Chernobylite is a new game from the creators of the critically-acclaimed Get Even.
It's a science-fiction survival horror experience, mixing the free exploration of its disturbing world with challenging combat, unique crafting, and non-linear storytelling. Play as a physicist, one of theChernobylite is a new game from the creators of the critically-acclaimed Get Even.
It's a science-fiction survival horror experience, mixing the free exploration of its disturbing world with challenging combat, unique crafting, and non-linear storytelling. Play as a physicist, one of the Chernobyl Power Plant's ex-employees, and investigate the mysterious disappearance of your beloved. Try to survive and reveal the contamination zone's twisted secrets. Remember, the military presence is not your only concern.
Get ready for a thrilling adventure of survival, conspiracy, horror, love, and obsession. One that will prove to you that it's not about how you face your fears, it's about how you survive them.
Ally or compete with other stalkers of the Chernobyl zone to survive. Remember that life is fragile, and it's your decisions that determine the fate of your companions. You can spend as long as you need preparing, however, be aware that your story is still being written. Every passing moment, your chances of success are dwindling: comrades are dying, supplies are running out, or an unexpected patrol could discover you. And on top of all this, supernatural dangers are arising around you in mysterious patterns. Each day brings new challenges with the ever-increasing severity of your current situation. Plan your strategy carefully if you want to survive.
PLAY BY YOUR OWN RULES
Craft your gear and weapons to protect yourself from the hostile military personnel and supernatural threats lurking in the zone. Make use of the sophisticated tools at your disposal to aid you in your struggle while navigating the rough and contaminated environment. Stay undetected and gather all the evidence you can to piece together events from the past.
Decide what happens in the world around you by making choices and finding, or avoiding, the truth.
Maintain your resolve and keep your wits about you the Chernobyl Nuclear Power Plant is not what it once was. No one can foresee the horrors that may have befallen your beloved.
CHERNOBYLITE MAIN FEATURES:
* Explore the beautiful and horrifyingly accurate 3D-scanned recreation of the Chernobyl Exclusion Zone.
* Collaborate or compete with other stalkers of the Zone, but whatever you do, never fully trust them. Remember everybody has a hidden agenda. Always.
* Face and survive the natural and supernatural threats.
* Immerse yourself in the thrilling non-linear science-fiction horror story.
* Make good use of your character's physics and chemistry knowledge to craft your equipment and manage your supplies.
* Fight against the savage creatures pouring from the alternate reality.
* Investigate and collect data with a set of sophisticated environment and substance analyzing tools.… Expand
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Chernobylite Pre-Alpha Creepy Exploration And Combat Gameplay
Positive: 0 out of
Mixed: 0 out of
Negative: 0 out of
Oct 16, 20193d scanned Chernobyl, beautiful graphics, sound effects and music make a terrific atmosphere (just don't forget to turn off the light). Main3d scanned Chernobyl, beautiful graphics, sound effects and music make a terrific atmosphere (just don't forget to turn off the light). Main character story is captivating and makes you wonder how all this is going to end. Can't wait for more.… Expand
Jan 15, 2020There's a huge amount of potential here and I don't think there's any way to knowing if Chernobylite will be a masterpiece or something thatThere's a huge amount of potential here and I don't think there's any way to knowing if Chernobylite will be a masterpiece or something that leaves a lot to be desired. It could be either and there's a long journey ahead until release to find out.
The early access is far from a complete game; it feels like an alpha build. That's expected. What's explorable at the moment is a few areas of the Ivankivs'kyi district (Kopachi village, the area around the duga radar and Pripyat river port). There's also your own shelter between excursions and a brief opening level inside the basement and control room of the main reactor.
Given the early access is almost 30GB I suspect there's a lot more inaccessible areas in Chernobylite - and it seems thus far that main Pripyat isn't available. This is something that will entirely make or break the game for me. The inclusion of a Pripyat "proper" seems likely by launch - but it's not there in early access at least - or not as far as I have played. UPDATE: A road map indicates it will be included later on.
The areas so far have dummy checkpoint gates and radiation areas to fence you in. There's no open-world here. Whether the areas can be 'daisy-chained' together with or without loading screens is something that could well materialize by launch. It seems likely by the map designs.
It's unclear how accurate these areas are - but supposedly Farm 51 have scanned a lot of places in - and shown off the in-game areas side-by-side with the real locations. This sets expectations rather high in my opinion. I really hope they can pull of rendering most of the region within the game to a high-degree of geographical accuracy.
What's there is impressive and potentially unprecedented in the sense that I don't think there's ever really been a game that allows you to really go off and explore 'real' Pripyat properly - even if so far it's just the outskirts. I could be wrong - but I recall many of the STALKER maps being interpretations of the zone. And based on what Farm 51 is showing, this could end up being a bona fide explorable Pripyat.
Gameplay at current isn't fantastic but promising. Thus far it seems mostly based around collecting loot, building your "base" (akin to fallout 4), stealthing/shooting, going to quest markers for missions and exploring. There's also some ridiculously easy and cheesy 'hacking' puzzles you can often just mash through.
Whilst I really like the base and collecting loot to make furniture... it doesn't actually do anything or reward you. It's a great idea having the base as a core element of gameplay, that is, it's somewhere to bunk off between excursions or 'days' out in the zone. It could be an incredibly rich area of optional gameplay but thus far it's just the bare-bones.
When it comes to exploring it's sometimes confusing what exactly you're supposed to do in order to progress. But by just exploring I seemed to trigger a lot of cool yet unnerving scenes - haunted giggling dolls, "now you see it, now you don't" set-pieces and creepy radiation slenderman-like figures.
There's moments of flashbacks; intriguing "this happened in this spot in the past" - something which I hope to see more of; especially if it's based on local folklore and history. I'd really like to see this game can continue take equal parts history and haunting and not get too carried away with telling a sci-fi time-travel fiction; it's ok and it works as a framework - but if STALKER is anything to go by the fictitious can become a little cheesy.
Story is certainly one thing that could become a weak-point with this game if it isn't handled carefully; dialogue is bizarre most of the time. I'm not entirely sure on the voice-acting since I don't speak Russian; the accompanying subtitles are often wishy-washy and strange. One thing that really does not resonate with me is "Tatyana" - but that's mainly because I'm generally not into romance and also not into girls; so the love-interest is mostly lost on me. However, I respect they are creative decisions; that is the author's story to tell and it can't satisfy everyone. With that said, I don't remember there being much character building for Tatyana, so that could be partly why I just didn't care for it. For dramatic impact, HBO's Chernobyl could provide inspiration.
I have high hopes for this game and I'm glad this is an alpha and that there's plenty of time until release. This has the potential to be a masterpiece provided Farm 51 listen to player feedback, realize the entire area surrounding Chernobyl and take notes on how to shape gameplay to be the best it can be. One thing is clear; there's a lot of work to be done to make this as good as it can be.… Expand
Oct 17, 2019This review contains spoilers, click expand to view. This game not supose to be released yet. Poor, old graphic from 2015, game full of Bugs and with The most funny animation system ive ever seen. During gameplay i found a lot of reusage levels from developer previous game, get even. I redund The game as soon possible and will wait for The finał release, because nownis still unplayable.… Expand