• Publisher: Sega
  • Release Date: Sep 28, 2017
Total War: WARHAMMER II Image
Metascore
87

Generally favorable reviews - based on 69 Critic Reviews What's this?

User Score
7.9

Generally favorable reviews- based on 552 Ratings

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  • Summary: Prince Tyrion, Defender of Ulthuan, guides the High Elves in their desperate efforts to stabilise the vortex as it roils above their home continent. Atop his palanquin-throne, the Slann Mage-Priest Mazdamundi directs his Lizardmen war-hosts as they surge northward from Lustria. He, too, isPrince Tyrion, Defender of Ulthuan, guides the High Elves in their desperate efforts to stabilise the vortex as it roils above their home continent. Atop his palanquin-throne, the Slann Mage-Priest Mazdamundi directs his Lizardmen war-hosts as they surge northward from Lustria. He, too, is intent on preventing cataclysm, though the methods of The Old Ones must prevail. The Witch King Malekith and his sadistic Dark Elf hordes spew forth from Naggaroth and their labyrinthine Black Arks. He tastes great weakness in the vortex -- and great opportunity in its demise. Meanwhile a fourth, secretive race stirs, their motives obscured by sinister plots and machinations. The time for revelation is nigh... The second in a trilogy and sequel to the award-winning Total War: WARHAMMER, Total War: WARHAMMER II brings players a breathtaking new narrative campaign, set across the vast continents of Lustria, Ulthuan, Naggaroth and the Southlands. The Great Vortex Campaign builds pace to culminate in a definitive and climactic endgame, an experience unlike any other Total War title to date. Playing as one of 8 Legendary Lords across 4 iconic races from the world of Warhammer Fantasy Battles, players must succeed in performing a series of powerful arcane rituals in order to stabilise or disrupt The Great Vortex, while foiling the progress of the other races. Each Legendary Lord has a unique geographical starting position, and each race offers a distinctive new playstyle with unique campaign mechanics, narrative, methods of war, armies, monsters, Lores of Magic, legendary characters, and staggering new battlefield bombardment abilities. Expand
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Total War: Warhammer 2 - Queen and the Crone Official Trailer
Score distribution:
  1. Positive: 66 out of 69
  2. Negative: 0 out of 69
  1. LEVEL (Czech Republic)
    Feb 16, 2018
    100
    An innovative, original structure built on the solid foundations of the first game has exceedingly succeeded. Who was afraid that at second Warhammer developers will lose their breath, was terribly mistaken. [Issue#279]
  2. Sep 25, 2017
    92
    A worthy sequel, visually gorgeous and strategically engaging, that could have been even better if CA embraced a stronger drive to innovate.
  3. games(TM)
    Nov 3, 2017
    90
    It's easily one of the best Total War experiences yet, which in turn makes it one of the best RTS games available. [Issue#194, p.73]
  4. Total War: Warhammer 2 is an amazing combination of Warhammer and Total War for all of us to enjoy for a long time.
  5. Oct 16, 2017
    85
    The areas in which Total War: Warhammer 2 improves on its formula are plentiful, resulting in one best put together Total War games to be released. While the fantastical Warhammer setting won’t appeal to some, particularly a few of those who’ve enjoyed Total War’s previous historical releases and were expecting more, it’s wonderful to see the wonderful world of Warhammer come to love so expertly and vividly. If you’ve played and enjoyed Total War: Warhammer 1, then it’s a near given that you’ll love what’s on offer here.
  6. Game World Navigator Magazine
    Nov 7, 2017
    84
    The problem of Warhammer II’s campaign is that it’s not a grand-campaign. Traditionally, numerical Total Wars offered an expansionist gameplay, while intermediate games experimented with things like special victory conditions and new mechanics – and stuff that works best found its way into next numerical installation. With Warhammer II, Creative Assembley eschews that practice in favor of from drawing board straight to the game approach. [Issue#224, p.64]
  7. Sep 25, 2017
    70
    I’d like to see more of what worked in the first Total Warhammer, though. Less world-spanning disaster, more localized enmities and backroom politicking. I don’t just want factions to play differently in pursuit of the same goal—I want them to be different. That’s undoubtedly a hard trick to pull off, especially when it comes to balancing strengths and weaknesses, but I think it made Total Warhammer a much stronger game than this more traditional sequel.

