My Time at Portia is not just a simulator, it’s an adventure game loaded with things to do, people to talk to (and potentially romance), ruins to explore, and things to create. It’s an addicting romp that keeps you playing the next day in hopes of finally completing that one goal only to create another one in the process.
I didn't pick up this game until earlier this year having not even heard of it, and I have been playing it pretty much non-stop, playing it even more than **** (though **** is still great itself). Lots to do and the fact that it actually has a genuine story instead of just simply plotting you down on a farm and letting you wander around. Each character has their own personal quest when you befriend (with a few exceptions) and each have their own unique personalities. I strongly suggest checking this game out.
My Time at Portia takes a lot of positive notes from popular farming simulators like Stardew Valley and Minecraft, and puts its own creative spin on things. It might seem just like any other farming sim at first glance, but the more you play the more you’ll discover its unique story and engaging gameplay elements.
A "feel good" simulation game that borrows ideas from Harvest Moon and Animal Crossing in order to put together tons of content to keep you occupied for hours upon hours. If it wasn't for the sometimes tiresome grinding and the fact that the interesting story comes to a halt rather fast, it could have been an instant classic.
The bottom line is that My Time at Portia balances out to be an enjoyable farming/life sim game as the dull writing and storyline is propped up by fun crafting and exploration mechanics. If you’re a fan of the genre for the interpersonal relationships and storylines, look elsewhere. However if the idea of exploring an adorable, colourful world and crafting an impressive array of neat stuff sounds appealing, then Portia is just a short boat ride away.
My Time at Portia wears its influences on its sleeve but fails to build both a compelling world and charming inhabitants to engage with when reaching for the same lofty heights. Its loop of resource gathering and intricate building is implemented well, but it lacks the charm to make it all cohesive enough to be alluring.
Oyunda mükemmel bir craftlama sistemi var. Öyle güzel bir sıralama ile geliyor ki görevler ne sizi çok boğuyor ne de canınız sıkılmasına izin verecek kadar narin geliyor. Oyna başlamadan önce bu çocuk oyununu mu oynayacağım diyordum saatlerimi bıraktım. Üstelik oyunun içinde bir serbestlik de mevcut. İster çiftçilik yapın ister hayvancılık isterseniz tamamen komisyonlara odaklananın. Kimin ile ilişki kuracağınız size kalmış, hepsinin arka planda güzel kurgulanmış bir öyküsü var. Ben Alice'i seçmiştim, kendisi bir göçmenin öyküsüne sahip. Onu iyi şartlarda yaşatmak benim için motivasyon olmuştu. Özellikle evine gidip baktığımda derme çatma, duvar kağıtlarının yırtıldığı bir evde yaşadığını gördüm. Diğer evlere bakanlar bilir bu ev dışındaki evlerin hepsi lükstür. Bu benim kanıma dokunmuştu. Oyun içerisinde böyle güzelce yedirilmiş öyküler mevcut. Tavsiye ediyorum.
When I first saw this game on steam, I thought wow this looks like my kind of game.
I love games with cute graphics and I also love building, crafting and making things and the whole life sim and developing relationships with NPCs and improving your house and getting more land.
I like open world games and being able to explore and fight creatures as well.
There feels like so much to do, there is a lot of content.
The only negatives is saving is very limited, it only saves after you go to sleep and going to sleep passes the day to the next at 7am. I want to be able to save when I want such as the middle of the day, but I can't as I don't want to sleep and have my whole day gone.
But I've often had to sleep and save in the middle of a day as I had to close the game as had other things to do.
I was nearing 10pm in game time and my game crashed so I had to start the day all over again.
Over 200 hours and the game has only crashed a couple of times, but that is still too much, as you lose all that play and have to start the day all over again as there is no saving in between which is a major flaw. And I have the recommended specs for the game.
Also have to be careful not to die to some bosses as if you do it's game over and you have to start the day all over again.
The game is mostly good but I feel needs more polish. NPC's should have winter outfits and change their clothes with each season.
I think characters could be deeper and there are things that feel wrong and don't match the character. Such as a character that has a usually sweet personality can sound really mean in a play date. I order something they don't like to eat and the response sounds nasty and bratty, they should be grateful someone is paying for the food.
And if you aren't very good at a game like the balloon shooting game, they ridicule you.
Crafting is a bit grindy, not a huge problem as you can do other things instead of waiting.
Such as ruin digging, fishing, socialising etc.
And you can build multiple forges so you can stockpile ingots and other materials
Even with the problems I like this game a lot and it's good to have a nice lengthy game as I prefer games that I can play for 50 hours plus.
I would rate this game a 7 and not 8 because of very limited save and problems of crashing and overall needs more polish.
SummaryStart a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory, grow crops, raise animals, befriend the towns quirky inhabitants and uncover the mysteries this charming post-apocalyptic land has forgotten!