Sid Meier's Civilization V Image
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90

Universal acclaim - based on 70 Critic Reviews What's this?

User Score
8.0

Generally favorable reviews- based on 2937 Ratings

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  • Summary: With over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game toWith over nine million units sold worldwide, and unprecedented critical acclaim from fans and press around the world, Sid Meier's Civilization is recognized as one of the greatest strategy franchises of all-time. Now, Firaxis Games will take this incredibly fun and addictive strategy game to unprecedented heights by adding new ways to play and win; new tools to manage and expand your civilization; extensive modding capabilities; and intensely competitive multiplayer options. Civilization V will come to life in a beautifully detailed, living world that will elevate the gameplay experience to a whole new level making it a must-have for gamers around the globe! Expand
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Sid Meier's Civilization V - Civilization and Scenario Pack: Korea - DLC Trailer
Score distribution:
  1. Positive: 66 out of 70
  2. Negative: 0 out of 70
  1. My favorite Civilization to date. Hex tiles and no stacking makes combat fun and more tactical. The new systems work incredibly well without altering what makes the game Civilization. Civ V is an excellent game.
  2. It's very hard to describe a Civilization game in great detail without starting to ramble. If you take nothing else from this review, know that Civilization V is more inviting, fun, and engrossing than any lengthy description can truly convey.
  3. This is Civilization at its best and over time it will ripen like a fine wine and become a masterpiece. 2K Games have outdone themselves in making some massive changes without changing the core gameplay and alienating their fans.
  4. Excellent tactical battles and a slick interface make the latest Civilization another wonderful addition to a classic franchise.
  5. The most significant sequel in Civilization history maintains all of the series' most intriguing features while greatly improving the accessibility and combat.
  6. It's still not very accessible to non-grognards, and it's still fairly boring when it comes to multiplayer (turn-based games just involve too much waiting around for other people to finish up). But it's also still incredibly addictive, begging you to stay up just five minutes more, just to see what happens in the next turn.
  7. 50
    Unfortunately, it also features some questionable design decisions, an A.I. that can't play the game Firaxis has designed, and the need for a couple of patches.

See all 70 Critic Reviews

Score distribution:
  1. Sep 22, 2010
    10
    A fantastic addition to the Civ franchise. My greatest complaint with previous Civ games, which I've been playing since 1991, was that largeA fantastic addition to the Civ franchise. My greatest complaint with previous Civ games, which I've been playing since 1991, was that large armies were extremely unwieldy and frustrating to manage. Sea transportation logistics were also a frustrating time sink. Both of these problems have been solved with Civ V. Everything about the game screams polish and it runs like an absolute dream, haven't had a hitch yet which is becoming so rare with new releases. Expand
  2. Mar 8, 2016
    10
    "Im gonna play this game for an hour" said no one who has ever played this game. Oh great and powerful gandhi please spare my city your... up"Im gonna play this game for an hour" said no one who has ever played this game. Oh great and powerful gandhi please spare my city your... up nope, nuked me anyways! Expand
  3. Oct 9, 2011
    9
    Civ V is definitely my favorite 4X games out there and I still play it along with Civ IV BTS(Yes! playing both is possible). The core gameplayCiv V is definitely my favorite 4X games out there and I still play it along with Civ IV BTS(Yes! playing both is possible). The core gameplay of Civ series is still there presented in beautiful graphic and slimmed down interface coupled with very engaging combat system. The game had many issues on its first release but since then great effort from both Firaxis and Civ community has improved this game a lot more just like in 2005 they did to Civ IV. Expand
  4. Jun 18, 2013
    8
    I love this game. I bought it on steam so it's easy to mod and I found the gods and kings expansion a real improvement over vanilla (where II love this game. I bought it on steam so it's easy to mod and I found the gods and kings expansion a real improvement over vanilla (where I would often run out of luxury resources and my people would be pissed at me). My beef with this game is that I find the map types really limiting. I would like to see more creativity in the map designs and then maybe I will stop playing on four corners, continents, and pangea. All in all, this was my first Civ game and I really enjoyed the simplicity of the user interface and the complexity of figuring out how to do well in this game. I would recommend this game to others. Expand
  5. Sep 27, 2010
    6
    As a longtime fan of the series, I unfortunately have to say that Civ5 has been vastly overrated by professional reviewers. That's probablyAs a longtime fan of the series, I unfortunately have to say that Civ5 has been vastly overrated by professional reviewers. That's probably because the game looks great and the real flaws don't start to show up until after a few hours of play.

