Divinity: Original Sin II Image
Metascore
93

Universal acclaim - based on 72 Critic Reviews What's this?

User Score
8.8

Generally favorable reviews- based on 2280 Ratings

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  • Summary: Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.

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Divinity: Original Sin 2 - Street Fighting With Camp Joy's Camp Boss
Score distribution:
  1. Positive: 71 out of 72
  2. Negative: 0 out of 72
  1. LEVEL (Czech Republic)
    Feb 16, 2018
    100
    From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
  2. Sep 24, 2017
    100
    Divinity: Original Sin 2 is simply the pinnacle of the CRPG genre. It offers a campaign with memorable characters, interesting role-playing options, and excellent systemic combat. The environments are beautiful and the soundtrack is solid. That alone would put it at the top of the heap, but then Larian added offline and online coop, a PVP arena mode, and Game Master mode, the greatest throwback to the Dungeons & Dragons pen-and-paper games that underpin the entire genre. I might have small issues here and there, but Divinity: Original Sin 2 is one of the best in a strong year for gaming.
  3. Sep 21, 2017
    98
    Divinity: Original Sin 2 takes what the last game did, and juices it up to levels beyond what the doctor recommends. By maximizing its strengths, and finding new ways to improve on weaknesses, it knocks down barriers and locked doors alike in a power move to rush towards one of my favorite games of the year. Though it does have its flaws in the form of small technical glitches, and one really annoying one where sometimes my characters would stop moving as a party unless I manually did it myself, this is an imperfect gem that manages even in imperfection to put some of my favorite RPGs to shame. Well done Larian Studios, well done!
  4. Sep 29, 2017
    95
    No game has captured the nuance of pen-and-paper RPG quite like Divinity: Original Sin 2. Every moment is filled with meaningful choice with real consequences, and every character has a story to tell. In an RPG landscape where dialogue options are dumbed down, and quests have become package delivery to a specific map coordinate, Divinity: Original Sin 2 stands out as one of the best RPGs I’ve played in a decade...maybe even longer than that.
  5. Oct 6, 2017
    92
    Divinity: Original Sin 2 gets further than most of the RPGs nowadays. Larian Studios has created a complex narrative-driven game with intuitive and smooth gameplay.
  6. Sep 29, 2017
    90
    Divinity: Original Sin II has such a wide scope and is such a dense, feature-rich game that it's easy to lose track of time and get completely immersed in its writing, characters, and raw inventiveness. There's a never-ending draw to see one more quest to completion, to try out one new ability or tactic in one more encounter, or to explore just one more location. Divinity: Original Sin II will relentlessly test your own creativity, demand your attention, prove your abilities, force you to question your own decisions, and overall keep giving reasons to continue playing and never lets go.
  7. Oct 13, 2017
    70
    Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.

See all 75 Critic Reviews

Score distribution:
  1. Negative: 34 out of 400
  1. Sep 14, 2017
    10
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to
    A Masterpiece...

    A bold way to start a review, but think of the best RPG you have ever played, and then think of the best developers to back it up. Larian is humble, open, and inspired and they have poured those feelings and skills into this game.

    To be honest, when playing through early access the only think I felt was missing was Voice acting. I understood of course the challenge that would be required to do it right and I respected the fact that Larian had at least considered it. Without requesting more money or making excuses, they made if feasible, did it in secret, and released it as a gift.

    DOS2 has fantastic graphics, fantastic story, amazing mechanics, and challenges to the player to think through puzzles and mysteries. Its not handed on a silver platter, but each and every choice is made rewarding. You can literally play through this game billions of different ways.

    To top it off, you can play 4 player COOP. I have always wanted an amazing RPG with drop in and out coop and DOS EE was great for that. Now DOS2 has made it even better.

