Shadow Tactics: Blades of the Shogun Image
Metascore
85

Generally favorable reviews - based on 40 Critic Reviews What's this?

User Score
8.5

Generally favorable reviews- based on 388 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5 characters will face challenging missions, each protagonist with their own special field of expertise. Only if you know the positive and negative qualities of your characters and play tactically and with finesse, will you master the challenges ahead. Expand

Trailer

Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Shadow Tactics: Blades of the Shogun - Release Trailer
Score distribution:
  1. Positive: 39 out of 40
  2. Negative: 0 out of 40
  1. LEVEL (Czech Republic)
    Feb 6, 2017
    100
    After many years, we have a clever game with a fantastic design set in the original environment, that upgrades the gameplay of Commandos and Desperados series almost to a piece of art. [Issue #271]
  2. Dec 15, 2016
    90
    Shadow Tactics: Blades of the Shogun follows the gold standard of this sub-genre set by the Commandos series: big maps that feel alive, different playable characters, each with their own strengths and weaknesses, and lots of ways to complete a level.
  3. Mar 12, 2017
    90
    For fans of real-time tactics and stealth games, Shadow Tactics is very nearly without compare. It’s that same classic Commandos gameplay wrapped up in an exquisite new shell; still punishing yet not cruel.
  4. Dec 8, 2016
    85
    For fans of Commandos and similar squad-based games, Shadow Tactics is a must play. It is a pure tactical bliss, even more so if you're into Japanese culture and history.
  5. Dec 15, 2016
    82
    Shadow Tactics: Blades of the Shogun’s uncommon attentiveness to characters and story elevate what is already a really entertaining and mentally stimulating quest across 17th-Century Japan. The near-constant annoyance of the camera definitely hindered my feeling of being a zen ninja assassin. Overall though, developer Mimimi has put together one of the most punishing and clever top-down stealth games I’ve ever skulked through.
  6. 80
    Shadow Tactics: Blades of the Shogun provides a satisfying challenge, making gamers feel like a badass for even the smallest of victories.
  7. Nov 21, 2016
    70
    There aren’t many games like Shadow Tactics, and thankfully, it sets the bar high for any would-be challengers. The blend of RTS controls with stealth-oriented gameplay and level design create incredibly satisfying, almost puzzle-like encounters. It takes a lot of time and patience to be able to discover the solutions to these puzzles, however, and the hours long missions often left me feeling fatigued before I was even halfway through with them. Shadow Tactics is a unique exploration of the stealth genre with a great amount of polish, but if you’re going to dive in, be prepared for just how deep the water is.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 59 out of 68
  2. Negative: 2 out of 68
  1. Dec 7, 2016
    10
    Fantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralelsFantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralels to the Commandos series of games and they've been a heavy influence, but it's also more accessible and open than they were. Contrary to a couple of bad reviews there is always more than one path available, and in fact there are challenges set for each mission which will encourage you to try different methods to collect all the badges. Stealth obviously plays a key part, but if you do get spotted you're able to run away and hide, so it's quite accessible for those who are new to the genre. Expand
  2. Feb 10, 2018
    10
    I used to think my favourite (sub)genre was dead before encountering this gem. I've played many other such games (Commandos, Desperados, RobinI used to think my favourite (sub)genre was dead before encountering this gem. I've played many other such games (Commandos, Desperados, Robin Hood: The Legend of Sherwood, Chicago 1930) and this one certainly stands out! Nice plot, great level design, amazing mechanics, diverse characters, tons of other favourable features, it has it all! And speaking of the characters, every situation may be approached in a number of different ways but you'll certainly feel like making use of the unique skills of each and every character on every mission. Unlike Desperados (which I still love, don't get me wrong), where I would have 4 playable characters on a certain mission but would completely ignore 2 of them for the entire mission. This won't be the case on Shadow Tactics.
    I really can't help but compare it to Commandos and Desperados all the time because obviously that's where it got its inspiration from. But it has taken only the best from all classic games, polished it, and improved further on that with some fresh and unique new mechanics. Oh, and that's not really common for the genre but it actually has quite a good replayability value not only because, as I said, every minor problem (e.g. bunch of enemies) may be approached in a number of ways, but also because on some missions you may progress by completing either of two sub-goals within the mission. So choosing for the other one while replaying it will introduce a completely new challenge.
    If you like the old games in this genre, don't hesitate trying this one for a second, you're gonna love it! I'm pretty sure newcomers to the genre will be able to enjoy it just as much, since it has a smooth learning curve and the tutorials form part of the real missions.
    In a nutshell, highly recommended, if anything can revive this genre (which I'm holding my breath on), it's certainly this game, couldn't have been a better step towards that! Hope we get more of this soon!
    Expand
  3. Dec 7, 2016
    10
    this is an intelligent and beautiful game. in my opinion it combines several genres in one unique experience. I truly enjoy playing it. such athis is an intelligent and beautiful game. in my opinion it combines several genres in one unique experience. I truly enjoy playing it. such a surprise at the end of 2016!! Expand
  4. Mar 15, 2020
    9
    Best game since comandos. Mandatory to play. High replay value. Everything is great, gameplay, story, characters, music.
  5. Jan 1, 2017
    9
    I like to give games a subjective and objective rating.
    TLDR:
    Subjectively 9/10 Objectively 7/10 Real review: For an Indie dev what
    I like to give games a subjective and objective rating.
    TLDR:
    Subjectively 9/10
    Objectively 7/10

