The framerate and action more than makes up for the slightly less than average graphics. This is a title that no self-respecting N64 owner should pass up. Nintendo has created the first true N64 classic since Mario 64.
You'll love the speed of the play whether it's four player or single. Also there's plenty of options including an elimination death match, time trial etc. I like the fact that you have to unlock the game. It kind of keeps you interested that way.
Comparing F-Zero X with other futuristic racers on the Nintendo 64 is rather difficult, since neither Extreme-G nor AeroGauge are in the same league. In a nutshell, Nintendo has another winner on its hands. One of the finest futuristic racers to grace a console.
The best racing game ever made!
I'm one of a handful professionals in this games worldwide. I play this game for 14 years now and for 8 active and so i might have enough experience with this masterpiece to write a **** Game comes with an enormous mass of content. You get more than in most of today's racing games and there also was no similar game back in the time. This game comes with 24 Tracks + Random Tracks, packed in 4 (5) cups, playable with 30 different vehicles, who all differ a lot. They only got 3 Attributes (Body, Boost, Grip), a weight and you also can change the gear ratio, which gives u a large number of completely different vehicles. This makes up to 600 cups you can earn overall... 150 for each difficulty (Novice, Standard, Expert, Master) which makes the game really challenging, since the CPU's don't give a **** about you and are sometimes actually a bit unfair. The Input of this game is incredible, and if you fail, it's just you and not the game. The graphics is also pretty good for the time and may better than graphics of racing games which were released in the same time. If this wasn't enough, there is a lot of techniques to discover to improve your skill in this game, which also make you go for better and better times in the Time Trial mode. As well there is a Death Race mode and a multiplayer besides this and Grand Prix mode. So you can spend hundreds of hours playing this game, without it getting boring. A masterpiece in video game history and by now without any equals...
I daresay, the critics who criticize graphics are out of the league. I mean, sure, it's less than normal games (especially the bill-boarded/imaged graphics), but you never see such metallic graphics in cars. Even if you go 600 MPH, the graphics of the track are pretty cool. The metallic graphics match the sky, and are high quality, even if far away. 60 frames per second? Oh yes. GREAT! Barely lagged below 60 F/S. it's nice for varied challenges, and the death race is completable. use side attacks L+L. very lovable, even the Wii version (virtual console)! love the heavy metal music. and Rainbow Road? PSYCHEDELIC! awesome night sky and graphics. virtually controlling your flying. i mean, there is a lot to love about this ****
F-Zero was fun, but it got old real quick. It looked great and it had interesting characters and vehicles, but after a few races, I got tired of it. It would takes a few weeks before I got back into the game. It is better than the SNES version.
i like this game, well i love all games that is futuristic race with badass vehicles, but f zero x lost the identity all times that launched a new game, is a good game, but he was different from the first f zero, the x game became too much wipeout, wipeout is a awesome game we know, but these games must respect the main identity and not copy each other... i not know if they made the game too close by knowing wipeout, or it was just an accident, maybe what i think it could be a bad judgment.
f zero x was NOT the fastest game in N64, he is brutally slower than extreme-g, but still very fast and dynamic.
is a fun game, but he had too much weak spots, mainly when we compare to all other futuristic race games present in N64. beside the fanaticism... f zero x not deserve to be higher than score 7, because he was too decomposed, the scenario was a giant low resolution bitmap extended, simple tracks, low amount polygon, strange physic rules (like a magnetic float ship that lost the control over the ice and other things), the mass is poor compared to other games, dry controls and everything became 32 bit design when get distance. N64 was a powerful machine from that generation, we know they was able to made this game much better.
what was wonderful in this game was the options, a lot of ships and basically all of then are nice, the design was very sexy and even the "ugly" ships was nice ships, he had many tracks (sometimes one or other was too much similar, but still nice), and was fast enough
anyway, this game still rocks
for me, f zero x was the last good game from the saga, because gx tryed to copy extreme-g speed and dynamic, nintendo need to know, these games must be what they are, if try to copy other game, this one never will be better than the other.
by my taste i give 5, but i know this game deserve 7 by the technical side.
SummaryIt's you against 29 other machines competing for the title of F-Zero X Champion. You're racing at speeds of over 1,000 km/h high above the atmosphere. Your competition comes from every corner of the galaxy and won't shed a tear at the thought of smashing you off the track. With four-player simultaneous gameplay and the Rumble Pak accesso...