- Summary: TowerFall is an archery combat platformer for up to 4 players. It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floorTowerFall is an archery combat platformer for up to 4 players. It's a local party game centering around hilarious, intense versus matches. The core mechanics are simple and accessible, but combat is fast and fierce. It's best played competitively with friends, cross-legged on the floor within punching distance of each other. … Expand
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TowerFall: Ascension - Launch Trailer
Positive: 16 out of 16
Mixed: 0 out of 16
Negative: 0 out of 16
Jan 3, 2015Lots of love, and then super duper hate from a few angry people. The game is dime! If you're under the age of 28 you may not appreciate theLots of love, and then super duper hate from a few angry people. The game is dime! If you're under the age of 28 you may not appreciate the throw-back graphics. This is more so TurboGrafx16 graphics than NES. The graphics were a turn off to me at first (meaning before I bought the game, having only seen stills)... but after playing, even as playing it for the first time, I was blown away. In the minimal amount of detail, the atmosphere, animations, UI, all of it, is maddening well done. I put off the purchase mostly because of price, then I just gave in... going forward I'll buy anything this company makes at full price. I'd say it might be an equal in greatness to SMB, with the caveat that SMB was a much bigger and intense play. TA is bloody gorgeous, to-the-point, and sexy.… Expand
Mar 11, 2014One of the greatest multiplayer games around. Not only are the controls amazing, and the gameplay quick and exciting, but the attention toOne of the greatest multiplayer games around. Not only are the controls amazing, and the gameplay quick and exciting, but the attention to detail is impressive - whether it's the animation of the characters or the fact every archer has his own set of sound effects, giving them each their personal "voice".… Expand
Aug 7, 2015Amazing game. Played this first as a 4 player brawler... too much fun. Then learned of the 2 player adventure mode... nailed it. To anyoneAmazing game. Played this first as a 4 player brawler... too much fun. Then learned of the 2 player adventure mode... nailed it. To anyone complaining about online multiplayer: try to understand this is a couch game. You need to convince another human to come over to your house and game with you. Not the developers' problem that you don't have homies.
My only complaint is the lack of bosses and the anticlimactic finish to the campaign. Other than that, controls are tight, the game looks great, and everyone I've introduced it to loves it.
9/10! Would buy again :)… Expand
Mar 12, 2014A high level of polish, tight controls, and subtle complexity make Towerfall not only one of the most exceptional indie games in recent years,A high level of polish, tight controls, and subtle complexity make Towerfall not only one of the most exceptional indie games in recent years, but one of the most purely entertaining games of the past few years, period.
There are not too many games being released these days that focus 100% on the fun, but that is exactly what Towerfall does. Within minutes of starting up the game, you and however many friends you’ve tricked into spending time with you, will be laughing and having a blast. There isn’t any need for a tutorial, not a single second is wasted on story, and the menus could be navigated by a five year old. As someone who will play an otherwise terrible game, simply for a good story, it may seem weird for me to be using the lack of story in Towerfall as a plus. The fact of the matter is though, that not all games need a story. Sometimes all a story does is waste your valuable time, and prevents you from jumping right into what it is you actually care about, the action.
If you are completely unfamiliar with Towerfall, it is an archery combat platformer that is heavily inspired by Super Smash Bros.
2 – 4 players will battle it out with a limited supply of arrows in a series of short rounds that will end when either all but one player has died, or the time has run out. Though firing your arrows will likely be your main form of attack, it is not your only option. Just like the classic platformers many of us love, you also have the oddly satisfying option of jumping on your opponents head. For your first handful of matches you may think that the combat is a simple matter of jump, shoot, and hide, but once you start to learn a few of the little trick that creator Matt Thorson has hidden in this little beauty, the whole dynamic of the matches will change. I’m hesitant to reveal these little tricks, as the discovery of them can be one of their most exciting aspects.
With 120 versus maps, spanning across many different environments, each with their own unique pick-ups, Towerfall is anything but light on local multiplayer content. With a large array of variances that can be switched on or off to add some extra diversity to your matches, there should be more than enough here to make Towerfall the center of attention at many game nights, or get-togethers to come.
When Towerfall was first released on the OUYA, if you were looking for a solid single player experience, you would have had to look elsewhere. Unless you are a hardcore time trial junkie, there wasn’t much there to warrant spending your alone time booting up Towerfall. Shooting at unmoving, non-hostile dummies, just wasn’t going to hold your attention for very long. Luckily for us all, Towerfall ascension has been upgraded to include a full Quest Mode that can be played either alone or with a friend. Each stage in Quest Mode will pit you against increasingly difficult waves of enemies. At first it will seem quite simple, and may lull you into a false sense of security. Don’t fall for it! Even the harmless seeming blobs will become a challenge when your attention has been pulled away by an archer or flying demon. Towerfall Ascension’s single player experience may not hold a candle to the fun that can be had in its multiplayer, but it’s a solid addition to the game and gives you a good reason to boot it up while the friends or family are away.
There is one omission from Towerfall that is hard to ignore. I can’t be the only one who finds it increasingly more difficult to gather 4 gamers in a room together. When I want to spend an evening trash talking and then failing miserably to live up to my trash talk, I generally need to do it online. Towerfall currently has zero online support and its creator has stated that he will not be adding any. However, before you start posting on Matt’s twitter demanding he add online support with threats of not buying his game without it, it’s important to understand why online support isn’t there. It may not seem like it when you’re playing Call of Duty or Starcraft online, but lag is always an issue. It is something that is always present, and must be accounted for in some way or another. In a game like Towerfall where every frame matters, none of the current methods of dealing with lag, such as prediction, will work. If you want a more detailed explanation of how lag would affect a game like Towerfall, there is a wonderfully indepth article over at Polygon.
Though $15 may seem steep when compared to other retro style games, it’s a great deal when compared to the $60 - $70 being charged for games that will provide you with far fewer hours of entertainment.… Expand
Mar 16, 2014Oh well... points down because it does not have online multiplayer, which would make it hold the interest solvingly longer. If you have peopleOh well... points down because it does not have online multiplayer, which would make it hold the interest solvingly longer. If you have people who you can play with, at a games room at work, at school, or if you are a child, this is ok , IF you're not hardcore gamer kid or CS kid. .If you are an adult used to gaming with friends online, dont buy.… Expand