Windbound Image
Metascore
60

Mixed or average reviews - based on 7 Critic Reviews What's this?

User Score
5.3

Mixed or average reviews- based on 16 Ratings

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  • Summary: Embark on a personal journey and discover the history of the idyllic forbidden islands; each holding the key to a mystery and unexpected revelations. Head towards the horizon, advancing across the islands, each with their own wildlife, landscapes and challenges to face. Scavenge the island'sEmbark on a personal journey and discover the history of the idyllic forbidden islands; each holding the key to a mystery and unexpected revelations. Head towards the horizon, advancing across the islands, each with their own wildlife, landscapes and challenges to face. Scavenge the island's untamed terrain for resources that you can use to craft a full range of tools and weapons to hunt wildlife and upgrade your boat. You must set sail when resources become scarce. Your boat is your key companion on this journey, carefully craft your own custom sailing vessel to take on the treacherous waters, traversing from one island to the next. Expand
Score distribution:
  1. Positive: 1 out of 7
  2. Negative: 1 out of 7
  1. Sep 9, 2020
    80
    Windbound is a survival game that takes inspiration in both Breath of the Wild and Wind Waker, two iconic games in the Zelda franchise. The work done by 5 Lives Studios results in a rather nice game experience—especially the sea sailing—that, sadly, feels constantly restricted by its own limitations.
  2. 70
    Windbound is a lovely little adventure game in a beautiful world. You don’t always have to kill things, and you can generally be a little more relaxed as you journey from island to island and watch the wildlife. It’s not perfect, but I enjoyed my time in the world, and the emotional ride constantly swaying between immensely chilled out and “god d*mn it I died” was one I found quite fun.
  3. Aug 28, 2020
    70
    Windbound tries to combine Zelda: Breath of the Wild with survival gameplay, and altough it doesn’t completely fail in this endeavour, the end result still leaves a lot to be desired. There’s bugs, there’s repetition, there is, in general, just not a lot of interesting things to do. Which is a shame, because the game looks pretty and has a very nice atmosphere.
  4. Sep 2, 2020
    65
    Windbound has lovely visuals and some solid ideas. But it's held back by how old the game's loop gets. Plus, the sailing is so slow and janky that it really . . . takes the wind out of the game's sails. Okay, I'm sorry about that one.
  5. Aug 29, 2020
    60
    Windbound is a beautiful game that offers a great sense of discovery, although it ultimately fails to offer a meaningful experience. Poor combat and a repetitive formula make it hard to recommend if you’re not a big fan of the genre.
  6. Sep 1, 2020
    50
    Neither compelling as a survival simulation nor captivating as a story-based experience, Windbound is all at sea.
  7. Sep 5, 2020
    45
    Windbound wants to offer a deep story backed up by rewarding exploration, crafting and survival in a beautiful open world. However, it only really lands the beautiful open world part of this, with it getting close to the line with the rewarding exploration and crafting aspects. The problem is that for all it wants to offer, Windbound is just too shallow and repetitive and offers no real replay value.
Score distribution:
  1. Positive: 2 out of 8
  2. Negative: 5 out of 8
  1. Jan 20, 2021
    9
    This game is not for everyone, but that does not mean it's a bad game. I really enjoyed it and it felt like a journey. I loved the scenery,This game is not for everyone, but that does not mean it's a bad game. I really enjoyed it and it felt like a journey. I loved the scenery, which is truly peaceful and beautiful, the sailing mechanics are very interesting and the sailing is my favorite thing to do in the game, and building your own boat is also exciting. Although I have played around 200 games, this was my first survival game, and I didn't like the survival mechanics at first, because I was bad at it, but I have learned to like it as I got better at it. What also helped me appreciate the game more is that Moana is my favorite movie and it reminds of that a bit, and the fact that I have played it in the summer which has also helped with the immersion. It felt like a relaxing trip on a warm summer day. I haven't encountered any bugs btw, and I truly appreciate the work that was put into this game. Expand
  2. Feb 14, 2021
    9
    A fantastic little game, that is plagued by its initial release if I am not mistaken? I've read many complaints, but it was smooth sailing forA fantastic little game, that is plagued by its initial release if I am not mistaken? I've read many complaints, but it was smooth sailing for me (pun intended). No hassle in the survival department, the sailing is manageable, extremely fun and interesting.

