Shadow Tactics: Blades of the Shogun Image
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85

Generally favorable reviews - based on 40 Critic Reviews What's this?

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8.5

Generally favorable reviews- based on 300 Ratings

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  • Summary: The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5The tactical game with stealth elements Shadow Tactics: Blades of the Shogun is a cooperative endeavor of Daedalic Entertainment and Mimimi Productions. The game is a special take on the genre: it takes place during the Edo-Era of Japan in 1615. Within a playtime of roughly 25 hours, 5 characters will face challenging missions, each protagonist with their own special field of expertise. Only if you know the positive and negative qualities of your characters and play tactically and with finesse, will you master the challenges ahead. Expand

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Shadow Tactics: Blades of the Shogun - Release Trailer
Score distribution:
  1. Positive: 39 out of 40
  2. Negative: 0 out of 40
  1. LEVEL (Czech Republic)
    Feb 6, 2017
    100
    After many years, we have a clever game with a fantastic design set in the original environment, that upgrades the gameplay of Commandos and Desperados series almost to a piece of art. [Issue #271]
  2. Dec 15, 2016
    90
    Shadow Tactics: Blades of the Shogun follows the gold standard of this sub-genre set by the Commandos series: big maps that feel alive, different playable characters, each with their own strengths and weaknesses, and lots of ways to complete a level.
  3. Mar 12, 2017
    90
    For fans of real-time tactics and stealth games, Shadow Tactics is very nearly without compare. It’s that same classic Commandos gameplay wrapped up in an exquisite new shell; still punishing yet not cruel.
  4. Dec 8, 2016
    85
    For fans of Commandos and similar squad-based games, Shadow Tactics is a must play. It is a pure tactical bliss, even more so if you're into Japanese culture and history.
  5. Dec 15, 2016
    82
    Shadow Tactics: Blades of the Shogun’s uncommon attentiveness to characters and story elevate what is already a really entertaining and mentally stimulating quest across 17th-Century Japan. The near-constant annoyance of the camera definitely hindered my feeling of being a zen ninja assassin. Overall though, developer Mimimi has put together one of the most punishing and clever top-down stealth games I’ve ever skulked through.
  6. 80
    Shadow Tactics: Blades of the Shogun provides a satisfying challenge, making gamers feel like a badass for even the smallest of victories.
  7. Nov 21, 2016
    70
    There aren’t many games like Shadow Tactics, and thankfully, it sets the bar high for any would-be challengers. The blend of RTS controls with stealth-oriented gameplay and level design create incredibly satisfying, almost puzzle-like encounters. It takes a lot of time and patience to be able to discover the solutions to these puzzles, however, and the hours long missions often left me feeling fatigued before I was even halfway through with them. Shadow Tactics is a unique exploration of the stealth genre with a great amount of polish, but if you’re going to dive in, be prepared for just how deep the water is.

See all 41 Critic Reviews

Score distribution:
  1. Positive: 42 out of 50
  2. Negative: 2 out of 50
  1. Dec 7, 2016
    10
    Fantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralelsFantastic game. There's been a huge lack of stealth RTS games in recent years, and this has rejuvinated the genre. It obviously has parralels to the Commandos series of games and they've been a heavy influence, but it's also more accessible and open than they were. Contrary to a couple of bad reviews there is always more than one path available, and in fact there are challenges set for each mission which will encourage you to try different methods to collect all the badges. Stealth obviously plays a key part, but if you do get spotted you're able to run away and hide, so it's quite accessible for those who are new to the genre. Expand
  2. Feb 18, 2017
    10
    FANTASTIC game.
    It captures the essence of graet gameplay of Commandos, while being original at the same time. Core gameplay is similar,
    FANTASTIC game.
    It captures the essence of graet gameplay of Commandos, while being original at the same time. Core gameplay is similar, with few heroes having special abilities, enemies cones of sight and slow, steady movement and silent killing. But what makes this game great and even better than its predecessor is theme (feudal Japan), characters (diverse and very likable) and mission structure (game is hard in a good way, Commandos had some tiny-easy missions, while this one has 13 big complex over 1 hour long missions which is fantastic).
    It also features SHadow mode, which is essentially programming your characters to activate their abilities at the same time, and while it isnt as complex as it could be (lets say game Door kockers) its still very handy in some situations.
    And Japanese voice acting is fantastic.
    One of best games ive played lately and one of my favourite games ever. Buy it!
    Expand
  3. Dec 7, 2016
    10
    Great tactical hardcore stealth RTS game. Remember the old Commandos 2? Shadow Tactics is spiritual successor to it, according to devs. AndGreat tactical hardcore stealth RTS game. Remember the old Commandos 2? Shadow Tactics is spiritual successor to it, according to devs. And boy did they pull that off nicely. It's not a remake, but heavily influenced by Commandos. You control 5 different characters in ancient Japan (Ninja, Samurai, Street child, Geisha and Marksman) and sneak through 13 very challenging missions, poisoning, trapping, sneaking about and slicing throats. Hide the corpses in bushes, climb roofs and create complicated distraction schemes.

