Xbox Tavern's Scores

  • Games
For 586 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Resident Evil 2
Lowest review score: 10 Armored Freedom
Score distribution:
587 game reviews
    • tbd Metascore
    • 60 Critic Score
    Despite the fact that the game is quite unrefined and poorly paced, and overlooking the AI’s rubber band functionality, Meow Motors isn’t half bad. This is one kart racer that certainly caters for the younger audience, and even with its problems in mind, it just about manages to get more right than it gets wrong. It’s colorful, it’s cutesy, and it’s fun when it works as intended, but with more time in the proverbial oven, it could have been much better.
    • tbd Metascore
    • 80 Critic Score
    Redeemer: Enhanced Edition, although not quite as robust as its contemporaries, is one hell of a bloody good game. Everything from its progression, its pacing, and its core functionality, right through to its combat diversity and its play depth, remains constantly gratifying and energetic throughout. Despite some issues with its performance and its insipid level design, fans of the brawler concept will absolutely love what’s on offer here.
    • 70 Metascore
    • 66 Critic Score
    Whilst short and somewhat overly dramatic in regards to its writing, the game’s core loop is thoroughly well designed, putting forward engaging, clever mechanics that rarely grow tiresome. This is further upheld by solid visual and audio design, both of which collectively set the vibe of the game remarkably well. Puzzle fans looking to fill a quiet evening will no doubt enjoy what’s on offer, it’s just a shame it’s all over with far too soon.
    • tbd Metascore
    • 55 Critic Score
    Mochi Mochi Boy is a decent game for its budget cost, but as with most things cheap, you really do get what you pay for. Whilst it’s fun by concept, and perhaps even exciting when new mechanics are introduced, repetition ultimately sinks in, and fast. This is very unlikely to blow your socks of, but it’s a serviceable journey nonetheless, and one that doesn’t take itself all that seriously.
    • tbd Metascore
    • 50 Critic Score
    Decay’s biggest drawback is that it hasn’t aged very well at all, in fact, it’s aged terribly, and for as scary as it can be, it’s a tough one to recommend. If you’ve a soft spot for the series, the game’s comeback, with all of its additional extras, will no doubt please you. If you’re a newcomer, on the other hand, and you’re looking for a horror that’s engaging, deep, and diverse, there are far better options available in the storefront for around the same cost.
    • tbd Metascore
    • 80 Critic Score
    Aggelos is a love letter to fans of classic side-scrolling platformers. Despite a few glaring issues, the game achieves greatness through staying true to its formula, through not holding back on its difficulty, and through maintaining a pace that effortlessly keeps things interesting and unique. Whilst this may not be the best adventure of its kind, it’s certainly high up there, and in the midst of so many retro-inspired releases, that’s a feat in itself.
    • tbd Metascore
    • 60 Critic Score
    Despite its lack of depth and its somewhat wonky handling, Bouncy Bullets isn’t half bad. The game sports quite a bit of content and a nice degree of replay value, but falls slightly flat in regards to its fluctuating difficulty curve. Still, for those looking for a Lovely Planet-like game that offers up silly, vibrant, and senseless fun, you cant really go wrong here.
    • tbd Metascore
    • 35 Critic Score
    Duck Life: Battle is one of the most tedious games I’ve ever played. Whilst its general framework is plausible in regards to progression, everything else falls to pieces. The game’s combat is lackluster, its countless mini-games are far from fun, and even basic traversal feels like a slog. It’s a shame that there isn’t much more to the game than that, ultimately making for an experience that’s bland, drawn out, and wholly boring.
    • 71 Metascore
    • 80 Critic Score
    Sea of Solitude offers a surprisingly deep adventure that not only toys with perception, but inadvertently encourages you to look inside yourself. Whilst the gameplay would have benefited from a bit more depth, what’s present is well balanced, well varied, and well paced. Collectively, this makes for a massively involved journey that showcases its developer’s heart remarkably. Whilst slightly flawed, Sea of Solitude is unlike anything else.
    • tbd Metascore
    • 80 Critic Score
    Putting its slightly awkward handling and its tendency of dishing out cheap deaths to the side, Furwind goes on to get a lot more right than it gets wrong. The game sports quite a commendable amount of variation across its levels, its enemies, and its mechanics, and blends in a solid pace to keep things grounded, challenging, and fun. This may well not be the most sophisticated of platformers, but it does indeed provide a worthwhile adventure.
