- Summary: Pathologic 2 is an Open World Survival Horror game where you fight against a devastating plague. As the only sane medic around, save the town before it's fully consumed.
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Pathologic 2: Gameplay Teaser
Jun 7, 2019Pathologic 2 is a harsh, unwelcoming experience that took a lot out of me, but everything in it, no matter how odd or seemingly inconsequential, is setup for an eventual payoff. Players capable of embracing its dour atmosphere will be rewarded with one of gaming’s greatest narrative accomplishments — it’s an epic-length refutation of the idea that gratification can only come through success, that stories need to be about heroes, that “fun” is the only metric by which a game’s quality can be measured. Pathologic 2 is a masterpiece not in spite of its shortcomings, but because of them. There is truly nothing else like it.
Jun 6, 2019Pathologic 2 is a weird and unique experience, besmeared by some optimization and balance issues. Its narrative, story, and atmosphere are suffocating under the weight of its mechanics and I'm pretty sure that heavy reliance on meta-gaming to avoid hitting a roadblock wasn't something its creators intended.
Jun 7, 2019Pathologic 2 looks unlike anything on the market, and its genuinely surreal and emotionally twisted tale and graphics are at least unique, if not actually appealing. It won’t be everyone’s cup of tea, but neither was Carmac McCarthy’s The Road. Miasma of poorly explained and confusing systems and unforgiving survival mechanics are more clearly a problem and they make Pathologic 2 nearly impossible to enjoy on any level, and certainly not fun.
Jun 5, 2021Pathologic 2 is simply the best game ever made. Period. A metalinguistic masterpiece that surpasses any literature work or art piece I havePathologic 2 is simply the best game ever made. Period. A metalinguistic masterpiece that surpasses any literature work or art piece I have ever seen. But let's conduct a more in-depth review to understand why these aren't just empty words.
Graphics: This game has an overall decent graphical quality, but it's the fidelity to the atmosphere where they truly shine. Pathologic 2 ambience has an uncanny feeling that fits in perfectly with the game's plot and characters, the level design and textures create a liminal space feeling that's very similar to those in the Source Engine, namely Half-Life 2. It creates a subliminal feeling of unmatched hopelessness which drives the point of the story home.
Character models are repeated, but recognizable, meaning that you might encounter three people that look the same in the same place, but none of them will truly be the same person. Minute details ensure that every NPC in Pathologic 2 is it's own person. This combined with the amazing animations give more personality to random strangers you run across.
Sound: Audio quality is perfect. Characters have voices that match their personalities, the music is simply phenomenal and is based on location and events that are happening in-game, sound effects are realistic and sometimes relevant towards the plot. I truly recommend using high-quality headphones for this game.
Gameplay: Pathologic is notorious, almost infamous, for it's unforgiving, downright frustrating gameplay. Hunger, thirst, exhaustion and health are deeply rooted aspects of this game and they have to be. It's through this suffering that you are immersed into the game world. If not for this difficult nature of the game, the point would just go over your head.
It features crafting processes, unique inventory mechanics, fluid dialogue system, a combat system that actually makes sense for the character you play as and so much more.
World/Level Design: Pathologic 2 gives me a feeling I only ever felt playing Death Stranding, it's a game that truly looks like every single rock and dirt patch was placed perfectly to fit in with the overall ambient, despite having a relatively small map, it makes it seem big through the gameplay itself, where innumerable obstacles will present themselves to make your path more difficult but also more rewarding.
Plot: Finally, we get to the real meat of the Pathologic series. Despite being a remake and presenting an almost similar (yet incomplete) story, it is simply the most well-written story ever told. Pathologic teaches you about hardships, suffering, hope, conflict, acceptance, sadness and pretty much every emotion in the book.
It doesn't overindulge itself and isn't afraid to hide things from you if you're not willing to look for them. Truth be told, I can't even begin to explain the story as Pathologic 2 is a book with at least 700 pages worth of content, every dialogue is characteristic, every item has an in-depth explanation, every interaction you have with every NPC is so vivid, you'd be convinced you're talking with an actual person. Dialogue options are never constricting, there's always a way for you, the player, to express what you want to say.
Pathologic 2 is an extremely niche game. Not in the sense that it's a different type of game that not everyone will enjoy like Hotline Miami or Warcraft III. It's like Death Stranding and Escape from Tarkov, it's meant to scare away the casual player, it's meant to make you face tough and almost unwinnable battles to make sure you're worthy enough to keep going and know what happens. And it's through this cycle that it shows how games can do so much more than just tell a story.
They can change your mind.
TL;DR - Best game ever go buy it now… Expand
May 23, 2019Это именно тот Мор, который мы ждали. Я очень рад, что в России ещё делают игры такого уровня.Это именно тот Мор, который мы ждали. Я очень рад, что в России ещё делают игры такого уровня.