    Enemy AI is superb. Which is very important in game like this. I haven't noticed any bugs. Cutscenes between mission aren't jawdropping, as they use just the in-game engine without zooming in. But they do the job. Missions themselves are very long, difficult (without being unfair) and challenging. There's countless solutions to every situation (especially in later levels where all characters are usable), CONTRARY to what some some negative reviews here state. Those players were just too stupid or impatient to find the tactical options and depth of Shadow Tactics. This is NOT an easy game or for the impatient, prepare to get challenged and to die a lot. There is a Demo in Steam, which contains full 1st mission and introduces 3 of the 5 characters (Ninja, Samurai, Marksman). Go check it out! It's rather easy though, because with 5 characters it's a lot less obvious what you should/can do in given situation.
    Expand
  4. Dec 23, 2017
    9
    Very engaging and thought provoking game. You need a lot of patience to play this game well and a good deal of creativity to get throughVery engaging and thought provoking game. You need a lot of patience to play this game well and a good deal of creativity to get through certain problems, which is indicative of good game design. The controls can be a bit stupid with respect to the camera angle, if you click on a roof edge for example when trying to hide in a bush you'll squat in the middle of the road and be spotted, which can be incredibly annoying. The pathing can also be bad at times, if you click on the ground but there's a ladder you need to go down, you won't go down the ladder. One level I couldn't jump off a dock into the water when there was nothing stopping me, I jumped off a similar dock 5 minutes later. One level I killed a samurai while people who were looking over were distracted and for no discernible reason they lost focus on my distraction and alerted the whole firing squad. Apart from the stray bug here and there, the game behaves very well.

    The setting and art style is very well done, it feels complete and the environments are highly polished. The characters and voice acting are fairly simple and the story is somewhat typical, it's good but not great.

    Pro tip - Quick save before you try ANYTHING risky. I even bound one of my side mouse buttons to be F5 just to make it that much easier.
    Expand
  5. Dec 10, 2016
    9
    I almost never give a game a 10. Witcher 3 deserves one for a staggering volume of continuously amazing content and a remarkable level ofI almost never give a game a 10. Witcher 3 deserves one for a staggering volume of continuously amazing content and a remarkable level of polish that overrides any demerits.

    I'm tempted to do the same here, even with far less overall content. I'm only 6 stages in of 13, and Shadow Tactics has already been more than worth the purchase price. This game is simply flawless - there are no demerits.

    Graphics, sound, gameplay, AI, all are superb. This game can be extremely challenging and extremely forgiving at once with a nearly instant quick save function that it tracks to give you true playtime after each stage, which I can happily say is embarrassing (I want to kill all of the bad guys). One even created a Time Paradox, which reminded me of the best parts of gaming a generation ago.

    I remember when Blizzard used to make games like this.

    Buy with confidence.
    Expand
  6. Feb 3, 2017
    9
    +Fantastic game of a lost genre. -Constantly being busy with camera angels can be frustrating.
    +Great mechanics.
    +Fantastic game of a lost genre. -Constantly being busy with camera angels can be frustrating.
    +Great mechanics.
    +Really makes you work for chapters.
    +Wonderful characters and gameplay.
    +No DLC ****
    Expand
  7. Dec 6, 2016
    0
    Stealth done wrong.

    Do not be mistaken. This isn't a stealth game like Commandos, this is a puzzle game. There is only one solution to
    Stealth done wrong.

    Do not be mistaken. This isn't a stealth game like Commandos, this is a puzzle game. There is only one solution to every problem, and it's up to you to read the minds of the developers to figure out how to get past every ridiculously populated corridor/room. If you can't figure out what they want from you, you will not progress. There is no freedom in your decisions. There is no doing things your way. It's: Here's an area filled with guards: Good luck trying to unravel it.

    Not for me. I got frustrated on the third map, because there's this giant corridor FILLED with guards and no apparant ways to get one of my characters through it. After 5 different attempts I gave up and refunded. Also, the map is bugged. Guards kept seeing my "footprints" in the bushes after exiting the wagon, thus putting my into an unwinnable situation.

    Never again.
    Expand

See all 50 User Reviews