Death Come True is, ultimately, a story of romanticism set against a pragmatic realism. This review will make a lot more sense after you've actually played the game, and I'm certainly hoping that there will be people that jump on here down the track to discuss their interpretation of events with me. If Danganronpa argued that Kodaka is one of the genuine thinkers around video game narrative, Death Come True has solidified it, and while this is a much more modest and experimental work in scope to that visual novel series, it's still inspired stuff and it does have a haunting quality that will remain with me for quite some time to come.
Death Come True is a great FMV game from a creative mind. The characters and choices you make are really interesting, and everything is wrapped up quite nicely. I don't think players will have anything to return to in the long term, but the experience is enjoyable while it lasts. Hop into a strange hotel and let the journey take care of you.
Death come True is a japanese FMV for Under the price of a regular movie or around the price of a ticket to see one. It shows an inside look into expensive production and set pieces while keeping the price of the fmv relistic and fans new and old something to chew on while the next Danganronpa or Zero Escape is being made. There are several devcesions to be made in this mostly linear story but for under half the cost for a Telltale game and comes jam packed with bloopers, side branches adding a bit of lore to the world and how japanese directors differ on movie scripts as well as replayability for extra information through side branches. This game is for a few people to be open minded enough to give japanese media and thought process a try without any other preconcieved notions of what a FMV or a game should be and ticks all the boxes to be one. Branched story? Yes! Smart acting and good quality movie? Definitely! Extras to add to the lore expanding on things? Mostly. There are a few missed branches trimmed down to keep the game easy to understand or time constraints/ Money constraints. There are a few youtube like clips that a'rent subtitled yet and there are medals for every outcome possible/ achievements but for its price it did what it set out to do. highly recommended if you got a few hours to kill just don't turn it off until you play through it at least once to actually save it.
It's certainly more of an interactive film than an actual game so keep that in mind going in, it has some unexpécted twists and interesting characters, I'm not sure if the price itself is justified which is why I've decided to give it this rating.
Death Come True is an experimental piece of media that tells an incredibly intricate tale, which is only enhanced by the way it chooses to tell its story. The game aims to bridge the gap between visual novels, games, and film so that fans of all three forms of media could enjoy it. The developers did their best with the budget they had access to, but sadly, that came at the cost at some elements being untranslated and a shortened runtime. Still, this is a great experience and well worth it for any adventure lover.
There are some flaws and it’s too straightforward in parts, but if you’re looking for a fun way to spend a night then this is an easy recommendation. Even with those issues and how simple it is, Death Come True is a really cool game and upon reflection, I only find more small touches that make me like it even more.
Death Come True is an interesting game, but compared to other similar titles it falls short. We expect this to be just a small example of what Too Kyo Games can and will do, so hopefully their new projects will build upon the foundations of this.
Death Come True is an enjoyable but all-too-brief trip into a disturbing live-action mystery world that is a blast while it lasts. Unfortunately, when everything ends and the credits roll, you're left longing to spend more time with the characters and world you just experienced. Death Come True's throwback gameplay definitely scratches an itch, but it ultimately leaves you wanting for more.
Death Come True feels more like an interactive movie than a videogame, have mostly no gameplay at all. The story and the atmosphere are good but 18$ for less than two hours is a hard pill to swallow.
I don't know how to rate this game. I would only advise playing it if you are already following Kodaka's career / his new production company Too Kyo Games. It's less than two hours long. It's an FMV game, so it's more like a movie than a game. The narrative is *very* linear. I thought the writing was kind of hacky. The actors are doing their best. I thought the costumes were cool. That's about it.
In one sentence: YouTube video experience deceiving as a game.
It is certainly rough to give a score or even rate the game Death Come True. Initially, the concept was interesting as it is another variation of death game from Kazutaka Kodaka who is widely known for Danganronpa series featuring real actor. I bought it on day 1 at 16$ price tag which is simply a mistake. It also has visual novel and revolving time-loop element similar to Edge of Tomorrow movie. However, this is a massive downgrade from Danganronpa and even worse variation of Edge of tomorrow.
Gameplay: Visual novel with split path in the end. You watch movie then you choose path, if it is wrong you die and get medal. You just watch movie until the end and finish. For 16$, It would be more worthy of your money if you go to the real escape room. Even the worse variation would be more fun and interactive than this game. It is just watching YouTube video. It is even worst as it does have some lag on switch when trying to move 10 second forward. It comes in almost 20 languages subtitle but the text format for some language like Thai are poor format leading to uncomfortable experience that make me change to English subtitle 10 minutes into this thing. Overall, just visual novel game.
The story is shorter than movie ranging at around 1-3 hour depending on skipping the cutscene. Short movie results in poor or little character development and nothing memorable about character after the game. They use lots of celebrity but is it that interesting? Not quite. The story is make me felt that Kadoka is just another mystery genre writer because it is very cliché. It maybe due to Short story and little development. It is not memorable and as a fan, this is disappointing. For those who expect some post content, try to die in all the ways. It is pretty generic. They have the making of game which filled with Japanese humor that I am not sure whether Japanese people would even like it.
Conclusion: Promotion and concept make it looks like a great game but then it is just this normal visual novel games. Story? Not that interesting. Price tag? Absurd. Gameplay? NO. If you want great gameplay, go and play Danganronpa. If you like the story, Just watch edge of tomorrow.
Part word: As a fan of Kadoka, Tookyo and his game, it makes me realize that sometimes just because you make one good series, it does not mean you should blindly like and buy all the game he create. He is great creator of Danganronpa but not this. Even if this game is available at 1$, I would felt like a ripoff after playing this. Simply, buy other game.
Very bad game. Very bad production. Report any one stream this game?? It's idiot idea i have seen before. Whether the game became famous quickly or not was partly due to the famous broadcasters. Be serious about that
SummaryA new wave interactive movie game where your actions, and the ending of the story, are determined by your choices.
A completely new science fiction mystery, in full-length live-action movie format, from genius creator of the "Danganronpa" series, Kazutaka Kodaka.
Player controls are simple and straightforward: just swipe to look ar...