SUPERHOT: MIND CONTROL DELETE Image
Metascore
78

Generally favorable reviews - based on 34 Critic Reviews What's this?

User Score
6.6

Mixed or average reviews- based on 126 Ratings

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  • Summary: ONE OF US. ONE OF US. Still outnumbered, still outgunned. Enemies swirl around you in a storm of slow motion violence. Battle after battle, each fallen foe pushes you closer to the secrets hiding in the game and each secret gives you more powers to fight the System’s unending opposition.

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Breaking In and Shut Down the Operation - Superhot
Score distribution:
  1. Positive: 23 out of 34
  2. Negative: 0 out of 34
  1. Jul 21, 2020
    95
    It's a power fantasy that makes you work for the right to feel like a god and when your plans come together it's a joyous romp to play.
  2. Jul 9, 2020
    90
    SUPERHOT: Mind Control Delete feels like the full-length vision of the concept that was the original game. With more abilities, enemy types, levels, and lore, this is one of the easiest games to recommend for fans of the original.
  3. Jul 9, 2020
    80
    Superhot: Mind Control Delete’s focus on improvisation and rogue-lite elements excellently complement its “time moves only when you move” core gameplay loop and distinctive aesthetic, making it a first-person shooter that fans of the genre shouldn’t miss.
  4. Jul 9, 2020
    80
    Superhot: Mind Control Delete somehow manages to give a lot more of the same slow-mo action without becoming tiresome or boring. However, things do get bogged down towards the end when the game has a little too much fun at the player's expense.
  5. Aug 2, 2020
    80
    This is a tough but addictive installment for the third SUPERHOT follow-on. This game includes multi-level stages, a variety of new enemies, and a roguelike element that puts a fresh twist on the beloved original. Mind Control Delete is also free to those who already own SUPERHOT.
  6. Jul 19, 2020
    70
    While Mind Control Delete is a good expansion with a few clever ideas, it does fall short in some ways, mainly it's rougelike parts.
  7. Jul 23, 2020
    60
    Mind Control Delete ultimately feels like an arcade-mode add-on that should’ve been included with the original release. Although it’s novel, I value the original’s audacity in presenting a brilliant idea without wasting any of my time. Mind Control Delete feels like the antithesis of that – it’s a bloated diversion that exists to provide more hours of gameplay without any larger purpose. It’s just more for the sake of more, and after my time with it, I’d say it’s actually too much, too late.

See all 35 Critic Reviews

Score distribution:
  1. Positive: 10 out of 47
  2. Negative: 14 out of 47
  1. Jul 27, 2020
    10
    This review contains spoilers, click expand to view. I freaking loved it.

    The ending is controversial, because ppl think you'll get more stuff if you go through the painful hour (maybe) of wandering through an ASCII landscape, followed by another 8 hr real time wait to "restore your files". You barely get anything new. A few hard levels, and the "PURE" core which is a vanilla game mode to try on those really hard levels.

    I think there's a joke in the 8 hr wait (now 2.5 hrs), that they want you to use a cheat tool to hack the "hacking" game you've been playing. Some ppl feel weird about doing that.

    Also, the un-killable mini-bosses are supposed to be an obstacle. I'm not sure how that's confusing to anyone. After you get the power to deflect all bullets at lightning speed and hotswap multiple times, how would you like the game to get harder?
    Expand
  2. Aug 2, 2020
    8
    This review contains spoilers, click expand to view. So overall I would give this game a 7.5 / 10

    It was a great game overall and added a lot to the SUPERHOT experience.
    I got it for free since I owned the original SUPERHOT on Steam so that was nice.

    Btw Spoiler Alert so if you don't want the game to be spoiled stop reading.

    My problems was mainly with the ending and the price. Even though I got it for free, I think $25.00 is a bit overpriced for how short the game is. Also the ending was not that good. At one point you have to wait 2.5 (or 8) hours to "Recover Data" that you deleted when you gave up your cores and hacks. After that, there was not many more exciting things after that. You just get to replay the game again and you have the "Pure.core" which gives you no hacks or cores or anything like that.

    I would still replay this game in the future because it was still a very fun game.

    I would still recommend this game to anyone but maybe if you don't want to spend $25 then wait for it to be on sale.
    Expand
  3. Oct 29, 2020
    7
    Felt a little bit like more of the same. Still an enjoyable time and worth taking a look, if you have played the first and move straight toFelt a little bit like more of the same. Still an enjoyable time and worth taking a look, if you have played the first and move straight to this you might find it a little repetitive. Expand
  4. Feb 21, 2021
    6
    The additions are minimal and the gameplay is starting to feel all of the same without anything to keep me playing.
  5. Mar 2, 2022
    5
    Поиграл полчаса, в итоге не прошёл, слишком сложно. Что могу сказать так это то, что эта игра никак не отличается от оригинала.Поиграл полчаса, в итоге не прошёл, слишком сложно. Что могу сказать так это то, что эта игра никак не отличается от оригинала.
  6. Dec 20, 2020
    4
    Superhot: Mind Control Delete builds upon its predecessor by adding new, creative enemy types along with a host of interesting gameplaySuperhot: Mind Control Delete builds upon its predecessor by adding new, creative enemy types along with a host of interesting gameplay features. However, the larger picture direction in which MCD chooses to go leads to a disappointing and overall boring experience.

    Much of what made Superhot so enjoyable was that every level was carefully, individually crafted. Because of this, playing a level of Superhot in 2016 felt like solving a puzzle, as opposed to mindlessly gunning down enemies. In MCD, levels are procedurally generated, so you will inevitably play the same maps over and over again. There is now an unknown kill quota required to complete each level, along with the player having multiple lives.

    The entire game design of Superhot was built on the foundation of a one-hit kill system. As a result, MCD feels like an interesting game built on the incorrect foundation—the game falls apart once the novelty of the new features is lost. MCD feels less like puzzle solving and more like slow-motion survival. It only takes one or two hours for MCD to feel boring and repetitive.

    Additionally, without spoiling anything, the ending was, to me, completely unacceptable.
    Expand
  7. Sep 8, 2020
    0
    Such trash in comparison with previous games. Invincible enemies, repeated random levels, the story written by an idiot. Not recommended.

See all 47 User Reviews