NintendoWorldReport's Scores

  • Games
For 2,701 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 The Legend of Zelda: Twilight Princess
Lowest review score: 10 Cake Ninja 2
Score distribution:
2706 game reviews
    • tbd Metascore
    • 80 Critic Score
    The board game segments are the draw of Light Fingers, and as long as you don’t venture off that path, you’ll likely have a fantastic time.
    • tbd Metascore
    • 70 Critic Score
    I found the first couple runs mildly entertaining with diminishing returns on each subsequent playthrough.
    • 72 Metascore
    • 70 Critic Score
    Final Fantasy XV: Pocket Edition HD is a weird game to review. While it doesn't exactly fill an RPG-sized hole, it’s still fun to play. The challenge might be lacking, but it is fun going through the motions.
    • tbd Metascore
    • 90 Critic Score
    This is one of the finest action games I've played in a while, and every individual piece about it works.
    • 74 Metascore
    • 75 Critic Score
    Broken Sword 5 delivers a competent point-and-click, with a cast of colorful characters, a rollicking-if-cheesy adventure, and solid puzzle design. Some minor issues with gameplay and puzzle design don’t harm the game’s quality too much, and in such an undeserved genre they’re forgivable. The biggest issue with the game is that it is a bit too married to convention both in plot and gameplay. Broken Sword 5 won't stick with like classics of the point-and-click Golden Age, but it’s still a solid adventure and I’ll be keeping my eyes open for future (and past) travels of George and Nico.
    • 76 Metascore
    • 85 Critic Score
    If you don’t really care for brawlers, the games in this collection aren’t going to change your mind. That said, there is a lot of value in the Capcom Beat ‘Em Up Bundle, and I highly recommend it to fans of the genre or those who love couch co-op games.
    • 78 Metascore
    • 90 Critic Score
    The Gardens Between is one of the bigger surprises I've played on Nintendo Switch. The title proved to be a smartly designed puzzler that anyone quickly can understand. Solutions are found by using logic in tandem with the rules of the world. The flow of time plays a major role in all of this and a keen eye can help you all the way through. The only error I can see here is that The Gardens Between ends on a weird note. This is something that could've been expanded upon, but the developers left us guessing. The complaint is rather minor in the grand scheme of it all as the experience is one that shouldn't be missed.
    • tbd Metascore
    • 50 Critic Score
    I don’t recommend Hover: Revolt of Gamers on the Switch at all. Even after five years of development, it feels incredibly undercooked. The user interface is not intuitive, and the gameplay and camera together make it feel like a bad VR game. Maybe it’s more fun on a powerful desktop PC, but it just doesn’t feel at home here.
    • tbd Metascore
    • 80 Critic Score
    I was charmed by the style and presentation of Reigns: Kings and Queens. While the repetition of decisions can slow the fun at times, the quest system gives you something to constantly be trying to figure out. The story goes to enough offbeat places and as long as you’re progressing through the quests, adds in enough small bits of gameplay to stay fresh. Reigns is much more experiential than gamey, but it’s an experience worth checking out.
    • tbd Metascore
    • 40 Critic Score
    Fall of Light features multiple weapons and fighting stances, but these features just did not feel different enough to me to combat all the problems that I experienced. If you are looking for a Dark Souls experience, I would wait and spend the money when the remaster comes out rather than subject yourself to Fall of Light.
    • 92 Metascore
    • 90 Critic Score
    Going through the experience today, it’s easy to see why Undertale was the talk of the town two years ago. It’s not an overly long playthrough, but it’s an impactful 7+ hours. A slow burn that starts off cute, but builds up to an absolutely thrilling last couple hours. I’m not sure if the Pope has gotten around to playing it yet, but he would be doing himself a disservice if he hasn’t.
    • 81 Metascore
    • 85 Critic Score
    Xenoblade Chronicles 2: Torna ~ The Golden Country, despite technically being DLC, is a remarkably accessible adventure to new players. For those viewing this simply as a DLC, I expect you’ll be floored by just how new it all feels. As a separate experience it has some very real pacing issues, and if you found the map, compass, or field skills frustrating in the original you’ll likely be revisiting that frustration here. Regardless however it the best combat the franchise has ever had. The story and gameplay all hold their own well against the Xenoblade series reputation for excellence, and will likely leave you wanting more.
    • 41 Metascore
    • 50 Critic Score
    Reflexions is not great. There’s not much content, there aren’t enough massage mini-games, there aren’t enough dress-up options (at least, not yet), and the voyeuristic tone is creepy. And then there’s the fantasy involving Asuka being your little sister, which almost makes me want to nuke the game from orbit. For the Senran Kagura superfan, it’s probably required reading but everyone else can just wait for Peach Beach Pinball.
    • tbd Metascore
    • 85 Critic Score
    A few tweaks here and there, would assist in the overall experience, but all in all I recommend checking into The Penrose for a few puzzling nights.
    • 74 Metascore
    • 70 Critic Score
    Steady rhythm gameplay doesn’t hide the fact that I’d rather play the original songs and not the modern throwbacks.
    • 82 Metascore
    • 85 Critic Score
    You can do pretty much whatever you want, whether it’s play every game with your favorite team, sim seasons and be a manager, invent your own team, bring in legends to the modern NBA, or play through cinematic stories. It’s a lot to take in and sift through, but if you have a passing affinity for basketball, a mode is likely here for you. NBA 2K19 is a top-tier sports game, even on the Switch. It’s just a shame the microtransactions are ever present.
