I, Zombie Image
Metascore
65

Mixed or average reviews - based on 4 Critic Reviews What's this?

User Score
5.1

Mixed or average reviews- based on 18 Ratings

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  • Summary: In I, Zombie you play as the leader of a zombie horde and your goal is to infect all humans on the map. Whenever you infect a human you turn him into a one of your kind and you can use him against armed soldiers. Youre also able to command your horde to either attack the enemies, follow youIn I, Zombie you play as the leader of a zombie horde and your goal is to infect all humans on the map. Whenever you infect a human you turn him into a one of your kind and you can use him against armed soldiers. Youre also able to command your horde to either attack the enemies, follow you or wait for orders. Each scenario requires tactical approach and careful planning to achieve success. Expand
Score distribution:
  1. Positive: 1 out of 4
  2. Negative: 0 out of 4
  1. Jan 6, 2015
    80
    I, Zombie creates a fun, approachable setting that’s still plenty challenging. With simple yet effective visuals and sound, decent controls, and a heavy bend towards simple strategy, there’s enough here for veteran and casual gamers alike.
  2. Dec 15, 2014
    70
    It's a very simple concept, but it works well and gets really addictive. If you're looking for a game that is just that, a game, this one is a great option.
  3. Jan 5, 2015
    60
    For the bargain price that is available on Steam, Desura and Xbox Live Marketplace, I, Zombie proves to be a title which is able to provide a lighthearted entertainment. Nevertheless, the game works better on a mobile device.
  4. Jan 15, 2015
    50
    The short experience failed to stand out and, though fun while it lasted, was entirely forgettable.
Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Apr 29, 2018
    8
    A fun little puzzle game where you are a zombie that needs to infect everyone in each level. The game is very short, but has a reasonableA fun little puzzle game where you are a zombie that needs to infect everyone in each level. The game is very short, but has a reasonable price with sales bringing the price to as low as 39p! Expand
  2. Jan 29, 2016
    5
    You're a zombie and are trying to infect others, converting them from people into your zombie hoard as you take over a level. I thought I'dYou're a zombie and are trying to infect others, converting them from people into your zombie hoard as you take over a level. I thought I'd enjoy this little puzzle game more than I did. It was surprisingly more frustrating that I expected, with precise timing required more than any particular strategy - often making it trial-and-error to determine when and where a guard will or will not see you and react. I can perhaps see people enjoying this game, but it was just a very meh experience for me on PC, and my backlog was telling me I had something better to play. I played about 7-8 levels and uninstalled as the main challenge often seemed to be jumping a guard at precisely the right time so you're able to wear him down before he puts enough bullets in you to kill you. I can tell there's a good game in there, but it was more frustrating than fun for me. Expand
  3. Oct 31, 2020
    1
    Many gamers are trained to use the ASDW keys for movement, so our left hand automatically strikes them, but these jerks have hard coded otherMany gamers are trained to use the ASDW keys for movement, so our left hand automatically strikes them, but these jerks have hard coded other functions on top of them, making this crap (can't be called video game) unplayable.

    So this is an interesting artwork ruined by nefarious programmers. Chimpanzees should not be hired to do men's work. No matter how diverse the chimpanzees are, if they are braindead faddy brats they add only negative value to the team. Even a first-grader is able to make the controls configurable or, at the very least, to respect the standard configurations.

    Their hatred against ASDW gamers is no excuse to ruin our experience, ruin the game, and ruin the developer. They should be taught how to respect their clients, instead of imposing their personal preferences.

    So fire them, fire the failed QA team, hire authentic engineers to rewrite the code, and this thing could someday become a good game.
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