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Divinity: Original Sin 2 - Street Fighting With Camp Joy's Camp Boss
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LEVEL (Czech Republic)Feb 16, 2018From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
Sep 24, 2017Divinity: Original Sin 2 is simply the pinnacle of the CRPG genre. It offers a campaign with memorable characters, interesting role-playing options, and excellent systemic combat. The environments are beautiful and the soundtrack is solid. That alone would put it at the top of the heap, but then Larian added offline and online coop, a PVP arena mode, and Game Master mode, the greatest throwback to the Dungeons & Dragons pen-and-paper games that underpin the entire genre. I might have small issues here and there, but Divinity: Original Sin 2 is one of the best in a strong year for gaming.
Sep 21, 2017Divinity: Original Sin 2 takes what the last game did, and juices it up to levels beyond what the doctor recommends. By maximizing its strengths, and finding new ways to improve on weaknesses, it knocks down barriers and locked doors alike in a power move to rush towards one of my favorite games of the year. Though it does have its flaws in the form of small technical glitches, and one really annoying one where sometimes my characters would stop moving as a party unless I manually did it myself, this is an imperfect gem that manages even in imperfection to put some of my favorite RPGs to shame. Well done Larian Studios, well done!
Sep 29, 2017No game has captured the nuance of pen-and-paper RPG quite like Divinity: Original Sin 2. Every moment is filled with meaningful choice with real consequences, and every character has a story to tell. In an RPG landscape where dialogue options are dumbed down, and quests have become package delivery to a specific map coordinate, Divinity: Original Sin 2 stands out as one of the best RPGs I’ve played in a decade...maybe even longer than that.
Sep 29, 2017Divinity: Original Sin II has such a wide scope and is such a dense, feature-rich game that it's easy to lose track of time and get completely immersed in its writing, characters, and raw inventiveness. There's a never-ending draw to see one more quest to completion, to try out one new ability or tactic in one more encounter, or to explore just one more location. Divinity: Original Sin II will relentlessly test your own creativity, demand your attention, prove your abilities, force you to question your own decisions, and overall keep giving reasons to continue playing and never lets go.
Oct 13, 2017Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.
Dec 21, 2017This review contains spoilers, click expand to view. Easily the greatest game I think I've ever played. It's simply breathtaking the sheer amount of thought and care that went into this opus magnum of video games. So many other recent rpg's have completely missed the point of playing an rpg, they exchange the magic and wonder of discovery and roleplay for a focus on nothing but lame ass equipment systems and numbers. While that is fun and is also a part of this game to a degree, that can detract from the magic of losing yourself in a another world.
Quests aren't some box on the screen telling you to kill 10 goblins or retrieve a magic sword. They aren't visit x location and collect y. In this game they simply are. A quest might be the turtle in the cellar bemoaning it's unrequited love of a rat rhetorically. It might be as simple as stumbling across a couple of ensorcelled cows claiming to be human or as grand as stealing a warship and escaping a prison island. But never will you be asked to accept a quest yes or no, you simply do. You simply talk to the inhabitants of this magical world as if they were actually human and lose yourself in its splendor.… Expand
Sep 14, 2017A Masterpiece...
A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers toA Masterpiece...
A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to back it up. Larian is humble, open, and inspired and they have poured those feelings and skills into this game.
To be honest, when playing through early access the only think I felt was missing was Voice acting. I understood of course the challenge that would be required to do it right and I respected the fact that Larian had at least considered it. Without requesting more money or making excuses, they made if feasible, did it in secret, and released it as a gift.
DOS2 has fantastic graphics, fantastic story, amazing mechanics, and challenges to the player to think through puzzles and mysteries. Its not handed on a silver platter, but each and every choice is made rewarding. You can literally play through this game billions of different ways.
To top it off, you can play 4 player COOP. I have always wanted an amazing RPG with drop in and out coop and DOS EE was great for that. Now DOS2 has made it even better.
In summary, props to Larian and i truly recommend you give DOS 2 a shot.… Expand
Oct 23, 2017The game is absolutely terrific. I'm going to list here the bad things about it, but by all means, don't let any of them turn you around fromThe game is absolutely terrific. I'm going to list here the bad things about it, but by all means, don't let any of them turn you around from this game. Is a masterpiece and you need to play it.
- Story wise it could use more missions with your companions. At least suggest more strongly or give you a better reward for changing members of your party often. I swapped guys at the beginning but later I didn't care much and stick with 3 since the middle of chapter 1. The superbattle with the demonic spam murder bossfrom hell in chapter 4 was great and I wonder if I just missed some other epic battle of the other characters that didn't get to follow me.
