It won’t be winning any Game of the Year awards but Chasing Static is a compact narrative thriller worth an evening of your time. Its story isn’t as engrossing as those of its peers and it can be a touch confusing at times, but a mix of crunchy, nostalgia fuelled visuals, high quality audio and a great script make for an interesting combination.
The gimmick of using a PlayStation 1 presentation might attract an audience. But the game needs more than style to keep players engaged, even if only for the around three hours the story needs to reveal itself. Chasing Static has some good elements but it never manages to get the right mix for a truly engaging experience.
Chasing Static dials in a unique spin on the psychological horror genre with its lo-fi visuals and focus on sonic exploration. I only wish there was more substance to go along with its excellent sense of style. With more compelling puzzles to solve and a greater variety of locations to explore, it'd be a lot easier to recommend adding this one to your library. Even though the writing has its moments, the story ends so abruptly that it likely won't stick with you long after the credits roll. If you're a die-hard fan of horror games from the 32-bit era or are looking for a fresh twist on the genre, Chasing Static just might be worth tuning into. However, those in search of more substantial scares would probably be better off changing the station.
SummaryIn the dead of night a fierce storm rages across North Wales. Miles from any town, Chris Selwood seeks refuge in a remote roadside cafe. Shortly thereafter Chris experiences a horrific sight as he finds the cafe waitress pinned to the ceiling by something with fierce glowing eyes, he passes out waking up to the dusty old abandoned remain...