• Publisher: SCEA
  • Release Date: Jan 26, 2010
MAG Image
Metascore
76

Generally favorable reviews - based on 83 Critic Reviews What's this?

User Score
8.1

Generally favorable reviews- based on 571 Ratings

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  • Summary: 2026: The Post WW3 political climate forces the world's superpowers to eliminate their military and turn to Private Military Corporation. The three largest PMCs engage in a Shadow War to control the global, paramilitary contract market. Enlist and enter the world of MAG. Join a Private2026: The Post WW3 political climate forces the world's superpowers to eliminate their military and turn to Private Military Corporation. The three largest PMCs engage in a Shadow War to control the global, paramilitary contract market. Enlist and enter the world of MAG. Join a Private Military Corporation and begin your paramilitary career. Intense 256 player FPS battles are fueled by a simple Command & Control system. Gain a personal advantage by working as a team. Enlist and pursue the career of your choosing with one of three different PMCs (Private Military Corporations). Customize your look and select your skills and equipment to create your own custom warrior. Each victory will strengthen your PMC’s standing with the Global Superpowers; resulting in faction and player benefits. Your contributions matter. [SCEA] Expand
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Score distribution:
  1. Positive: 54 out of 83
  2. Negative: 0 out of 83
  1. 91
    MAG is unlike anything else on PS3. In fact, it's unlike anything else on any console system.
  2. 85
    Mag inaugurates MMO shooters, focusing completely on massive online gameplay. It is a very attractive alternative for those looking for something different or those who always wanted to participate in an immersive global battle instead of separate skirmishes.
  3. MAG places a strong emphasis on teamwork with an intelligent command structure that brings order to battles of enormous scale. It could use more map variety, better balancing, and ways to decrease player downtime, but overall, it's a strong foundation for an ambitious new franchise.
  4. MAG is lots of fun make fun - if you got yourself a good team.
  5. 75
    MAG is definitely a fun online action game, with a good amount of depth and challenge to keep players addicted for quite some time. However, while the 256-player battles are impressive, some annoying glitches hold the title back.
  6. It's not the finished article by any means, and through updates Zipper may realise its potential. It needs more game modes, tweaks to the spawn system, better controls, and it needs to make everything a lot clearer for those who find clans and massive action intimidating. If it does this, MAG will gain a foothold and thrive.
  7. A lot of bugs and lack of content soils a game with a fascinating concept of vast online battles. Maybe something for the real war enthusiasts, otherwise we advise you to stay away from this.

See all 83 Critic Reviews

Score distribution:
  1. Negative: 16 out of 182
  1. NickC.
    Jan 28, 2010
    10
    This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to This is really incomparable to games like MW2. If you play call of duty style you will hate this game die a lot. If you at least attempt to work along with your teammates and form strategies it becomes one of the best experiences you can get from a FPS. Even if your not the best FPS player, you can still do decent and have fun in this game. Expand
  2. RagzPSN
    Jan 28, 2010
    10
    An intense multiplayer experience that changes how an online FPS feels and is played. While not for everyone (namely lone wolves or those An intense multiplayer experience that changes how an online FPS feels and is played. While not for everyone (namely lone wolves or those fixated on Kill-Death Ratio), there is no denying Zipper Interactive has made a quality product with long lasting appeal. Expand
  3. Oct 7, 2021
    10
    I'm never motivated to write Metacritic reviews but this game truly has a special place in my heart. To get it out of the way, I don't thinkI'm never motivated to write Metacritic reviews but this game truly has a special place in my heart. To get it out of the way, I don't think MAG is perfect even though I'm giving it a 1, but I don't believe any game is perfect and MAG is easily the best shooter I have EVER played, to this day, and ive pretty much played them all. Honestly this game just came out too early and was too ahead of its time, I really think having a Freemium Planetside 2 model would have given it the legs it needed to stick around.

    MAG's biggest problems were lack of polish and art style, but boy did it make up for those in spades with everything else. The gun control was extremely tight, the netcode and servers were amazing for a 256 player landscape once the initial kinks were worked out, the factions were extremely well designed with unique identities, and there was lots of continuing support and content. I've sunk more hours into this game than any other shooter, and even make than RPG's like Skyrim. Which brings me to their best feature...

    The actual game design. Holy HELL was it good. The entire command system and squad system was SO WELL DESIGNED that it's actually an insult we haven't seen it in Planetside, battlefield, or other scale games. The objective bonus, officer powers, chat system either to your subordinates or your fellow leaders, was all seamless and efficient. The game modes were very well designed to give the more tactical thinking side a big advantage, and make you feel as if you were actually executing an operation rather than just running around shooting people. The game's environment had weight, if that makes sense.

    The skill tree was also fantastic. Rather than arbitrary class systems, MAG let you design your class around your playstyle. Things were balanced with a credits system and speed system. So if you wanted to have high health and a heavy sniper rifle or LMG, you were gonna walk like a Juggernaut. Conversely if you wanted to zip around and run and gun with a stealth jammer, you were a two shot kill. You could be a demolitions medic, a stealth sniper, a shock assault, whatever you wanted. The class system was designed in an RPG style but still had some traditional shooter level unlock elements, but it was SO well designed and games haven't brought that back since, choosing to give everyone the same health and minimal speed differences, or basing speed entirely on weapon and not overall gear.

    MAG is the most criminally underrated video game I've ever been lucky enough to play, and I truly hope that one day someone realizes the vast amount of potential and at least brings back a spiritual successor. The game was not a failure, it sold 1 million copies and plenty of DLC. Maybe one day, we will be able to play it again.
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  4. SteveM.
    Jan 28, 2010
    9
    This is a great game if you like working with a team. It is completely awful if you don't. You can see this in the scores. People love This is a great game if you like working with a team. It is completely awful if you don't. You can see this in the scores. People love it or hate it. If you just want a FPS that is all about K/D ratios then you will not like MAG. It does not have a anything that sets it apart except being big and requiring you to work as a team. I am very happy that I bought the game. Expand
  5. Aug 23, 2010
    9
    Awesome game. This game really need skill and 256 players domination matches are so awesome and what best there`s no auto-aim like modernAwesome game. This game really need skill and 256 players domination matches are so awesome and what best there`s no auto-aim like modern warfare 2 + everything are balanced. This is must buy ps3 game if you like FPS games. Expand
  6. JonH
    Mar 5, 2010
    8
    I loved this game, but the story mode can be boring sometimes. I'm glad I got it.
  7. davidshepard
    Jan 28, 2010
    0
    best game ever

See all 182 User Reviews