Honestly a great game, do not listen to those half-baked **** reviews by some sour people. Yes the game can improve on some early glitches, but people, its an indie game, with a very low budget compared to AAA. This is absolutely a masterpiece, it builds upon its strengths of its predecessor, its an important story to be told and I can't wait for more games of this dev.
I am pleased to say that Deliver Us Mars was very enjoyable, taking what feels like just the right amount of time to complete the story. I am hopeful that if there is a third entry in the series, it will overcome the technical limitations seen in the first two.
Deliver Us Mars is a very irregular game, probably because the developers tried to bite more than they could chew. Overall, if you enjoyed the previous title, you’ll find some entertainment in this sequel as well.
A rousing mystery brought to life by a great voice cast and nuanced character writing can't really save Deliver Us Mars from its shortcomings. Poor technical performance during cutscenes and backstory that is too often delivered by these barely-differentiated mannequins make it difficult to get sucked into this extraterrestrial world. Even when it’s running smoothly, frustrating climbing and platforming mechanics are just a chore to get through so that you can reach the more clever puzzles and rewarding exploration that break up the annoyances with moments of wonder and satisfaction. But I could never shake the feeling that Deliver Us Mars simply bit off more dehydrated astronaut food than it could chew.
With only about ten hours of gameplay (give or take), it feels too long in all the wrong ways. I’m optimistic, however, that KeokeN Interactive can finesse development to bring quality to future titles.
Excellent hard science fiction interactive movie. The graphics are Unreal Engine 4 and are on par with what Mass Effect Andromeda looked like after some polishing. There are many elements that are like Mass Effect especially the suits, the era is sort of pre Starfield with that retro NASA look they were going for. The gameplay is straightforward and railroaded. There are no decisions to make aside for how to tackle a new puzzle. The puzzles are repetitive but fun. In a way the game is a climbing simulator. Some of the jump puzzles don't make sense as when someone jumps they do not gain elevation but in the game they do. There is no combat in the game and most of the game is just cut scenes between puzzels. I finished it in about 9 hours. There is zero replay value as you would only be doing the exact same thing with the exact same outcome.
Nice story. A good continuity to "Deliver us the moon". It looks that it has more budget, more actors and better graphics. And a more diverse gameplay without changing the core of the previous title.Maybe I was expecting a little more of mistery on Mars, maybe aliens or something like that. But the writers went another way. A more grounded way. Maybe a little too flat in storytelling but with great character arcs.I will surely buy the next title and ending of the trilogy: "Deliver us Earth".
So far I haven't even managed to play the frickin game. Resolution is different from my desktop resolution in borderless windowed and I can't change t so it messes up my desktop. HDR got borked and refuses to activate. Character models are really bad, they should have stuck with the style of the last game with no humans in it. Hair acts weird and I couldn't exit the game and then it wouldn't start again making me restart my machine. This is badly put together, I know why this is free on Epic now.
SummarySequel to the award-winning Deliver Us The Moon, Deliver Us Mars is an atmospheric sci-fi adventure offering an immersive astronaut experience. Explore new frontiers on a suspense-fuelled, high-stakes mission to recover the ARK colony ships stolen by the mysterious Outward.