- Summary: Resident Evil 6 is the sixth installment in the series. With 4 unique, yet overlapping story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only does Resident Evil 6 deliver different perspectives and play styles but, with theResident Evil 6 is the sixth installment in the series. With 4 unique, yet overlapping story threads, each with their own pair of protagonists for either solo or co-op play, both offline and online, not only does Resident Evil 6 deliver different perspectives and play styles but, with the introduction of the innovative Crossover mechanic players are be able to team up and share the horror with others.… Expand
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Resident Evil 6 - Comic-Con 2012 Trailer
Apr 3, 2013Resident Evil 6 PC is arguably the definitive version of the game – best graphics, all-inclusive, best multiplayer backbone – and obviously worthy of a playthrough if you’re PC-only gamer. However, if you played the console version last year (our review here), it’s probably not worth double-dipping and it still handles best on a controller.
PC GamerMay 21, 2013An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]
Mar 27, 2013I played enough of this game to recommend it to you. There's everything to love and nothing to hate. If we consider the last trilogy, ResidentI played enough of this game to recommend it to you. There's everything to love and nothing to hate. If we consider the last trilogy, Resident Evil from 4 to 6 this is easily the best of them all, the culmination of the action Capcom offers. You can do all sort of new moves which are awesome, you can slide, dodge, land on your back and shoot from the ground (which can be done when enemies drop you too), you can fight in melee with combos or switching to a melee weapon. I really like the fluidity of the game and it's even more fun with a friend. The coop of this game is great, you are not helpless per sé, you can counter enemies' grapples, you can even "stand up" for yourself if you survive long enough in a down state, but, of course, it's a lot easier if there's a team mate helping you out but that may not be always possible due to tactics gone wrong or levels where you have to stay apart for some time.
There is much to explore, some campaigns have more exploration than others, graphics are really good for my standards (which may be low since I don't really care) and it goes at 60 fps even if the benchmark told me it would go at 20-30. The campaigns are a great idea, different enemies, different characters, different playstyles and it's a hard game too! I play at Professional difficulty, invested 23 hours in the game right now and I'm something as halfway through (I'm doing chapter 3 with Chris now after doing 3 chapters with Jake and Leon). I really can't find anything wrong with this game, it gives me the challenge I seek, the adrenaline, the fear (the fear of dying but there are some jumps too), the gameplay is perfect as I see it, this was much more than I anticipated, I'll definitely play this multiple times. I'm giving it a 10 because as I said before, I can't find much wrong with it and I didn't have such fun with an action game for a while.… Expand
Apr 16, 2013Every once in a while a game comes out that EVERYONE seems to about, yet it is a perfectly fine game. This is one of those games.
AfterEvery once in a while a game comes out that EVERYONE seems to about, yet it is a perfectly fine game. This is one of those games.
After playing RE6, I can honestly say, it is a nice game, I really enjoyed it. I found very few wrong with it, Graphics are nice, great co-op, controls are perfect, long action packed rollercoast ride compaign, weapons feel good. Nothing so terrible to warrant these low ratings.
Is the game perfect? of course not, every games has faults, but people are focusing way too much on the negative and blowing it way out of perportion on top of that they are completely ignoring the rest. They put a lot of effort in this game, you see it everywhere, but instead lets focus on Quick time events, or the occasional fixed camera that annoyed you a 2 or 3 times in a 40 hour game.
For the love of god, make up your own mind about this game and stop following this MASSIVE bandwagon of haters. This game is perfectly fine and playable.… Expand
Aug 11, 2014It's a good game but it has taken steps towards the wrong direction. Too much action oriented, a bad inventory not letting you fix andIt's a good game but it has taken steps towards the wrong direction. Too much action oriented, a bad inventory not letting you fix and organize your weapons and items and many campaigns that actually take place the same time ruining the immersion factor. I would definitely prefer one big campaign. Technically the game looks and feels good.… Expand
Dec 14, 2014I don't know how they let the series slip so far below Resident Evil 5. Here the art, enemies, level design, environments, sound design, andI don't know how they let the series slip so far below Resident Evil 5. Here the art, enemies, level design, environments, sound design, and animations are all worse. In order to find items you must use the Genesis scanner which adds a clunky extra step. The situations the game puts you into do not make much sense and don't flow together very well. A lot of times enemies, just keep coming out of the walls until you kill a certain number. A lot of times you are forced into really stupid situations that don't enhance the game (like Chris breaking his leg). In this game there is not much imagination or artistry. All of the main character models look worse than before. Jill is now very different looking, when in #5 she was perfect. I also think Resident Evil 5s chris looked better. The game is less theatrical and not well imagined. I even think this game is worse than Resident Evil 4 in all areas. I can't quite say why I disliked this, but it just seems like no one working on the project did a job that was excellent.… Expand
Oct 4, 2013My biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4My biggest problem is how this game feels. No i do not mean controls, I mean it's pace, it's movement, how the game played. Resident Evil 4 gave us a new RE experience, and it was a great one. The feel of that game was unique to itself. Such as the way you had to hold down a button to run, or not being able to move when shooting, which in turn made the player back away from any enemys before proceeding with firing again. Even RE5 had this feeling, it may have lost the creepy environment, but it felt like RE4 which was a good thing. Hell RE: Revelations should of been RE6. Cause that was a GOOD RE game.
RE6 throws these away for some kind of cheap action experience. No longer is the player in much danger when he is constantly running, no longer does the player have to back away from fights. It all comes down to the way it plays. If RE6 played like Revelations, 5, or 4. I would of loved this game.
Capcom seems to be confused on what they should deliver to it's public. They better figure out quickly before shoving trash like this out to us again.… Expand
Jan 3, 2015Literally the worst game I have ever played that I expected to like. I couldn't justify spending time finishing it. Contains every badLiterally the worst game I have ever played that I expected to like. I couldn't justify spending time finishing it. Contains every bad design decision ever made packed into one game. The game stands of an example of what not to do when making a game for every possible game-play design decision. It would be a much better use of your time to just watch the game on YouTube if you're desperate to experience this train-wreck.
If you buy this game you will experience:
Quick Time Events. Thousands of Quick Time Events.
So much repetition. Sparse checkpoints in areas riddled with instant deaths.
Forced stealth segments in a non stealth game.
Enemy invincibility frames for common enemies
Failure to save in coop on D/C, which will occur regardless of internet quality (I was on LAN).
Camera grabs during critical game play moments, many times killing you. Movement during critical sequences is often trial and error.
Coop being unplayable due to said camera grabs focusing on the other character.
Clunky UI. A combination of mouse and keyboard input is often required even for simple things.
Inventory management hell, in an otherwise action oriented game.
Shaky mouse cross-hair with mouse aiming.
This game is more frustrating than fun. If you must play it, do yourself a favor and turn off quick time events. You will find enough other "content" to sate your masochism.… Expand