- Summary: Someday You'll Return is a story-driven psychological horror game about a desperate search for a missing daughter deep in the woods where you swore you'd never return, brought to you by the creative duo behind J.U.L.I.A.: Among the Stars.
May 5, 2020Someday You’ll Return is a horror adventure that takes full advantage of its environments to immerse the players in a supernatural narrative. However, direction ends up being an issue as one missed item will require aimless backtracking that removes you from any tense elements. Instead, you are quickly reminded that you are still playing a game. Nevertheless, if you’re up for some interesting Czech lore with a strong cast of characters, then this is one game that you’ll easily enjoy.
May 21, 2020Someday You’ll Return is an ambitious failure. It tries to cram together too many disparate game systems while failing to handle narrative and character in a way that could’ve made this game work. I wanted to like it; I went into it with great enthusiasm and quit it with an equally intense frustration.
May 16, 2020Это вот то как надо делать хоррор-бродилки!!! Здесь есть всё что давненько не было сотнях подобных! Диалоги, звуки, музыка на высоте! (НуЭто вот то как надо делать хоррор-бродилки!!! Здесь есть всё что давненько не было сотнях подобных! Диалоги, звуки, музыка на высоте! (Ну кроме криков бабских) Графоний - четкий почти без изъянов - природа, подземелья, бункер. Визуальная составляющая убеждает.
Единственные минусы это: Много мелочей для разгадок которые валяются где-то в лесу с неудобной навигацией! Но в остальном игра любителям бродилок типа "vanishing of ethan carter" - зайдет! 8-10… Expand
May 8, 2020This review contains spoilers, click expand to view. Someday You'll Return is story adventure in first person, realistic forests with unnatural and horror features, puzzles and other activities.
Replay value 4/5
Music and sounds 4.5/5
Mid and High Gaming.
How many hours?
Similar games to SYR?
Gameplay: What Becomes of Edith Finch, Gone Home, Return of the Obra Dinn, J.U.L.I.A.: Among the Stars, Metro 2033
Grafically: Bioshock: Infinite
Name of game “Someday You'll Return” comes from what Daniel said once, never to return here. Why - we find that out close to the end and slowly get to know why and what place Stela ran off to and why our character is such a nerve-strain. It is maybe quite usual story, relationship between father and daughter?
World is opening up in parts while previous ones are closing up. There are parts where is stealth, running, climbing, swimming. Puzzles are solved with help of found notes. Reality intersects with supernatural. When we end up in danger, we are defenseless to some extent.
Crafting of more complicated items is made by blueprint and every item which can be dismantled and combined is labelled with icon. Game linearity makes progression easier but takes away possibility of acquiring all not found collectibles that are plenty in this game.
Outside of main storyline, we can read about history of places which we visit, and that will clear up even what we experienced. Exceptional atmosphere is underlined by great music together with newly introduced locations. Beautiful nature is not the only thing that history of forest is hiding.
Game is not without its issues, the prominent one and maybe negligible is fluctuation of video smoothness. Environment is stunning at maxed out details but we will prefer quick video responsiveness in many moments. That is why it is good to expect lagging.
Story is extensive and it is possible we will not know what and where to, but all we need to know is hidden somewhere, or it just needs to be understood. I was delighted that psychological horror can fulfil my curious questions at the end and pass my expectations.… Expand
May 6, 2020Someday You’ll Return
Too much of a good thing.
Someday you’ll Return is a 15 hour long psychologocial horror game where you play as DanielSomeday You’ll Return
Too much of a good thing.
Someday you’ll Return is a 15 hour long psychologocial horror game where you play as Daniel who goes to the forest.. a very specific forest.. to search for his daughter.. as a horror game, of course things start going crazy and your phone starts acting up.. right off the bat, someday youll return is visually impressive… the world building is some of the best ive seen in games.. there is so muh attention to detail in this hand crafted forest, from the tees to the rocks, everything feels as though it was hand placed and serves a purpose rather than random or filler.. and this is the thing I appreciate most of someday youll return… the first half of the game is great, infact its one of my favorite experiences of the year… exploring, solving light adventure puzzels such as repairing a ladder, going on a hunt for a doll with a hand drawn map.. these moments are what bring the world of someday youll return to life, it makes the game feel alive.. like a real place.. really immersing you… and then… the second half of the game happens… really only 5 hours of this 15 hour game is great.. these are the moments youre exploring the forest, climbing mountians, crafting potions to interact with different things in the environment… but the game starts to fall apart the moment you get to camp.. youre smacked with a puzzl that can only be solved if you find a certain object what feels like forever away, and even after being told what I was looking for by the dev team I oculdnt find it.. so there will actually be patches for certain puzzels to give a bit better hints… though moments like this only happen maybe 3 or 4 times… Someday youll return’s biggest problem is its obnoxiously long…
This is a horror game, no one wants to play a horror game longer than 6 hours let alone 15… especially not one that doesn’t do anything new beyond hour 6… someday youll return after such a strong start throughs you into maze after maze, where its feeling your way around in the dark, finding items and combinging them until you’ve pulled enough levers to move on… its so repetitive and feels padded out, recycle,d and completely unnecessary to tell this games story or deliver the experience it sets out to deliver, with its super natural items and characters… half of this game could’ve easily been cut out and not a single soul would miss it or feel cheated when the credits rolled… every chapter felt like surely this is the end.. this has to be the end.. only for the game to drag this out even longer.. heres another maze that looks exactly like the one you did 2 hours ago except now were going to make you play with the annoying over used rock climbing macanic around every corner until you hate it… a mechanic that I actually really likd and felt added to the immersion during the first 6 or so hours… someday youll return started out as one of my favorite games of the year, but it just doesn’t stop hitting you with things until you don’t like it anymore… that being said, I cant overlook all of the goodthat it does, the attention to detail withing the first half of the game, its attempt to tell a chilling storey and create memorable characters… someday youll return has such great and even amazing aspects to it, it’s a shame that such a great game is watered down by the menotony of horror game tropes, sure I ran into annoying bugs that forced me to reload later saves but if I had to chose fixing bugs or trimming the fat that is the constant mazes this game throws at you, ill gladly take the great bug filled experience …
That being said the first 6 hours of Someday Youll Return alone makes it worth picking up, even if that’s where your journey ends..
I give Somedya Youll Return
a 7.5/10… Expand
May 11, 2020First 5hours is awesome and very enjoyable gameplay.Then game just starts repeating annoying sequences, and want you to find a path in veryFirst 5hours is awesome and very enjoyable gameplay.Then game just starts repeating annoying sequences, and want you to find a path in very bad and ugly level design. Also story starts as interesting mystery you should solve, but at end its all thrawn away and game ends.… Expand