    Real review:
    For an Indie dev what they've achieved here is amazing easily matching up to many AAA game in terms of graphics.
    I find myself at a loss for words when it comes to describing many aspects of this game. The only thing I could say at it's fault is despite the open nature of many of the maps the main way the developers go about increasing difficulty is by reducing the amount of ways through an area or by requiring the player to have ever tighter and tighter control over the characters in order to pass through some extremely narrow situations. The latter is expected as is the former but the combination of the two can lead to a frustrating loop of quicksave/quickload as you try to get something "just right".

    That brings me to the quality of life things this game does to make sure that whenever you do screw up, it really is your fault. There are too many to list here but my personal favorite was the save timer which tells you how long it's been since you last saved. And it helps, oh boy it helps.

    As for the rest of the game all I can really say is good. Soundtrack good, voice talent good, all around just *good*. Considering how ambitious a project this is for an indie studio it really requires some praise.

    This game is for a hardcore audience. The mechanics the devs made guarantee that ever mission is unique and remarkably self aware. Just be warned that the difficulty while well curved, starts off high and by then end reaches some nigh ridiculous levels. The games replayability remains high but when the aforementioned level design starts to creep in that replayability starts to wane.
    Expand
  6. Jun 8, 2022
    8
    Shadow Tactics: Blades of the Shogun sin duda es un muy buen juego de sigilo estilo Comandos. Las mecánicas son sin duda muy buenas, aunqueShadow Tactics: Blades of the Shogun sin duda es un muy buen juego de sigilo estilo Comandos. Las mecánicas son sin duda muy buenas, aunque las refinarían posteriormente en Desperados 3, y el diseño de mapas es variado, interesante y desafiante. Quizás le echaría en falta algo más de diferencia entre algunos de los personajes jugables, pero todos tienen algunas cosas únicas suyas que los hacen válidos e interesantes. La variedad de enemigos es escasa, eso es cierto, pero es lo normal en un juego de estas características. La historia está bien llevada y tiene algún giro que yo no me esperaba, pero no es tampoco para echar cohetes.

    Gráficamente el juego es discreto, y se toma unas cuantas licencias con la estética japonesa más tradicional. Y se me hacen super raras las proporciones, especialmente los protagonistas parecen tener piernas larguísimas. El sonido está bastante guay, y jugarlo en japonés subtitulado le da sus puntos de inmersión. Y, al menos en mi tiempo jugando el juego entero, no me he encontrado con ningún bug.

    Por todo ello, sin duda es un juego que vale la pena. Un 7,5. A ver qué tal está Aiko's Choice ahora que ya me he terminado el original.
    Expand
  7. Dec 6, 2016
    0
    Stealth done wrong.

    Do not be mistaken. This isn't a stealth game like Commandos, this is a puzzle game. There is only one solution to
    Stealth done wrong.

    Do not be mistaken. This isn't a stealth game like Commandos, this is a puzzle game. There is only one solution to every problem, and it's up to you to read the minds of the developers to figure out how to get past every ridiculously populated corridor/room. If you can't figure out what they want from you, you will not progress. There is no freedom in your decisions. There is no doing things your way. It's: Here's an area filled with guards: Good luck trying to unravel it.

    Not for me. I got frustrated on the third map, because there's this giant corridor FILLED with guards and no apparant ways to get one of my characters through it. After 5 different attempts I gave up and refunded. Also, the map is bugged. Guards kept seeing my "footprints" in the bushes after exiting the wagon, thus putting my into an unwinnable situation.

    Never again.
    Expand

See all 68 User Reviews