- Summary: Sheltered is a post-apocalyptic disaster management game that gives a new meaning to the term “nuclear family”. You must gather as many supplies as possible en route to the concrete underground shelter that will soon become your family home for the foreseeable dreary future.
Mar 30, 2016Right now Sheltered is the most fun when you’re just starting out, and it gets less fun as you go along, but its developers are still working on the game and accepting feedback, so maybe they’ll adjust the difficulty and add some end-game content in their upcoming patches. Regardless, Sheltered is fun enough right now to be worth its budget price.
Pelit (Finland)Jun 14, 2016Sheltered is a PC version of Bethesda's Fallout Shelter, which demonstrated, that maintaining your own bunker can be almost as fun as exploring the wasteland. Family-oriented game design fails to deliver solid content for lengthy gaming sessions, but in little bits and pieces surviving the apocalypse with the good ol' missus and kids is quite addicting. [June/July 2016]
LEVEL (Czech Republic)May 18, 2016If you're a) an apocalyptic junkie enjoying the real fallout shelter plans, b) someone excited by problems, such as getting rid of a corpse; Sheltered with its never-ending nonsense will enrage you rather than entertain. [Issue#263]
Jul 8, 2018The game is pretty fun if you like the style, and how another user said:
"If you buy the game, play on hardcore mode. It is currently theThe game is pretty fun if you like the style, and how another user said:
"If you buy the game, play on hardcore mode. It is currently the most challenging. The game does lack endgame content and is currently in development but for the price you can buy it right now its worth a try. You can also move to a new shelter after you have beaten' the current area, and by doing so get another family member and a bigger possible shelter. You can do this over and over again."… Expand
May 19, 2019Resource management is successful. Stasis and Surrounded modes are nice. Minimal design is successful. BUT I had a hard time connectingResource management is successful. Stasis and Surrounded modes are nice. Minimal design is successful. BUT I had a hard time connecting emotionally to the characters. There are some shortcomings in the controls. The game does not add innovation to the genre. AS A RESULT,
Players who are interested in post-apocalyptic stories, shelter construction and raw material management can experience the game.… Expand
Mar 16, 2021It is a lot of fun, although it does not over-repeat like many indie games. The pixel art is nice, the post apocalyptic world is beautiful,It is a lot of fun, although it does not over-repeat like many indie games. The pixel art is nice, the post apocalyptic world is beautiful, and it's really nice to build the base. However, after a while, all you do is collect loot and keep the base alive forever.… Expand
May 18, 2016We’ve been surviving in games for a long time. Perhaps it was a virus set to destroy the world, or maybe another zombie outbreak. In manyWe’ve been surviving in games for a long time. Perhaps it was a virus set to destroy the world, or maybe another zombie outbreak. In many games it was just hunger that had to be survived. In this case we must again survive after a nuclear apocalypse by fighting away all of the harm that the new, twisted world provides. Sheltered is initially quite fun. The first couple of hours of the game are spent explaining systems, exploring, and helping this family and their dog survive the harsh new reality...but all of the fun very quickly dies off and it becomes repetitive and uninteresting once you’ve spent quite a bit of time with it. Graphically, Sheltered is just boring. The characters lack personality. Everything is rendered in an old school style that doesn’t interest me. While the style works and it well put together for the game, it didn’t draw me in at all. On an audio level, I believe this game is excellent. The sound effects and the creepy mood music really set the tone to create a great atmosphere, but the systems in the game are a chore.
I feel more than any other survival type game you micromanage constantly to the point that unless you really enjoy micromanaging, the joy is just taken away and turned into a chore. In my opinion, video games are meant to be fun, not full of chores. While I understand that in the real apocalypse life would be pretty mundane and you’d need a strong discipline to survive, it just doesn’t translate well to a fun video game. Although the atmosphere and music are eerie and exciting, there are just simply better “Shelter” experiences out there. You cannot help but compare this game to Fallout Shelter or perhaps This War of Mine which harnesses much more charm and in the case of Fallout Shelter, more joy for the player than this game can.… Expand
May 22, 2019This game has an interesting concept but sadly it fades really quick. As soon as you discover how to play it the right way and manage to getThis game has an interesting concept but sadly it fades really quick. As soon as you discover how to play it the right way and manage to get the essentials items you find yourself without any challenge.
Some of the negatives aspects I've found in this game are:
-Weapons are really expensive (like 200 market value) and you can find them anywhere if you have a lock pick
-Some fights don´t make any sense at all. I had one guy armed against one unarmed, the fight started with him so he subdued me with his fists, taking all my stuff.
-Characters don´t have any personality at all. you can´t really care if some of your people die because they all act the same. They don´t interact with each other, and don´t bring any lore when they join, so there is no immersion at all. You can clearly compare it with This War of Mine which makes you care and suffer when you lose a member.
-As said in other reviews the damage system is ridiculous. My dog can kill all the enemies without any need of help, a kid trained can do the same damage as a bear, and so on.
-Trauma works in a funny way. The game doesn't recognize who you killed so your members can get trauma for killing a bear/wolf, and in the diary will appear like you killed someone.
-trade system is the outside is bizarre. you can pick some material she/he has and give him/her the same one, and your trade will succeed gaining charisma points.
There are many more things to add but I think other reviews have already done that, so it´s not necessary to write them.… Expand
Apr 2, 2018When I was young, I've babysit smarter toddlers. From the tutorial, you learn that you have to select every character individually andWhen I was young, I've babysit smarter toddlers. From the tutorial, you learn that you have to select every character individually and manually make them drink at the fountain standing 1 metre away. Not teach them, tell them every single time, as they don't learn anything. Ugh !
Since I'm not much into holding vegetable hands, I took one and made her craft a snare to place outside. She did, opened the doors and passed the stranger who was frantically ringing the intercom. He didn't notice her either. She then stepped outside and got irradiated. Do I need to make her wear the hazmat suit before crafting ? I'm out of here.
Thing is, if one proposes a nanomanagement game such as Sheltered, one needs to offer a great interface. Here we've got one of the worst I've ever seen. With no help from the rotten graphics, I've got no idea who I have currently selected, what they can do, what the desperation icons above their heads mean… There is text to read, but no pause to read while the retards die in real time. And without free save, the most basic requirement of any non-arcade game, things cannot be tried and fun cannot be had.
All the ingredients that one finds at the bottom of the barrel of game design.… Expand
Sep 24, 2018This game is an apocalypse shelter survival style in which you scavenge, craft and recruit other survivors, and holy god this game is suchThis game is an apocalypse shelter survival style in which you scavenge, craft and recruit other survivors, and holy god this game is such crap.
Here are the things that piss me off the most.
Repairing-everything in your base has durability and they break fast;by the time you fully repair one thing several others are in need of more repair and you repair rate is slow.
scavenging-its a crap shoot what you may find, don't expect to search a farm and find food.scavenging takes water, and to get water you are at the mercy of if it decides to rain so its quite possible to hit a dry spell and be without the means to scavenge which ends you game fast as you cant get food otherwise.
Tasks-all tasks take to long, having a shower could take a night,fixing things could take 2 days, you could rest your character before repairing the water filter only to have to rest your character agin afterwards to find the water filter is falling into disrepair again, its retarded.
Food-good luck trying to find food, first 10 days in game and 8 locations searched including a farm yielded 4 cans of food which got used up immediately.
Some of the other annoyances include, bad UI,lack of too tips, no elective save mode(auto save at the start of each day only),pitiful character carry capacity, the reliance on random rain fall for water.… Expand