Under the surface lies something of a bionic game - they have rebuilt it, and the new product is better, stronger, faster - well, probably not faster (unless daddy has bought you a silky P133), but it's one hell of a game all the same.
A cult classic and frequent contender in best games of all times lists. The Civilization franchise is a well know series of turn based strategy games. Civilizations 2 is considered as one of the best games in the franchise in regard to its time. You pick a nationality with appropriate leader like for example George Washington for the USA or Gandhi for India and start 4000 years before Christ with just the knowledge of roads and a settler (Rarely it can be 2 settlers and this is a mayor bonus). You are developing your society by building cities, building structures, research new inventions, taxes and warfare. It has a lot of depth as you have diplomacy, political ideologies, a satisfaction value for citizens, resources, units and a lot of tactics to chose. The mechanics are interwoven. With each new technology you have new options. Be it new units, buildings or ideologies. Of cause you also unlock follow up research options. Settlers are used to create cities or build roads and irrigate the ground. Both help your city grow and roads allow faster travel. Military units are for scouting (fog of war to uncover) and fighting. During the game you will develop a lot of different units. For the cities location is everything. Rivers are nice and there are also special resources on the map you should prioritize. You can build a lot of buildings in your city that help getting more resources or more research done per round. There are also world wonders which are extremely expensive but have great benefits. There are also ideologies which give also benefits and you should appease your citizens as they will riot if you fail them. There is of cause warfare as you can simply conquer your way to victory. I end here with this set up. The game itself is really good and addicting. You have so much options to develop your civilization and multiple win scenarios. Be it conquering all opponents, colonize Alpha Centauri or be the most develop nation at the end (There is a rating system). For each game or playthrough you have a randomly created map you can adjust for your preferences before creation like size, number of other nations or structure of the world (more oceans, more land, climate etc.). This give a lot of replay value. It is one of the strategy games you will play for hours while saying just another turn before I quit. The AI works well for its time on higher difficulty. On the lower I had no problems but I preferred larger maps which gives even with a full roaster of other nations more time to develop. I had no bugs and glitches in my playtime. Overall this is a classic and rightfully praised for its time. It still works well and I still recommend it.
OVERALL - 97%
Gameplay - 9/10
Graphics (for time) - 4/10
Story - 7/10
Game Length - 10/10
Characters - 7/10
Level/Area Design - 8/10
Atmosphere - 6/10
Sound Effects - 9/10
Soundtrack - 9/10
Replay Value - 10/10
I remember buying this from a Car Boot Sale on PS1 and playing it and thinking 'what the hell is this garbage' and not playing it again for a few months. Then one day when I was bored I gave it a second chance and as soon as I understood the game it became one if my favourites. Still probably my favourite in the franchise. Any game as simple as this that can captivate a 10 year old must be pretty spectacular.
The game should be renamed Civilization Zombies, because the AI is ****. They will send siege units to battle your infantry, they'll suicide their army on battles they can't win, they'll build settlers while you're in the middle of taking their city. Of course to make up for it they have huge bonuses and numerous cheats, such as full map vision and walking on water.
Don't get me wrong - the core game itself is excellent, and much better than the recent games. But unless you have 6 partners to play with, don't bother. When playing against the AI Civ 2 is addicting, yes, but it isn't fun. There's a difference.
SummaryAn empire-building turn-based strategy game. The game starts at the Old Stone Age in 4000 BC. Your tribe begins with a Settlers unit and has no knowledge about the surrounding area. As you found new cities and explore the surroundings, you may find hostile barbarians, villages, and other competing cultures. [Civ Fantatics' Center]