A Tale of Paper shines not through mostly competent platforming, but through its ability to weave a touching story together in only a couple of hours. Through good environment design, beautiful visuals and a varied soundtrack, this game turns a the tale of Line, a paper doll, into a story of loss and reunion that will stick with you after its brief run time.
A Tale of Paper is a great concept with an excellent presentation that’s slightly ruined by some poor platforming design. If you’re willing to stick it out though, you’ll be rewarded with a gorgeous world to explore and an equally captivating score.
This is a great game, inspired by Little Nightmares and Unravel mostly, feels super fun to play, plus the background story is beautiful.
Nice experience, totally worth buying.
I really enjoyed the game! This didn't feel like a small Indie Game at all. Some of my thoughts when straight to games like Little Nightmare when it came to the look of the game.
Open House Games gives us a title with plenty of originality in the approach but in the end turns out to fall into an ellipse of repetition of elements and missed opportunities. A Tale of Paper is a story of great ideas but questionable execution.
The puzzles
and platforming challenges never
really require you to get creative.
The result, sadly, is an
idea that’s more
interesting on paper than
in practice. [Issue#183, p.65]
This is a fairly good game with a beautiful story and great looking backgrounds. The controls and physics can feel a bit frustrating. There are not a lot of cool or interesting moments in aToP, but the moments that are featured, can leave you shocked or amazed. There is one moment near the beginning that's straight up bad and frustrating, thankfully that's the only bad part in the game. But i do think the price is a bit high, seeing the game length (about 2 hours).
tl;dr aToP is a beautiful game with few but good moments.
the game had the potential to be an enjoyable experience with a graphic style similar to little nightmares and i did find it to be so up until the last few chapters. at that point the limited camera angles and poor control interface take the game over, timed missions with a bad control set is just not something that should be happening in 2021 era games. it's possible that this is better on a pc with a keyboard, but on ps4 you just cant switch between the needed forms fast enough to make it an enjoyable casual experience.
I came upon a year ago released game A Tale Of Paper. It seemed a nice little game that I could play cozily. A Tale Of Paper is made by indie studio Open House Studio and the game can be played on PC, Nintendo Switch, PS5, Xbox One, and Xbox Series X|S. I played this on PS5 console.
LITTLE NIGHTMARES MEETS INSIDE MEETS LIMBO
The plot of A Tale Of Paper is little bit vage as the game just starts as player controlling a paper figure. It quickly becomes clear that the paper can learn new shapes and therefore learning new skills such like jumping higher. The puzzle elements are rather easy and I didn’t get stuck on any of the puzzles. The gameplay and controls worked and there was nothing negative to say about those, other than the controls might feel tiny bit janky.
Graphically the game looks OK and the art style and atmosphere reminds me of Little Nightmares meets Inside meets Limbo.
There’s nothing much to say about A Tale Of Paper. It is rather short experience (about hour and half). If you are fan of forementioned games I suggest you try this one out.
A tale of paper
a pretty short story
A tale of paper is an hour and a half long 2.5 d platformer inspired by the likes of limbo and unravel,
and because of this I was pretty excited to try this game out..
Unfortunately this game is nowhere near as good as either of those two games..
Here you play as a little paper alien, and as you progress the game youll unlock new forms to tun into which is a really cool idea, however actually making it through this game can be absolutely infuriating, there are only a couple cool moments of this game, its ending and the spider chase, the rest just feels so copy paste mediocre, its hardly worth seeing this game through to its end after it smacks you with the beginning annoying hurdle of jumping up a broken flight of stairs as a frog, where if you fall you start all the way from the beginning, I was ready to quit there… thankfully this is the nly frustrating part of the game.. the rest just isn’t really special… youll unlock a paper airplain to sore,a paper ball, a bird to flap, and a rocket to dash. The machincs and the idea are really interesting, just poorly executed.. nothing was done that made me think, wow, this is such a neat game with such a neat idea, it was just, okay heres this game that looks like games ive played a thousand times with a mechanic with so much potential…
Sadly this tale of paper isn’t going on the fridge.
I give A tale of Paper a 5.5/10
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only worth 2 dollar or watch it youtube
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-only 1 hour long.
-loooool boring rebitive ripoff crash bandicoot escape section and some mechanics.
- bad camera and boring story if have a story.
SummaryCome to life as an origami figure and embark a journey to accomplish the dream of your creator. Play as Line, a character made of paper, that can morph into different shapes to obtain new abilities. A Tale of Paper is a 3D Side Scroller with uncommon enemies and atmospheric and immersive environments. Face the dangers that surround you, ...