The tracks! Wow! The first ones... well, they''re okay, and they seem fast, but they're not really anything you won't have seen before - that's for the first one or two. But from then on... hold onto your hat, or rather, hold onto your lunch! If you thought rollercoasters were bad, try this! Loops, dips and multiple junctions that make it possible to take a different route for every lap of the race.
What a classy, clever package. Without a doubt, Extreme-G has the coolest futuristic atmosphere I've seen on the Nintendo 64. Probe may have lifted design ideas for its game but they obviously took the time to borrow from the best. Extreme-G is simply magnificent to watch.
this game have no reasons to be rated lower than 9, never get old, never became boring, we never get tired to play it.
everything in this game is better than f zero x, if compare both games side by side, we not find better points in f zero x, everything in extreme g is better, is way faster, the scenario is much more detailed, the design is much more creative, the draw distance is not sliced or decomposed, the graphic is better, the dynamic is better, the track is much more well done, and this game had the best soundtrack in N64 (not my opinion, but he for sure had the most well finished soundtrack)
I support the XG revolution. Come join at super-human speeds, inhumane weapons that go boom in the night, and the best locales this side of Jamaica and Mars put together. There's even a track that looks like Mars Attacks meets The Wizard of OZ...I'm not makin' that up either.
The biggest problem is that you cannot die. Sure, your cars have shields, but I never noticed any difference from using a heavily shielded car as opposed to a light one. The penalty in the unlikely event that either your shield runs out or you fall off the track is that you have the start from a stopped position, losing a few places in the race. I'm sorry, but if you drive your car into a pit of molten lava, you're not getting back out again.
Extreme G was a great idea for a game, but I liked it better the first time I played it when it was called WipeOut XL. Despite its lack of originality, XG manages to stand up well against the many other n64 racers out there.
Extreme-G is a slick arcade racer ... while it can't quite compete with the graphics, physics and control of Wave Race and Top Gear Rally, it is a solid and well-designed game that is sure to appeal to action and racing fans alike.
Extreme-G is what more titles should strive to be: something that is just plain fun to play. What it is about this game that makes it so great -- maybe it's the fact that the control is very precise, maybe it's the sheer thrill you get from traveling at 400 miles per hour on a sleek, futuristic cycle, or maybe, just maybe, it's the thumping bass beat that makes the racing even more enjoyable.
SummaryPit yourself against 12 laser-blasting speedfreaks across 12 looping, coiling, corkscrewing rollercoaster racetracks. If you've never seen a cyber-cycle take a stinger missile up the tailpipe during a blistering halfpipe you're about to get a rush of adrenaline. Racing to the Nth degree through gravitational extremes. Surfing the knife e...