    In summary, props to Larian and i truly recommend you give DOS 2 a shot.
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  2. Oct 7, 2017
    10
    This is easily one of my new favorite games. An absolute masterpiece with deep complexity and an engaging story. You can truly tell that theThis is easily one of my new favorite games. An absolute masterpiece with deep complexity and an engaging story. You can truly tell that the Larian has poured their hearts into this game. Expand
  3. Jun 22, 2020
    10
    This is the first "turn based" RPG I've ever played. Always been a huge fan of games like Mass Effect, Witcher III, etc. I have to say thatThis is the first "turn based" RPG I've ever played. Always been a huge fan of games like Mass Effect, Witcher III, etc. I have to say that this game stands up in quality to those titles. The world building is astounding. I was completely immersed in this world and characters. The combat and builds you can come up with are equally phenomenal. There is a steep learning curve early on, but it is so worth it. If you are any type of RPG fan pick this game up and don't look back. Expand
  4. Sep 15, 2017
    10
    JUST GAME OF THE YEAR IN RPGs

    Undead the class i play the most :D in ALL character models Races and CLASSES!!!! RESPECT :D I did not
    JUST GAME OF THE YEAR IN RPGs

    Undead the class i play the most :D in ALL character models Races and CLASSES!!!!

    RESPECT :D
    I did not expected that ... Also the difficult level are epic
    Expand
  5. Jan 3, 2021
    9
    Fantastic game with an incredible world and characters. It would be a 10/10 if not for the balance in combat being all over the place and manyFantastic game with an incredible world and characters. It would be a 10/10 if not for the balance in combat being all over the place and many of the encounters being plain unfair (it also does that annoying XCOM thing where 95% chance to hit attacks miss a hell of a lot more than 5% of the times) and the final resolution with your party members is also a huge letdown, IMO. Expand
  6. Sep 28, 2017
    8
    If you've played Divinity: Original Sin 1, you are going to find Original Sin 2 very familiar. It's almost as if it's an improved version ofIf you've played Divinity: Original Sin 1, you are going to find Original Sin 2 very familiar. It's almost as if it's an improved version of the first game. Gameplay feels like the first one, but there are alot of improvements and additions. Character class customization is less restrictive and less punishing than the first game, giving the player more freedom to experiment with various skill proficiency combinations.

    Their initial marketing drive was to recreate the Baldur's Gate experience using the game's Gamemaster mode. It's probably the biggest addition to the game, along with PvP mode. The game itself is entertaining, the Gamemaster mode and PvP mode could add more value to the game for those who are interested or curious.

    Characters and their dialogue have some charm. The world is interesting to explore as well, along with talking to the NPCs. Some RPGs have NPCs that just drone and drone about uninteresting stuff, sort of like filler content. In this game I find alot of NPCs have "personality" in their dialogue.

    It is very apparent the developers intended the game to be replayed multiple times. While replayability is nice, they gimped the characterization and the dialogue to revolve around this replayability. It should have been the gameplay that's replayable. They forced the story to be gimped so the player has to replay the game to know the full story of the characters. This is bad in my review. If it was multiple branching story arcs, then replaying the game for the story would have been worth it, but nope, they just cut content depending on which characters you play. Why? In multiplayer mode, you experience the whole thing. Why cut some story parts in single player mode just because you control only one main character?
    Expand
  7. Oct 2, 2020
    0
    Frustrating High-level areas that destroy the concept of "exploration", and paradoxal answers available for the players (You can be lovelyFrustrating High-level areas that destroy the concept of "exploration", and paradoxal answers available for the players (You can be lovely once, then incredibly cruel a few seconds later). That's all what bugs me about this game because otherwise, the rest is a birthday cake: delicious, made with love, with something special you can't put your fingers on, and some bonus on top you can't refuse.
    Well balanced gameplay, just enough time to finish it, a nice view of the Monomyth, and really good writen characters. The tabletop RPG-player inside me is tearing, and my heart torned to shater... it is perfect.
    ... and I really wasn't a big fan of Turn-based gameplay. Well played, Larian, well played.
    Expand

See all 400 User Reviews

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