Husk is full of great purposes, but sometimes its great plot is not able to recover of the gameplay's repetitiveness. The game doesn't add new ideas to the overwhelmed genre of the first person horror adventures.
One could also make the argument that if a game’s story is poor, the gameplay can at least make up for it, and vice versa. Husk manages come frustratingly close at times, leaving the game undone by its inconsistency.
I think this game is great because the atmsophere is great. And the places you visit are awesome. But it takes a while before you get there. The cave is boring in my opinion, but after that place the game really gets great. The doll factory is the most beautiful factory I have ever seen in a game and I played a lot of games. And the hospital is huge and realistic. So the gameplay isn't that good but the atmosphere and the places you visit are perfect.
Бюджетный инди-хоррор от поляков.
+ Сюжет, банальный, но подан интересно;
+ Графика симпатичная, правда модели людей не очень;
+ Звуки и озвучка нормальная
+ Оптимизация вроде на месте, фпс стабильно высокий, просадок нет.
Что не понравилось:
- Анимация монстров топорная;
- Монстры глупые болванчики, которые не представляют особой угрозы и не умеют ходить по ступенькам;
- Игра перестает пугать уже на 3й главе;
- Несколько раз случались незначительные баги, застревания в текстуре:
Игра пройдена мной за 5 часов и 15 минут. 5/10 с натяжкой
There are some great ideas and some good moments in Husk, but gameplay-wise, the experience isn't that good, and sadly it isn't what you would expect. The developers have promised to listen to the feedback and improve the game, so keep an eye on it, because even if now it isn't the game we want, it could end up being it.
Despite its ambitious stride to tell a gripping tale of a father/husband striving desperately to look for his missing family, Husk‘s end delivery is anything but. With a host of mechanical and structural oddities breaking numerous points of immersion where it’s seldom gained — both before and after post-release updates — across environments that, though blended rather well into one another, could very well be found in ample other titles using horror as an attribute, Husk is a frustrating game to recommend. Marred by technical difficulties that come to question just how “finished” this game truly is/was, Husk is another example of a studio that have mistaken basic nostalgia for the wealth of enjoyment.
Очень затянутый симулятор ходьбы. Информация для спидранов и просто людей, которые держат кнопку бега в таких играх постоянно или часто: очень часто карта не успевает подгружаться (чаще приходиться ожидать, когда прогрузиться карта чтоб пройти блин дальше), да что уж там просто камерой поворачиваешь и боком видишь быстрые подгрузки стен. Нестрашно. есть 2 версии игры отличающиеся мелкими изменениями в полицейском участке и наносимом уроне пистолета. Сюжет толсто намекает на концовку. Не рекомендую.
This is really an incredibly miserable game. 1. Unforgivably bad graphics with incredibly high demands. This is not even a bad optimization. This is a complete inability to make computer games on the Unreal engine. From the first seconds, the game scares ... the ugly doll faces of the wife and children of the protagonist. 2. Awful gameplay. There are “interactive game elements” in the game, but they are made extremely poorly and do not bear any benefit in the game process. 3. The lack of logic in the gameplay and poor design locations. The hero can run several kilometers without problems, but is not able to cross the fence 1 meter high. 4. Awful combat system and physics. No, you can’t find such a bad fight even for the most unsuccessful PS1 games. 5. As a technical task, the composer was told to plagiarize several well-known connoisseurs of the genre of compositions from Akira Yamaoka. 7. Hundreds of bugs. A tombstone hanging in the sky. Glass **** before a monster flies into them at the police station. Wind swaying trees through one (+ terrible animation). 8. The plot. He is not in this game. Just a set of clichés and second-rate plagiarism.
I played this game for about 15 minutes before I gave up. Horrible controls, ugly visuals and terrible game play mechanics. Clicking and dragging to move stuff is not immersive nor fun. Got this in a bundle and it shows. Perhaps it is the greatest psychological thriller ever, I'll never know.
SummaryHusk is a purebred FPP horror inspired by the most classical representatives of the genre. Discover Shivercliff - a daunting town where you uncover the ominous and tantalizing plot. Face the worst nightmares, solve mysteries and survive the devouring darkness in order to find your family.