At first glance, Battalion Wars may look like a cartoon with campy echoes of old suspense movies. But, make no mistake about it, in the end this game successfully grasps the full potential of the Gamecube.
Sometimes gameplay can feel slightly repetitive, and sometimes managing all the units on screen can be more challenging than it should be. In fact, this is probably the number-one-most-challenging thing about the game.
Battalion Wars happens to be my first video game, and even after playing a number of WII, Xbox and PS2 games, this one is still my favorite! Even after playing it for nine years, I still find ways to challenge myself by playing each level with a new strategy.
Surprisingly, there is plenty of freedom for tactical experimentation. An occasionally wayward camera and the inability to save mid-mission can annoy but the reward of new firepower and the chance to improve your mission grades keep you playing.
[Spanish] Battalion Wars es un juego que o gusta u odias, pero vamos, que no deja indiferente a nadie, la estética de dibujos animados trae consigo una crítica bastante potente a las guerras actuales con un guion soberbio, todo metido en un gran juego de estrategia en tiempo real, de lo mejorcito de Cube
Not terrible, was a interesting concept. However grandfather time hasn’t been kind to it. The tactics part of the game isn’t as smart as something like Xcom. Then the shooting concepts aren’t as great or exciting as any other modern day shooter.
SummaryA global conflict has reached a stalemate in the console version of the Game Boy Advance series Advance Wars. The evil Kaiser Vlad, seeking to take advantage of the standoff, has assembled an army of shock troops, forcing The Western Frontier and the Tundran Territories to ally and fight back. Battalion Wars is a real-time strategy game ...