    • 74 Metascore
    • 80 Critic Score
    Deep, fun, and wholly entertaining, Stranger Things 3: The Game is a must-have treat that sits remarkably well with its exceptional source material. Despite some hit and miss puzzle work, everything from the combat and the progression framework, right the way through to the world design and its many hidden secrets, collectively put forward a well paced, well balanced adventure that rarely grows tiresome. If you love the show, you’ll love this.
    • tbd Metascore
    • 50 Critic Score
    Hot on the heels of Bloodstained, Paradox Soul comes across quite simple, especially for a metroidvania. The game lacks many of the qualities that its contemporaries house, and it’s perhaps a bit too straightforward for its own good. That being said, if you’re looking for a much less serious take on the loved concept, you’re unlikely to be disappointed. This, at the absolute best, is merely a serviceable adventure. Nothing less, and certainly nothing more.
    • 89 Metascore
    • 90 Critic Score
    F1 2019 follows in the footsteps of many of its predecessors, being that it takes everything that came before it and makes heaps of improvements across the board. Whilst still not as close to perfection as a game can get, it’s clear that the series is on the right track. It looks amazing, it plays well, and there’s a shed load of content to dive on. Whether you’re a newcomer or you’re jumping over from F1 2018, there’s much to marvel at and enjoy here.
    • tbd Metascore
    • 75 Critic Score
    Simple by concept, yet tough by design, Grass Cutter – Mutated Lawns is an ideal puzzler for those that enjoy reflex-based challenges that encourage logical thinking. There’s a great deal of variation across the board as far as progression and core content is concerned, and although things can get visually repetitive before long, and perhaps overly difficult, for everything it gets right, you’re certainly getting your money’s worth.
    • tbd Metascore
    • 70 Critic Score
    Ovivo, despite its technical drawbacks and its habit of frustrating its players, is one of those games that says a great deal without ever uttering a single word. The game’s artistic inkblot-like presentation not only serves its platforming structure remarkably well, but toys wonderfully with the senses. That said, the game’s aforementioned issues do pull it just shy of greatness in the long-run, but even so, it’s one platformer I can comfortably recommend.
    • tbd Metascore
    • 80 Critic Score
    Whilst Irony Curtain doesn’t stray too far from the expectations of its concept, it certainly excels as a fun, humorous, puzzle-filled adventure that balances its mechanics well. My only gripe with the game is that some solutions to the game’s many problems are perhaps a bit too outlandish for their own good, ultimately presenting moments of sporadic guesswork. Still, that one flaw does little to pull the game shy of well deserved greatness.
    • 67 Metascore
    • 50 Critic Score
    Through solid world design and intelligently structured detective mechanics, The Sinking City provides a commendable basis for its intriguing adventure. The game is every bit as seemingly interesting as it is unique, and makes for a strong story that knows how to toy with perception. It’s a damn shame that it sits in the midst of so many technical drawbacks, so many bugs, and so many poor design choices. This, is squandered potential at its finest.
    • 44 Metascore
    • 35 Critic Score
    Due to a range of technical issues and poor design choices, Monster Jam Steel Titans utterly fails to capture the excitement of its source material. Not only do the trucks handle like fat cars on an ice rink, but everything from the wonky physics, right through to the game’s numerous bugs, collectively pulls the entire experience short of even substandard quality. Furthermore, even if things worked well, the core content is too tedious and repetitive.
    • tbd Metascore
    • 70 Critic Score
    We. the Revolution is a well written, decent narrative puzzle game that doesn’t shy away from the brutality of 18th century France. The game makes an intriguing habit of forcing you to face your actions head-on, with far reaching consequences that can alter the plot in ways you rarely expect. The only drawback is that it’s very convoluted due to its many systems and its abundance of relationship balancing, ultimately making for a lot of guesswork.
    • tbd Metascore
    • 50 Critic Score
    Attack of the Toy Tanks would have been a great modern take on Atari’s Combat if it housed more depth, more variation, and a better core structure. Sadly, as it stands, and due to the somewhat lack of all three, it’s merely a serviceable action game that becomes far too repetitive, far too quickly. If you’ve a penchant for this sort of experience, I recommend giving it a go, but if you’re seeking something more weighted, look elsewhere.
