A great example of what an expansion should be - fix problems with the original game, add a lot of features that makes the original game more interesting and sends you back to replay it even more, while also adding new and unique content that challenges you in different ways to the original game. Warlords executes all of this beautifully.
Manages to repeat Civ IV's trick of delivering something that's hugely playable and yet dares to be profound and intelligent. It's an invigorating complement to the original and adds some essential refinements. [Sept 2006, p.86]
From the moment you begin playing both the open-ended campaign and individual scenarios, it's clear that Firaxis used this expansion to fine-tune and upgrade the game's Artificial Intelligence. A.I. opponents are noticeably more aggressive now, particularly towards the end of a game.
In short, there's a lot of game here but none of it immediately demands you buy it, unless you just need a few new things to insert into Civ 4 to justify returning to it. In which case, hey - go do it. Civ 4's awesome.
SummaryAn all-new expansion pack, Warlords pays homage to some of history's greatest military leaders, delivering six new scenarios, giving players the chance to change the course of history with the help of their new powerful "warlord" unit. The expansion pack is loaded with new civilizations, new leaders and more units, resources and wonders ...