    There are certain things I really like about this game. City states were a great addition and make the game a lot more interesting. Being able to purchase land is awesome and realistic. Easier rushbuying is a lot of fun and doesn't unbalance the game.

    The new combat system is pretty goofy (for example, archers are a ranged unit but riflemen are not). It's a bit more fun than the old "stacks of doom," but I see reviewers praising the new combat system as "more streamlined" when it is definitely not. Moving an old stack of doom required 2 clicks (click on SOD, click on destination). Now you need to do the same thing 5-10 times as much to move an army.

    The new Civic talent tree offers more customization of specific traits, which is fun to plan around. However you can't swap civics to match a change in strategy in-game (eg. teching up at the beginning of the game and then turning to a warlike theocracy once you realize you're likely to lose the space race). This is disappointing. Overall, when Civ5's civics are compared to Civ4 its a wash. In-between-turn load times suck. On a normal size map in the modern age, I was sitting and watching the hourglass for an average of 15 seconds in between each turn--even when I wasn't watching animations of enemy moves. I'd blame my computer but it runs pretty much every other game at high settings without a hint of a problem.

    Music is bad, particularly the asian themed music. I can't believe they wasted time animating leaders and making them talk in their own languages. It doesn't add much to the game and some of their voices (Queen Elizabeth) actually detract from it by being annoying.

    The lack of science/gold/culture sliders takes away a lot of customization potential that was fun to tinker with in previous Civ games. This became painfully apparent when going for a cultural victory. A cultural victory doesn't require the last 25% of the tech tree, but you can't stop researching until you run out of money. And in the meantime, because you're still researching new tech, your puppet states are building more and more new buildings and costing you more money. And when you run out of money you can't do a LOT of things, like rush-build or more importantly buy luxury resources and establish good relations with city states that provide culture. Basically you lose the ability to do the things that make the game fun. This is especially frustrating when it have been so easily solved with the old-school sliders, which were never that difficult to manage in the first place. Overall, it's a good, but not great game. It reminds me of Civ3, in that it attempts to add interesting new game concepts and surprisingly flops at aspects in which its predecessor excelled. On the bright side, Civ4 did a great job of combining the best of Civ2 and Civ3, so hopefully history repeats itself and Civ6 will be awesome.
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  6. Aug 9, 2019
    5
    J'ai passé pas mal d'heures sur ce Civ 5 avec les deux principales extensions et tous les **** à-côtés qui rajoutent un paquet de concurrentsJ'ai passé pas mal d'heures sur ce Civ 5 avec les deux principales extensions et tous les **** à-côtés qui rajoutent un paquet de concurrents dans cette course à l'échalote mondiale (j'avais pris la Complete Edition à la faveur d'une solderie chez le gros).

    On apprécie l'interface bien pratique ma foi, de même que les jolis graphismes (pour un Civilization...) et on gère tout ça assez tranquillou... puis, on commence un tantinet à se faire chier... oui un petit peu quand même. On peste sur les villes ennemies qui sont devenues quasiment imprenables... si on peut plus guerroyer à son aise, alors à quoi bon finalement ?

    L'extension qui apporte la religion est particulièrement hermétique en ce qui concerne ses possibliités et ses unités et plus globalement, le jeu laisse l'impression éminemment désagréable de pédaler dans la semoule : privé de possibilités guerrières, on vivote et on s'échine à micro-gérer, micro-optimiser afin de viser l'une des autres conditions de victoire.

    Le jeu principal reste pourtant bien fait et s'avère plutôt plaisant mais en définitive un brin usant et répétitif sur le long terme.
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  7. Jul 13, 2019
    0
    It's a boring copycat of previous games. The graphics is adequate, the gameplay too. The Civ cant get any fresh idea.

See all 582 User Reviews