    • tbd Metascore
    • 75 Critic Score
    Overall, if you’re a fan of the De Blob series or if you’re just looking for a nice and peaceful game to add to your Switch library, I’d recommend giving this one a shot and letting your inner graffiti artist run wild.
    • 81 Metascore
    • 85 Critic Score
    Labyrinth of Refrain: Coven of Dusk is the dungeon crawler I've been waiting for. The way you build up characters and use them in battle is so incredibly well put together. Everything you do to prepare feels important, and readies you for what comes next. Naturally there are a few things to be said about the story's setup and the not-so-massive enemy count, but this can be forgiven in the grand scheme of things. The game knows what it wants to be, and I gladly spent well close to 100 hours seeing it all through. If you are looking for a game that will keep you going, Labyrinth of Refrain has your back.
    • tbd Metascore
    • 60 Critic Score
    All in all, Robbotto is a decent but unfulfilling attempt at trying to replicate the whimsical Bubble Bobble. Robb’s jumping is too floaty and makes certain levels and situations more difficult than they should be. The charge shot moves slowly and can only be fired one at a time and is frustratingly coupled with extremely short range on the water hose. These issues negatively impact enjoyment of the game. You can work on setting a high score and there are basic achievements to complete, but these add little to the overall experience.
    • 63 Metascore
    • 65 Critic Score
    If you have a game night with a group of friends who like playing a handful of silly multiplayer games that’ll cause laughter and aggravation when getting too competitive, Slam Land with its visual goofiness, quirks, and crazy on-screen dunk action will belong beautifully as part of your rotation. I’ll have a bunch of fun with my friends when they come to visit next, but the game will likely go untouched until then.
    • 76 Metascore
    • 85 Critic Score
    The best way to experience Wasteland 2 is undoubtedly on PC, but if that’s not an option the Switch version is an acceptable, though compromised solution. A healthy amount of patience and a reasonable amount of stress toleration will be needed but ultimately it will be worth it.
    • tbd Metascore
    • 80 Critic Score
    My time with Broforce followed an arc of first loving the concept, then being exhausted by it before coming back around and loving the blend of nonsense bro jokes and amusing gunplay and levels. This all works best with a bros playing locally, but even if you’re playing solo (brolo?), Broforce is still a fun romp.
    • tbd Metascore
    • 90 Critic Score
    If you’re a fan of metroidvania-style games, games with a good story, or even just something to pass the time, I would absolutely recommend adding this game to your Switch library immediately. It’s perfect for beginners and experienced players alike and will leave you with hours of challenge and entertainment.
    • tbd Metascore
    • 95 Critic Score
    The Switch release plays just as smoothly as any modern game. No frame drops are present and it works beautifully in handheld mode. While there is no new content with this release, it still feels right at home on the Switch. If you’ve played Bastion in the past or if you’ve missed out on the previous releases, I wholeheartedly recommend Bastion for anyone looking for a fantastic action RPG.
    • 88 Metascore
    • 90 Critic Score
    When I first played Gone Home five years ago, I remember sitting and staring at my computer screen for a long while after completing the game. I didn’t want to move or speak. I just wanted to think about what I had experienced over the course of an evening. The Fullbright Company knows how to tell a story and they succeed at making the player feel that he or she is part of that story. If you want a narrative experience that demonstrates what the video game medium is truly capable of, play this game, but do so slowly. Gone Home is not a game to hurry through, but one to savor and remember.
    • 82 Metascore
    • 85 Critic Score
    But with Valkyria Chronicles 4, the series is back and everyone needs to enlist.
    • tbd Metascore
    • 60 Critic Score
    Overall Sigi is totally fine. The design is amusing and the execution is solid. My main issue with it is that there isn’t much to it. It’s not a title that has much replay value. The difficulty of the regular levels compared to the boss levels is also a bit disproportionate. I think that the life-hoarding mechanic is a cheap way to keep the player happy. I know not everyone will find the boss levels as difficult as I did, but it is something to consider. But if you were even vaguely interested in this game, I’d recommend it. It’s fun to play and not a huge commitment, so you can indulge in a little platforming for an hour.
    • tbd Metascore
    • 55 Critic Score
    Overall, while the game doesn’t quite live up to the game it was inspired by, it does have its own merits and reasons to play through it. If you’re a fan of challenging platformers, then I’d definitely recommend giving this on a shot and suggest keeping a few spare Joy-Con at hand to replace any you may break in frustration.
    • 62 Metascore
    • 65 Critic Score
    For what it's worth, SNK Heroines is a fun fighting game with (local) multiplayer options but, like so many fighting games, lacks a real single-player hook. I suspect your enjoyment of this game will depend on whether you have a stable roster of real-life friends because it seems like online play is currently borked. Maybe they can patch it? There are DLC characters coming down the pipe, so the roster will improve but there’s not a ton of reason to keep coming back for solo play.
    • 75 Metascore
    • 65 Critic Score
    If the plot was more compact, and delivered more compelling story beats, the slow battles would be more tolerable. If the battles presented unique challenges and were more expediently resolved then the story could afford to be less engaging. The fact of the matter is neither is compelling nor are they offensively poor. Despite logging dozens of hours, I don’t care about these characters nor do I feel like the battles have changed dramatically in a very long time. A fan of this genre would get some fun out of God Wars, and I would be lying if I said I didn’t, but the fun to tedium ratio is just far too low. Instead, take a look at better examples of the genre, such as the two Disgaea games already on Switch.

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