- Halfway chapter... 4 I think? you get the option to, let say, swap alliances with some king. I would have love to explore that branch earlier in the game. And the same goes with the demon quests. Just the island felt short.
- The final battle felt a bit short and a bit cheating. I'm not sure what I did to deserve the infinite source points but felt overwhelmingly powerful in every move. Not to mention that killing THAT character ends the entire fight. I did it just because it was tactically convenience at the time, but I was looking forward for a long ass wiping of all my enemies.
- I find some minors bugs and the ending of the game. One character told me that she wants to make love with me again (wut???).
- I loved magic and want more. I would say that at the end of chapter 2 you get all relevant spells. I bit more scaling in between chapter 3 and 4 for more spells was a bit needed.
- If anything I really dislike is that the vendors sells in proportion to your level. Same vendor has a level 1 sheet of paper shield, but later on has the Ultimate Mithril Force Field. In my opinion this shouldn't happen. You need to go to the bad parts of the neighborhood and slay monster in order to get to the Kung-Fu master that sells you cool shlt This feels bad also because at the end of a tomb quest of 5 hours you get a super armor of level 6; but later on the brain damage vendor has 20 armors of level 10 for you to buy with almost scrap money.
Again, don't let any of these to keep you away from the game. You should go play it NOW.… Expand
Sep 29, 2017This is my first time writing a review for a game, and I've been gaming for the past 30 years... Heck, I even just register for a MetariticThis is my first time writing a review for a game, and I've been gaming for the past 30 years... Heck, I even just register for a Metaritic account just so I can write this!
This game IS the epitome of RPG games, the role-playing experience I've always wanted to have. And I've played Skyrim, Witcher series, Fallout series, Dragon Age series, you name it. But this game is different.
When I play the Original Sin 2, I can't help but feel the amount of love and passion that goes into this game. You will truly feel, when playing this game, that the developers must have been RPG enthusiasts as well. And that's already putting it lightly.
There are so many moments where I think "I'm glad they didn't compromise and decided to go ahead with it". Full voice-acting is a great example.
I'm the type of person who would play a game for 20-30 hours, and I would eventually get bored and would only keep playing to finish it. But having already put 60 hours into it, I still want more! Combat is fantastic, story is dark but intriguing, choices are meaningful.
If they charge $100 USD, I would still buy it and then a copy for my wife. That's how good this game is!… Expand
Oct 5, 2017Awesome game offering great adventure. Has great writing, nice graphics and many creative options to defeat your enemy. Requires some thinkingAwesome game offering great adventure. Has great writing, nice graphics and many creative options to defeat your enemy. Requires some thinking and strategy which makes it very rewarding:)… Expand
Dec 26, 2017It has more quantity then the first game, but that quantity comes at a price.
Positive * Interesting quests with many approaches * StoryIt has more quantity then the first game, but that quantity comes at a price.
* Interesting quests with many approaches
* Story is quite ok
* Nice character archs
* Intersting unique items
* Interesting and challenging combat
* Pretty looking and good voice acting, great atmosphere
* Mods can fix quite a few problems
* Too long, should have been structured into more manageable hubs.
* Too many confusing, unclear (sometimes a bit broken) quests
* Too much loot, screen is often sprinkled with useless items. This made areas often a chore.
* Ending felt a bit too loose regarding companions, especially ones with romantic interest
* Performance can drop heavily if too many effects are going on
* Source skills requiring "refueling", often in an evil way, takes a lot of fun out of using them
I almost gave up in Reaper's Cost due to the length, unclear goal and quest states. In the end I am glad I did not, but it was exhausting. All in all a really a good game.… Expand
Jul 14, 2018One of the most boring isometric RPGs i ever played. Just like its predecessor i dropped this one after the first location. Boring world, noOne of the most boring isometric RPGs i ever played. Just like its predecessor i dropped this one after the first location. Boring world, no roleplay, false freedom of character building, cliche story, constant grinding, big locations instead of open world and you are forced to clear them one section by one because enemiest on south and enemies on north have 5-6 lvls difference and u cant go anywhere you want because if enemies even 1 lvl higher it will be tough and if they are +3 well gg. I cant see anything good in this game, I think it would be still fun to play in co-op and it seems like a co-op rpg but playing it in single mode is just so boring. Waay too overrated… Expand
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