A truly fantastic game. The gameplay is just a lot of fun, the music is great, the story is well told and interesting, and the graphics are pretty. The length of the main game (playing to the credits) is just right, in my opinion, and doesn't get unnecessary long, like I think several other games do. In addition, there is a ton of extra challenges that can keep players interested for a long time.
This game has an incredible gameplay! There´s not much to talk about, but I can still point out that i got myself not knowing where to go quite some times... and I am not the guy who likes to watch guides, so that was very underwhelming.
I don't usually play platformers, but I do play some of them time to time, Celeste doesn't really impress me in any way, but I wouldn't say it's a bad game, far from it, it's not really memorable or something *really* special, but it has its qualities, in some way or the other
The controls feel really responsive, but sometimes it does its hiccups, it's extremely basic as well, all you can do is move left or right, jump, climb and dash (grounded or not), some levels take advantage of your movement options, it's simple, but if this game ever gets a sequel/spin-off I'd really want it expanded in some way.
The levels themselves tho... my god, they're too big, what the hell am I playing? A metroidvania or a platformer? It's so easy to get lost sometimes in most levels, some levels have linear sections but the spike in difficulty in these are ridiculous sometimes, and sometimes I got really focused in one part of the level that I completely forgot about the other parts of the map, basically just making the level worth revisiting for a good section of it and just that, the only real memorable levels I've found were the mirror temple (the 5th level), and The Summit (the 7th level) and just that, the other levels were chipped away as just "oh I remember this part" or stuff like that
most of my deaths (had 862 in total) were because of **** moments like those red orbs going the wrong way or hitting the wall with those **** walls, but did it feel unfair in any way? Not really, there's a difference between fun challenging platforming and **** difficult levels, due to how quick you die and how close you respawn to where you messed up (sometimes), it felt like a fair trade-off for me, but the difficulty of the platforming just discourages me to go for the optional collectibles, because that's where the more difficult platforming is.
The characters aren't really something too memorable but I can see that they made them stand out in someway, one character is optimistic while the other is pessimistic, one is stubborn/confident while the other one is the opposite of that, some of the dialogue I found entertaining while others i found... "Why the **** did you even do that to begin with??"
I think the game started to feel a bit more interesting at the end of it, something that I don't really quite like in some games because it just feels like they put more attention to the end of the game but the rest was untouched/unpolished, and when the game was over, I was like: "That's it?"
I like the immersive music/sound effects, it makes the game a little bit more charming.
The amalgamation of these things make this game have some sort of charm to it, for me, it's nothing really that special, and I wouldn't see myself playing it again sometime soon, is it a bad game? far from it, is it an amazing game also? Also far from it, it's nothing that can't be replicated/rivaled anytime soon, overall, it's a fine game, but not something I would revisit, like some other games like Terraria or Sonic Mania.
A very overrated game with nothing too special. The great feature is the soundtrack, which is really good, but the rest of the game is just like any other indie shovelware. It would deserve a 6, maybe a 7, but I gave it a 4 because the saddest thing is that the game is hyped by the specialized media just because the political views and connections of the author, which is a very disgusting fact.
Coming from games like Hollow Knight and The Messenger, I was pretty disappointed about spending $20 on this game(thanks hype machine!). Unlike HK or TM, this game controls like a turd. The graphics are nothing to write home about and neither is the music. You know modern gaming journalism is a joke when mediocre games keep getting high scores. If you are a thinking person who doesn't gets easily swayed by pathetic hyping, this is a hard pass. If you absolutely must play this game, just wait until it's on sale for like 10$ or lower