- Publisher: Pathea Games
- Release Date: Jan 15, 2019
- Also On: iPhone/iPad, PlayStation 4, Switch, Xbox One
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory, grow crops, raise animals, befriend the towns quirky inhabitants and uncover the mysteries this charming post-apocalyptic land has forgotten!
- Developer: Pathea Games
- Genre(s): Simulation, Virtual, Virtual Life
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
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My Time At Portia - PC Launch Trailer
Positive: 22 out of 37
Mixed: 15 out of 37
Negative: 0 out of 37
Jan 15, 2019It is safe to say that even after a dozens of hours of play, I only scratched the surface of what there is to do in My Time At Portia. Combine hunting, mining, building and romancing with a fascinating setting and an involved narrative, and I can see myself continuing to go back to play more. My Time at Portia is more than a worthy alternative to Stardew Valley and one of the first must have games of 2019. Now, if you’ll excuse me, I have some more mining to do.
Jan 31, 2019My Time At Portia is a beautiful experience that has a lot of content to offer players. Be it farming or fighting, you'll find something to enjoy in this carefully crafted title.
Jan 15, 2019My Time at Portia takes a lot of positive notes from popular farming simulators like Stardew Valley and Minecraft, and puts its own creative spin on things. It might seem just like any other farming sim at first glance, but the more you play the more you’ll discover its unique story and engaging gameplay elements.
Apr 24, 2019My Time at Portia is a beautiful, relaxing experience. With the charming art style and plenty of activities to go through, players will easily lose themselves in the game's pleasant setting for hours and hours.
Jan 16, 2019There’s a lot to love here, and if you’re a fan of the farm-sim RPG you’ll feel right at home in Portia. Sadly, the overall presentation leaves a little to be desired - by easing back on scope and placing a greater focus on polishing what has already been achieved, there could be something great here, but as it stands, it’s a very solid concept built on unsteady ground.
Feb 8, 2019This is a game with a ton of content, but too much time is spent in less rewarding downtime or grinding for materials in environments that simply aren’t that fun. It’s obvious that My Time at Portia would love to be both a dream game for the building/crafting fans as well as offer a substantial narrative. The slow pace of the former undercuts the momentum of the latter but My Time at Portia does offer a legitimately different variation on what has become a pretty formulaic genre.
Jan 15, 2019My Time at Portia wears its influences on its sleeve but fails to build both a compelling world and charming inhabitants to engage with when reaching for the same lofty heights. Its loop of resource gathering and intricate building is implemented well, but it lacks the charm to make it all cohesive enough to be alluring.
Positive: 14 out of 32
Mixed: 9 out of 32
Negative: 9 out of 32
Feb 15, 2019f you like to craft, quest, gain relationships, have kids this is for you. The background music is very peaceful and happy and some builds aref you like to craft, quest, gain relationships, have kids this is for you. The background music is very peaceful and happy and some builds are actually a challenge. I also love the art style and so many different possibilities in this game. I highly recommend this game. It is worth buying it.… Expand
Nov 13, 2021I didn't pick up this game until earlier this year having not even heard of it, and I have been playing it pretty much non-stop, playing itI didn't pick up this game until earlier this year having not even heard of it, and I have been playing it pretty much non-stop, playing it even more than Stardew (though Stardew is still great itself). Lots to do and the fact that it actually has a genuine story instead of just simply plotting you down on a farm and letting you wander around. Each character has their own personal quest when you befriend (with a few exceptions) and each have their own unique personalities. I strongly suggest checking this game out.… Expand
Jan 22, 2019As of Jan 22, 2019... great game, but potential is not quite realized. Didn't experience any game breaking bugs, but I don't think the gameAs of Jan 22, 2019... great game, but potential is not quite realized. Didn't experience any game breaking bugs, but I don't think the game was ready for release due to lack of refinement and polish all over the place (you'll know it when you see it). Combat mechanics and feedback are almost so bad they might have been better off leaving it out completely until ready. With that said, you can find hours of enjoyment in this game despite its shortcomings. This does have potential to be amazing if the developers keep refining and refining. The graphics are also pretty poor for 2019, but fortunately doesn't detract from core gameplay.… Expand
Feb 15, 2019Not sure why this gets compared to Stardew Valley. Graphics and 2D-2.5D aside I see little resemblance.
I'm sure this will appeal to aNot sure why this gets compared to Stardew Valley. Graphics and 2D-2.5D aside I see little resemblance.
I'm sure this will appeal to a large number of people, but it's much too linear that you think it is when you start, and that's unfortunate because with more freedom it could suck me in further.
The game is great fun in the beginning. By the middle of the first in-game year I started to realize it was becoming a chore. Every time you want to accomplish anything and set out to do it (build this, deliver that, fetch quests) you spend huge amounts of time gearing up... because time is major asset / constraint in this game and then realize you can't go on because you have to do some other massively time wasting stuff to make the things you need to actually make the things you need to make the things you need, to you know.. progress through the story arc. I'm starting to find nothing more than a time sink here with little reward.
All that said, the game play is generally fun but it quickly turns into a slog-fest, especially finding characters to complete quests.… Expand
Apr 10, 2019Bland artstyle.
Slightly interesting characters. Ok crafting. Atrocious SFX. No voiceovers on release. Several badBland artstyle.
Slightly interesting characters.
No voiceovers on release.
Several bad translations.
The game looks like its still in early access.… Expand
May 9, 2020"Hard time in Grindia" tries to emulate games like Stardew Valley and Minecraft. It suffers from a game design that was clearly supposed to"Hard time in Grindia" tries to emulate games like Stardew Valley and Minecraft. It suffers from a game design that was clearly supposed to have loot boxes and a shop. It's all there: The long list of mostly useless items and "gifts" that require you to expand your inventory, you have excruciating waiting times for crafting, you have a convoluted crafting tree where the only obvious goal is to waste all the space that you have so that you have to buy more.
The sad part is that whoever made this either forgot to take out the artificial limits and hurdles when they decided to not include those monetization schemes, or they actually really thought this would be fun. So you should be the type of gamer who loves fetching and delivering and working through long shopping lists, and you should also be a fan of the kind of tiered gameplay that feels like you are starting all over again everytime a new material is introduced. You should also be a fan of bureaucracy, because that it what this game has instead of lore or worldbuilding. Including, I kid you not, entrance fees for the completely featureless, foggy "ruins".
The world of Grindia is cute. Sugary, pastel-colored and smooth like baby's first Nintendo game. The music has been stolen from someone who is working on a torture machine that looks like an elevator, but descends only into madness. At least those two are consistent and well-done, which can't be said about the UI, the control scheme and the voice overlays. It's the kind where I'd prefer the robotic stuttering of older console generations or just beautiful silence - sometimes I wasn't even sure who was speaking, but it really didn't help to get me to like any of the characters.
They are quite one-note anyway, and the fact that they have the facial feature of toddlers just doesn't sit well with me when I'm supposed to woo them. The "monster"-design is even worse. It took me hours until I understood that I was indeed supposed to slaughter the things that I thought are just more of the weird pets that are running around everywhere. I wish I wouldn't have, because that way I was also presented with this game's "combat", which I wouldn't even call "button mashing", because that would imply far more action than what was actually happening.
I can't recommend this even to fans of the genre since you wouldn't be fans if you hadn't played much better games. It makes me a little sad, a lot of work has been put into this, but this is just wasting my time without any memorable experience.… Expand
Dec 29, 2020Not sure why the score is so low, i've played about 20 hours and am having one of the best times I've ever had.
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