    In the vast sea of constant repeat, this game is a breeze of fresh air (second pun also intended).

    It can get frustrating at the beginning with the extremely limited inventory. A tutorial showing the basics should save players some trouble. Also the fights are really not well thought. The only problem of the game. But once you get the bow, it's a whole lot of fun.

    I'd like to see a part II of this game, with RPG elements, more weapons, more enemies, bigger worlds.
    Expand
  3. Oct 4, 2020
    7
    The visuals and graphics are aesthetic. It brings a Zelda-like nostalgia. The game environment is also relaxing and beautiful. I had noThe visuals and graphics are aesthetic. It brings a Zelda-like nostalgia. The game environment is also relaxing and beautiful. I had no problem when it comes to combat and survival. However, a few things this games needs for improvement. One, the repetitive quest in all the five chapters is a bit tiresome and boring. If there were only different tasks and quests in each chapter, then it would have being enjoyable. Two, the difficulty levels. As much as there is story difficulty that is supposedly the easy difficulty, more difficulty levels should be included. For example, many hardcore players would want the survival difficulty, but dying and starting right from the beginning after almost 8 hours of playing till like chapter 4 is very irritating. At the same time losing all your progress will make you feel like you wasted all your time. And even on easy difficulty, as much as you die but keep your inventory, you loose your boat, and every upgrade and structure you build on the boat goes. I feel that should not be the case. An additional easy difficulty should be included, like one that doesn't have the starvation option. Third, the save mechanism. This game should include an autosave option instead of an only-manual save option. One can easily forget to save their progress. Fourth, the bugs and glitches. Bugs, crashes and glitches can be a gamer's overall nightmare, and Windbound is the center of all of it. At one point the game can crash, and, like I explained, without saving, you loose all your progress. Even though you saved, the game crash can wipe out all your saved progress. Lastly is the game combat, I liked the game combat to be honest, but at one point it becomes slow. If they added something like skills and combo mechanism, it would make the combat a bit quicker and easier. Overall, this game is promising and enjoyable, but requires more room for improvement. Expand
  4. Sep 1, 2020
    2
    There are some things that this game does right, like the feeling of heading out on uncharted waters. But when everything around those fewThere are some things that this game does right, like the feeling of heading out on uncharted waters. But when everything around those few good moments is full of clunky movement, bad design choices and bugs, then it's really hard to forgive this game.

    The worst design choice is the difficulty setting this game wants to be played on. Having potentially hours of progress erased everytime you die is a really stupid decision in a game where there is so much trial and error. Also, when the overall gameplay is both tedious and unintuitive you get bored really fast if forced to repeat everything over and over again because of something stupid the game did.
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  5. Aug 30, 2020
    0
    i can honestly say it is one of the worst survival games i have ever played if you think it's like windwaker well get ready to be disappointedi can honestly say it is one of the worst survival games i have ever played if you think it's like windwaker well get ready to be disappointed it's NOTHING like it! the controls are terrible (was using SN30 Pro plus controller). you always run out of food, combat is slow and sluggish and the crafting menu is clunky and bad.

    the game should be $1.99 that's all it's worth. just terrible! yet another indy dev who don't have a clue what they are doing!
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  6. Oct 15, 2020
    0
    I don't know that everyone hates the game, I really liked the game......!!!
  7. Nov 18, 2020
    0
    Although no part of this game is in any way fun or successful, it's an interesting thought experiment. What if Deep Silver developed 30% of aAlthough no part of this game is in any way fun or successful, it's an interesting thought experiment. What if Deep Silver developed 30% of a game and stopped there? Would the result be worth $30 dollars? Unfortunately, no. $3 would be a pretty steep price for this deeply unfinished shadow of a game. Expand

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