See all 73 Critic Reviews

Score distribution:
  1. Positive: 76 out of 110
  2. Negative: 19 out of 110
  1. May 16, 2020
    10
    Warhammer 1 was apretty good title, but it always felt like it lacked many things to keep it interesting. Warhammer 2 fixed that and beyond,Warhammer 1 was apretty good title, but it always felt like it lacked many things to keep it interesting. Warhammer 2 fixed that and beyond, With all the extra content and balancing patches over the years, this is now one of the best PC RTS games of all time. The sheer content with all DLCs will keep you busy for years. With a total of 1500 hours on Warhammer 1 and 2, I've still only tried out half of the factions in the game!

    Best of all, it will get even better with Warhammer 3.
    Expand
  2. Inq
    May 21, 2020
    10
    Yes, it's pricy. No doubt about that, but if you judge hours of fun per buck it's absolutely up there - doubly so if you even slightly enjoyYes, it's pricy. No doubt about that, but if you judge hours of fun per buck it's absolutely up there - doubly so if you even slightly enjoy Warhammer lore. Easy recommendation on that one. Expand
  3. Sep 28, 2017
    10
    Very fun game, compared to Total War: Warhammer this game has a better introduction to beginners as it goes through the basic steps that i hadVery fun game, compared to Total War: Warhammer this game has a better introduction to beginners as it goes through the basic steps that i had to learn through googling for the first game.

    The models and animation of the game is a lot better than the first one, also the dragons look and animate so much better than the first game.

    Overall they improved from their last game and made it a lot more beginner friendly with their introduction.

    The only complaint i have with this game is the performance, it's worse than the first game. But it will probrobly be improved over the next few patches.
    Expand
  4. May 18, 2020
    9
    Right now, this game offers endless replay-ability. so many factions and heroes to choose from and a huge campaign map to conquer. They fixedRight now, this game offers endless replay-ability. so many factions and heroes to choose from and a huge campaign map to conquer. They fixed a lot of the performance issues too, it is a really solid game now and with mod enhancements, this total war title is going to have longevity like no other.

    What stands out:
    - Voice acting is really good
    - Dinosaurs vs Undead
    - Fully kitted lords is an army by itself
    - Faction design oozes character, owing to the warhammer fantasy world it self
    - Some units and heroes are over the top fun to use
    Expand
  5. Feb 4, 2020
    8
    A pretty pricey investment, but it's given me many, many hours of enjoyment.
  6. Oct 27, 2017
    6
    Tries to combine too many elements but does not excel at any of them.

    4x is there but much shallower than games like Galciv or
    Tries to combine too many elements but does not excel at any of them.

    4x is there but much shallower than games like Galciv or Civilizations. Even Stellaris and Star Ruler offered more 4x content than this game. City building is not its strong point.

    RTS elements are available during combat. Its actually pretty fun but gets old real quick. Its very slow due to how many hit points everything has and how little damage units do especially early in the game. I like the army management but I wish battles would go faster. You can simulate battles but that takes the fun out of the RTS but after about 2 hours of playing I really cringed at fighting battles because they simply take too much time. You also cannot customize races, factions, heroes or anything like that.

    RPG elements exist similar to many 4x games like Fallen Enchantress or Endless Legend. In this game you recruit heroes (and lords) but the problem is there is little variation between them resulting in everyone being a generic carbon copy of each other. Once your army is large, it literally feels like the heroes are all generic and just another unit taking the charm out of the idea of heroes and RPG advancement. As for story, forget it. The story is super generic and dull and there is practically zero character development. Dont buy this looking for a good story.

    Overall I would say this game is slightly above average and I strongly suggest that they focus on one element in the future and push it to give the game some character. Otherwise the game is simply too generic and too similar to everything else that has come out the last 15 years. I cant think of a single feature that was unique in this game and after playing 3 campaigns I have zero interest in ever playing it again. Heck I didnt even want to finish the campaigns after 100 turns so I did have to push myself a bit despite boredom.
    Expand
  7. Feb 17, 2022
    0
    The game is just crashes on the launch. I tried all the fixes that are proposed on the Internet and non of them helped.

See all 110 User Reviews

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