that is until this games very final boss… I wont show this boss to prevent spoilers but this is the one boss battle in the entire game where you really have to get lucky to win… it shows the biggest flaw little town hero possesses.. its system for regaining attacks… once you’ve used all of your attacks, you can regain them by spending earned battle points or by losing a heart… this all sounds fine.. until you realize you can only regain them by spending points so many times until youre forced to damage yourself to even be able to progress the battle which breaks the final boss and turns it into a luck based battle… If little town hero 2 does happen, and I hope that it does, we absolutely either need to automatically get our thoughts back once weve used them all, or be able to continue reviving them with earned points… its unfair to force fails in the final moments of battle because you didn’t get the right draw or roll of the dice on the board game aspect of this game… an aspect that I really like here.. there is a roll of a dice that allows you to take different baths to use supports to damage the boss or boost your attacks… another great level of strategy added to thi game to prevent it from being shallow..
    I loved Little Town Hero… I cant quite understand why others are giving it such a rough time, but with a few minor changes such s started with 4 rather than 3, or adjustments to replenishing ideas, and there is a potentially really great or even amazing series here,
    I give little town hero
    a 7.5/10
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  2. Jul 25, 2020
    7
    Little Town Hero : Most of the time you'll get fooled by the splash art of a game or a burger menu. Like the burger seems huge but you getLittle Town Hero : Most of the time you'll get fooled by the splash art of a game or a burger menu. Like the burger seems huge but you get very tiny one or a game's splash art is looking like it's a masterpiece but when you play it the graphics fool you but in a good way. The splash art looks like it's cartoon like well yes it is but the graphics are so smooth I was literally amazed when I started to play this game because it looks really good. The game is open world and you can talk to anyone just like sandbox games. With the concept of combining what seemed to be an RPG and TCG is really exiting. It's a little complicated if your are not used to play TCG games but you'll get there. Even though the game looks like Dragon Ball Z Kakarot you are not fighting with your super combo abilities instead you are making decisions building your strategy in your mind going slower than the normal RPG games. I can say this game is unique I've never played a game like this before high quality music and graphics open world yet fights are TCG like there's millions of ideas in this one but the conversations are little slow and can be overwhelming other than that really worth to try I spent my hours on it and you just can't help yourself to stop when you start . Expand