    • tbd Metascore
    • 75 Critic Score
    Fun, diverse, and heavy on the replay value, Hero Express is a solid atypical driver that will keep fans of its Trials-like concept entertained for hours on end. Despite some issues with its upgrade system and the occasional flaw in its level design, this is the pinnacle of one-more-go gaming. When all is said and done, you’ll be hard-pressed finding anything quite as engaging as this, for the same massively generous price.
    • 82 Metascore
    • 90 Critic Score
    Bloodstained: Ritual of the Night is one of the best metroidvania games of the gen, sitting in a league shared only by an elite few. Everything from its deep story and its diverse combat systems, right through to its remarkable gameplay variation and mechanical depth, is quite simply outstanding. Despite the occasional bug, this is as close to perfect as a game of this type can get, and one that’s certainly been worth the lengthy wait; this, is a must have.
    • tbd Metascore
    • 70 Critic Score
    Whilst the lengthy and somewhat persistent loading times can irritate, Shadow Fencer Theatre provides a lot of fun for both solo players and fans of local multiplayer alike. The game’s hilariously awkward physics fit well with its distinct presentation, and thanks to its varied content, if indeed lacking overall, repetition is kept firmly at bay. This isn’t going to blow your socks off, but it certainly offers a trip to the theatre you’re unlikely to forget.
    • 75 Metascore
    • 80 Critic Score
    Car Mechanic Simulator may be a little rough around the edges as far as its optimization goes, but speaking specifically of its functionalities and its mechanics, it’s easily one of the most well rounded sims in recent memory. Furthermore, it doesn’t alienate the inexperienced, and instead, does a wonderful job at keeping its in-depth gameplay and its deep systems both accessible and easy to digest. I wholly recommend giving it a chance.
    • 78 Metascore
    • 70 Critic Score
    Samurai Shodown marks the return of a beloved classic, and although not quite as refined nor as deep as its modern contemporaries, the game proves that there’s still plenty of life in the franchise yet. Through staying faithful to the series’ roots, Samurai Shodown offers up a different kind of fighter, one that retains the strategic action and high levels of tension that put this saga on the radar to begin with. Whilst not great, it’s certainly bold and unique.
    • 84 Metascore
    • 90 Critic Score
    Crash Team Racing Nitro-Fueled is easily one of the best kart racers of the gen so far. It’s gorgeous, it’s deep, it’s sensationally remade, and it’s wholly entertaining across all aspects of play. The only real drawback sits with its constant loading screens. If, however, you’ve the patience to forgive such a niggling issue, the game sports plenty of exciting content, and heaps of multiplayer modes to keep you going for hours on end, and then some.
    • tbd Metascore
    • 85 Critic Score
    Double Cross is a great game that sports quite a lot of variation. Whilst the detective mechanics, although solid, are perhaps a bit too simple, everything that pertains to the platforming remains diverse and engaging throughout. The end result makes for an adventure that’s not only interesting, but thoroughly entertaining, and although the dialogue can be too invasive at times, the game goes on to get a lot more right than it gets wrong.
    • tbd Metascore
    • 43 Critic Score
    I’m a big fan of playing old games, remembering how things were, and appreciating where we’ve come from. Sometimes though, it’s best to leave things in the past, and Toki is a prime example of that. Whilst the updated visuals and audio work will please those that hold fond memories of this classic, everything else just fails to impress, and if anything, only demonstrates exactly why we’ve moved on from such tedious functionalities.
    • 67 Metascore
    • 80 Critic Score
    Doughlings: Invasion shows what a talented developer can achieve with the right mindset and tools. Not only does this game bring back a much loved classic, but like Doughlings: Arcade, it revitalizes the dated concept through the use of implementing fresh mechanics, heaps of variation, and a solid all-round pace. Sure, the audio is still very hit and miss, but in the midst of how fun the game is, this is easy to forgive.
    • tbd Metascore
    • 80 Critic Score
    Another Sight does a wonderful job at making you feel invested in not only its characters, but its world, its story, and its deeper meaning. Whilst fairly short, it makes great use of its time through a constant influx of diverse, intelligently developed puzzles. Overall, despite some minor issues with its platforming elements, the game offers an adventure that’s every bit as engaging as it is intriguing, and one that’s unlike anything else readily available.

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