- Summary: Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is aMinit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is a collaboration between Kitty Calis, Jan Willem Nijman, Jukio Kallio & Dominik Johann.… Expand
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Minit Gameplay - The Adventure Begins
Apr 3, 2018Everything about Minit should feel overwhelming. It doesn't. Instead, everything feels attainable in due time. There's this weird and perfect harmony about knowing you're rushed and also not caring. It's liberating. I could keep gushing about Minit but, given the source material, this review is already too long.
Apr 3, 2018Minit’s constant deaths are far from discouraging; they’re addicting. It’s far too easy to tell yourself “just one more try” in a world so densely packed with curiosities and no fluff. Minit is another wonderful reminder that you don’t need a million systems for a game to be great if you can do one novel idea very, very well.
Apr 17, 2018Minit is a delight that never wanted to waste my time. It made almost every second I spent with it feel like I was accomplishing something, and even when I didn’t, the time limit placed upon me meant I wasn’t wasting all day on nothing. The characters were extremely charming and dare I say adorable. The soundtrack I would call wonderful if you enjoy chiptune with the perfect mix of ambient sounds. Puzzles were fun and sometimes fairly obtuse yet never unfair.
Apr 3, 2018Minit is a truly creative gem, putting an inspired twist on the classic top-down adventures of our youth in order to craft something truly special. Not only does it looks and sound amazing, it also has a cute sense of humor, great gameplay, a perfect level of challenge, and it contains a whole lot to see and solve, even after you initially wrap things up. It may take you mere minutes to play a session, but the overall experience is something that will leave an impact for a long time to come.
Apr 6, 2018Minit is a compact, fun and direct take on the classic (80’s - 90’s) adventure genre. It brings a number of dungeons and exhilarating puzzles that take full advantage of its distinctive death mechanic. It’s not always fun to run through the same scenario over and over, sure, but those who carry on will surely have a blast.
Apr 3, 2018Minit is short and sweet. Its clever mechanic doesn't overstay its welcome, but an abrupt ending left me wanting more. Thankfully, a new game+ mode adds increased difficulty and new secrets for dedicated players. With its creative premise, stylish aesthetic, and engrossing progression system, Minit makes racing against the clock a compelling endeavor – even if it means dying a hundred deaths.
Apr 11, 2018The twist at the core of Minit, that you play it sixty seconds at a time, is initially intriguing and engaging, but ends up clashing with the puzzle and exploration-heavy gameplay in a way that left me feeling agitated rather than charmed by this nostalgia-driven indie title.
May 22, 20182.2 hrs on record
Overall a breath of fresh air. Feels like a Zelda game. Great music, adds a bit of flavor to the adventure.2.2 hrs on record
Overall a breath of fresh air. Feels like a Zelda game. Great music, adds a bit of flavor to the adventure.
I don't really know if it's worth the 10 euros, because it's about 2 hours long. But it's hella fun. Defenitly buy it if it's discounted. Forgot to mention that I love the exploration, but you can sometimes need to search things up because 1 you're lazy and 2 it feels impossible to find it. I love the 1 minute system.… Expand
Oct 9, 2019Fun and interesting concept; Could have been implemented with a bit more time per "loop" but still a great game. Fun puzzles and a cool bossFun and interesting concept; Could have been implemented with a bit more time per "loop" but still a great game. Fun puzzles and a cool boss to end. At the end I noticed I apparently had only found a small portion of all secrets, so it is possible to miss ALOT.… Expand
Apr 6, 2019Minit is a nice game with a simple story. You need to break a curse, which loops your life at each 60 seconds.
The idea is simple and theMinit is a nice game with a simple story. You need to break a curse, which loops your life at each 60 seconds.
The idea is simple and the "60 second" concept is very interesting for an exploration driven game. But in the end, the most important thing, is that the concept results in a fun game experience.
I highlight the pixel art style, that I liked a lot and the awesome soundtrack.
Very nice one indeed, fully recommend it!… Expand
Feb 22, 2021Minit no geral é um jogo simples e curto. Em menos de 2h você consegue zerá-lo. No entanto, é uma experiência bacana; poderia ter uma duraçãoMinit no geral é um jogo simples e curto. Em menos de 2h você consegue zerá-lo. No entanto, é uma experiência bacana; poderia ter uma duração maior? Poderia, no entanto, quando você termina o game, provavelmente muitas coisas no caminho ficaram para trás, então um desafio a mais seria zerá-lo no modo + e tentar fazer 100% do jogo. Sem dúvidas, o ponto que mais se destaca é a trilha sonora. Posso te garantir que quando você tiver jogado os primeiros 20min você vai se apaixonar pela música tema.… Expand
Nov 11, 2018Curto demais para ser memorável, Minit é dolorosamente mediano. Sua tentativa de inovação falha, bem como sua direção de arte, mas felizmenteCurto demais para ser memorável, Minit é dolorosamente mediano. Sua tentativa de inovação falha, bem como sua direção de arte, mas felizmente ainda pode render alguns momentos de diversão em uma tarde entediante, principalmente se você for um entusiasta de speedruns.… Expand
Apr 6, 2019Minit is a very simplistic indie game vaguely reminiscent of A Link to the Past, if the game was almost all very simple puzzles andMinit is a very simplistic indie game vaguely reminiscent of A Link to the Past, if the game was almost all very simple puzzles and exploration and much less combat. The central “twist” of this game is that you have only sixty seconds to accomplish whatever task you’re trying to do; once that minute is up, you’re dead, and you respawn (all your items intact) back at the last safehouse you visited.
This is one of those hypersimplistic indie games that will take you an hour or two to beat. There isn’t really a whole lot of content here – the graphics are extremely basic, as is the gameplay. You move around, you can poke stuff with your sword, and as you move around the environment, you gain various upgrades which allow you to push around crates or chop down trees or whatever else. It is almost metrovania-like in that you gather upgrades to unlock new parts of the game.
The thing is, there’s really not a whole lot here. The game is very simple, and it is very short by design – you need to be able to navigate through the world in a very small period of time (less than a minute), so everything you do is not terribly difficult TO do, it just is about knowing what you need to do and then doing it.
The result is that you spend an hour or two exploring the environment, trying to collect items that are strewn about, figuring out what it is you need to do to progress. The story is incredibly basic and pretty vague (I don't even know why I only had a minute to do things!), which is hardly surprising given that the game is what it is, but at the same time, so is the gameplay. The puzzles are all very simple because, again, they have to be – you have to be able to solve them in less than a minute, and generally more like 30 seconds due to the fact that you have to actually navigate to the puzzle to do it.
This is the sort of thing that I’d expect to see come out of a game jam or something similar – a very simple thing that someone can spend an hour or two beating and then be done with it.
And while I appreciate on some level the hypersimplicity and the central conceit of this game…
I just didn’t really have fun playing it. It’s just kind of... there. There's really nothing to engage you as a player beyond the bare-bones concept.
I got this as part of the Monthly Humble Bundle, and those games tend to be pretty hit and miss, but this was a miss for me. It didn’t really waste too much of my time, being as short as it is, but I can’t really imagine recommending this to anyone.… Expand