Chernobylite may not be the deepest survival game or the most competent stealth/ shooter game, but it nevertheless completely hooked us in its Chernobyl setting as well as its mature story and characters, culminating in an excellently crafted final mission.
Questo gioco è fantastico. Per gli amanti di STALKER e di METRO, questo gioco non ha nulla da invidiare. Inoltre, la costruzione della base è eccezionale, così come la connessione con i ****. La trama e la straordinaria grafica lo rendono uno dei giochi più belli del genere ambientato nei pressi di Chernobyl. ITALIAN USER
This game is fantastic. For fans of STALKER and METRO, this game has nothing to envy. Furthermore, the base building is outstanding, as is the connection with the characters. The story and the exceptional graphics make it one of the most beautiful games in the genre set near Chernobyl.
Fantastic atmosphere combined with excellent graphics and new technologies DLSS and FSR do their job. Yes, the animations, story, gameplay, sound and text localization (into Russian) are not ideal, but for the familiar voices from Stalker and Metro from me a separate thanks. The composer hit the top ten, the soundtrack is memorable. There is good support from Ansel.
Chernobylite is a great survival game with a solid sci-fi story that is definitely above what we’re used to find in similar games, although it also falls shorts in some aspects by trying to do more than it should.
Chernobylite is a frustrating game. It’s far from unenjoyable, but there was so much potential here for something greater. At its core, it’s a fantastic recreation of Chernobyl that’s inundated with mechanics that aren’t required to enjoy this game. The Farm 51 nail atmosphere and the world, yet never seemed satisfied with what they actually wanted the game to be. It doesn’t ruin the overall experience for Chernobylite, which manages to hit the goalpost of greatness before rebounding into the net of mediocrity.
Despite the flaws, something about Chernobylite feels like it's primed to enjoy cult classic status. Troubled but daring games are often the subject of smaller but passionate fanbases, and Chernobylite is nothing is not daring. Several of those gambles don't payout in the end, but the journey is always a weird one, even if not always an exciting one.
When I saw a streamer fall of his chair scared when playing chernobylite I thought that this may be a good game. AND IT IS! Yes it is sometimes inconsistent in providing fun ALL the time. And it is not scary ALL the time. And you may find some small bugs still. But there are buckets of atmosphere, the story is engaging, and the graphics, oh man! For the fans of the Zone a must have. For others I say, if you like this kind of games, you will not be disappointed.
This was a relatively decent game. I was pleasantly surprised, but I had a pretty low expectation coming into it. Not scary at all, unless you count some jump-scares once every 5 missions scary.
The VA was hit or miss, the side-characters had much more charm than the main one did, with that british accent. Better than the russian voice tho, where I literally had to look at the pictures, it felt like one dude was doing 3 voices at the start.
One dude said normal is way too easy at some point, and I agree. While at the start I was still bothering with stealth, mid-game and towards the end i was just casually murdering everything, poppin a vodka and whistling to the objective.
The ending was only half-predictable, so props for that! But the "bad" ending was really underwhelming.
Base building, again like with the difficulty, was charming only at the beginning. Around the 4th side-kick i'd already built pretty much everything and was stockpiling ammo and gas, was srsly building closets for revolver ammo.... Balance that out a bit my guys.
Overall I enjoyed it, and I'd recommend it, but not as a Stalker or Metro replacement. Considering it's a small-ish studio with no srs gaming cred, it was a good game.
CHERNOBYLITE is a cool diet-ish stalker game set in post apocalyptic well... Chernobyl where the character you play as Igor goes to search for his wife
gameplay loop is fun as hell you wake up go to a map and just start exploring and scavenging everything you can and killing soldiers and mutants along the way after that you go to your base and upgrade it by placing all kinds of workshops and generators to sustain yourself
the weapons feel really good and authentic
the game looks really good the devs did a really good job with the unreal engine
the game is very immersive and you really quickly get **** into it and the whole vibe of being a stalker
story is really cool although predicable at times
i really liked the base building i had a lot of fun customizing my own base and making it my own
there are random encounters you can have in the game with other stalkers and scavengers where you can exchange stuff and gather information that's a really cool add on and makes the maps you explore more alive
the way they did the whole tale tale pick your road is really bad the whole execution was done poorly and most of the time i had a wiki near me just so i can get this over with
if you die you get send to a prison so does your companion if you send him to a risky mission the problem here is that you never unlock a fast way to get to that prison the only way to get their is to basically die so imagine me having end game gear and just trying to die just so i can get my companion as i said... done very poorly
the psyche mechanic is also very dumb and i don't care if your a weak scientist that cant take it if people die and the dumbest thing here is they way you recover your psyche is to drink vodka in my opinion this was the most useless mechanic in the game
not enough maps and at the end after 24 hours of playing i felt like there wasn't enough maps to explore and that they just recycled maps for story parts
the game did scare me a couple of times but that was only because i did not expect cheap jump scares after i realized that it didn't really bother me if they wanted to make the game scarier they could add more scarier mutants like a deathclaw from fallout or something alike now that would be scary as f@#$
in conclusion chernobylite is on its own a diet stalker its fun and cool but in my opinion if they make a sequel just throw the whole choices element out. make more maps and double down on exploring and fun random interactions and cool gameplay and bigger scarier monsters.
i do recommend this game but at a lower price
my final score to chernobylite is a 7.5 out of 10
I feel conned by this game. It tries hard to be Metro Exodus, Stalker and Fallout 76 all at the same time and fails at all of them. The soundtrack is almost non-existent, the grind is terrible and story is shallow and pointless. 10 hours into this thing and it is just a painful chore. The autosave system **** and is poorly thought out. I can't imagine this game getting a user review average of 8.2. I know everyone wants a new Stalker game but this is not it. Stay away and save your money for better things.
SummaryChernobylite is an RPG survival horror mixing free exploration of disturbing locations with challenging combat, unique crafting, and non-linear science-fiction story. Build your team, survive and reveal the twisted secrets of Chernobyl in the 3D-scanned recreation of the Exclusion Zone.