Sep 20, 2019Pathologic 2 is a real artistic masterpiece! It's very immersive and the story is like no other, eerie and fascinating. This game can be hardPathologic 2 is a real artistic masterpiece! It's very immersive and the story is like no other, eerie and fascinating. This game can be hard since the character needs to survive in a town affected by plague and try to save others as well with limited resources and time. But the recent patch allows players to choose the difficulty level so everyone can find his own pace (although I'd recommend to try it on an intended difficulty first, it really adds to the atmosphere). If you like dark, mysterious, artsy games and are not afraid of a challenge Pathologic 2 is for you!… Expand
Dec 31, 2019Игра не отпускает до финала. Выжимает тебя полностью, пытается заставить тебя бросить прохождение и дарит абсолютно уникальный опыт. Одна изИгра не отпускает до финала. Выжимает тебя полностью, пытается заставить тебя бросить прохождение и дарит абсолютно уникальный опыт. Одна из лучших игр на моей памяти… Expand
Oct 26, 2019Pathologic 2 is not without its issues. I'll get those out of the way quickly, so I can get on to explaining why I still esteem the game soPathologic 2 is not without its issues. I'll get those out of the way quickly, so I can get on to explaining why I still esteem the game so highly.
First and worst, combat is as clunky as it was in the original game. But where Pathologic 1 mitigated that with quicksaves, Pathologic 2 has a far more limited save system and permanent death penalties.
Those penalties were, in my opinion, a misstep on the developers' part. They discourage exploration and experimentation in a game that otherwise encourages - or even demands - those very things. The ability to learn through death, rather than fearing and shunning it, would have felt much more congruent with the rest of the game.
Then there is the system by which named NPCs can become infected and die of the plague. A system that feels, too often, like it is completely out of the player’s control. While I'm sure that's part of the point, the plague is implacable, untameable, it is still a system in a game. If the player is to be motivated to interact with that system, they need to feel that their efforts are at least making some difference.
As an experiment, one day I made my rounds, treated everyone as best I could, and waited to see what results midnight would bring. I then reloaded a recent save, took a nap instead...and got the exact same results. The same people lived or died, were infected or remained healthy. A system like that, in which the player's best efforts and complete inaction can produce the same results, is not one that encourages the player to bother with it at all.
Now. With all that said, let's talk about how Pathologic 2 is still an excellent game and well worth your time.
The writing is some of the best I’ve ever experienced in a game. The people of the town, whether on your 'side' or not, are sympathetic and genuine. To your benefit or not, or without you in mind at all, they act according to their own fears and goals and convictions.
This sense of reality extends to the player character. He isn't a bland conduit through which the player can interrogate NPCs. He brings his own beliefs and history to each situation, so the player is always learning about him. He brings his own moods, but a player immersed in the experience will likely feel as he does, so the dialogue options come naturally.
And, perhaps most importantly, conversations flow. From one choice to the next, to a sensible conclusion. Again, no looping back to an interrogatory list of questions. It feels as though you are actually talking to people, as a person. Something sorely lacking in most games with interactive dialogue.
The atmosphere is also wrought perfectly. Ice-Pick Lodge excels at creating a very specific feeling - that of something unique, precious whether or not it is good, disappearing forever. A very autumnal sense of nostalgia and loss. The town, visually and aurally, is always communicating this sense to you. It is, itself, something unique and precious that will never be the same once - if? - this storm passes.
On the more strictly gameplay-mechanical side of things, the synergy between resource management and time management is gripping. Food, water, medicine, a safe place to sleep, places to be, things to do. It immerses you even more deeply in the world and character, and makes the game very difficult to walk away from. There's always the sense that you'll be able to breathe easier if you just find a bit more food, or complete this task, treat this person, make it back to your hideout, or at least through this infected district...the next thing you know, it's two in the morning, and you can't sleep anyways because your thoughts are still walking the streets of the infected town.
All that is why I heartily recommend Pathologic 2, despite its faults. Some of the systems weren't as tight or satisfying as they could have been, but the characters rang true, from the urchins in the warehouses to the town and the plague itself. The world felt real and important, the player’s choices plausible and emotionally difficult. What Ice-Pick Lodge does best, they do BEST, and I hope they can continue doing it for many years to come.… Expand
Sep 4, 2019An incredibly boring game before you can even reach anything exciting you need to pass through these artsy scenes that are just tedious andAn incredibly boring game before you can even reach anything exciting you need to pass through these artsy scenes that are just tedious and boring and loads of text that barely provides anything useful.The creators tried to create something artistic and visually good but they failed miserable at it.The gameplay is lacking and the optimization is incredibly bad.I was so excited for this game and was also expecting that you will be able to play and choose from 3 characters like they promised but that was a lie and you only play as 1 character.The survival aspect is really badly done and you can barely reach any point in the story if you are not fully stacked with food,water and medicine.The game tries to be bizzare but it only comes out as annoying and pretentious.The first game was amazing but this one is just dull.
Reading the other reviews, people seem to think this game is doing something ground breaking. I didn't see it. Other games are grim, surreal, difficult, have good dialogue, have plot lines that should be avoided, etc... It's all been done before with varying degrees of success.
Ultimately, I say skip it. Save your money. If you would like to put yourself through tedium with at least some tangible payout, pick up a few late night shifts at work. At least you'll make some money at the end instead of waste it.… Expand