DOOM VFR Image
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71

Mixed or average reviews - based on 48 Critic Reviews What's this?

User Score
7.6

Generally favorable reviews- based on 128 Ratings

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  • Summary: Available for PlayStation VR and VIVE platforms, this DOOM adventure will bathe you in virtual carnage. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, DOOM VFR brings the fast-paced, brutal gameplay fans of the series love to virtualAvailable for PlayStation VR and VIVE platforms, this DOOM adventure will bathe you in virtual carnage. Developed by id Software, the studio that pioneered the first-person shooter genre and modern VR, DOOM VFR brings the fast-paced, brutal gameplay fans of the series love to virtual reality. Immerse yourself in the UAC facility on Mars and the depths of Hell, as your skills are put to the test through intense combat and challenging puzzle-solving. Play as a cybernetic survivor who is activated by the UAC to fight the demon invasion, maintain order, and prevent catastrophic failure at the Mars facility. Lay waste to an army of demonic foes as you explore and interact with the outlandish world of DOOM from an entirely new perspective. Expand
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10 Minutes Of Doom VFR Gameplay
Score distribution:
  1. Positive: 23 out of 48
  2. Negative: 1 out of 48
  1. Dec 4, 2017
    90
    As a VR experience designed from the ground up for the technology, Doom VFR is probably the best example of this to date. There are some improvements to be made with the movement, but it is otherwise a fantastic bit of the ol’ ultra violence that shouldn’t be missed. Bethesda have definitely shown they understand the potential of VR, so hopefully we’ll see more dedicated VR experiences in the future.
  2. Dec 3, 2017
    80
    A high octane visual thrill ride that offers an intense workout, DOOM VFR is on par with some of the best VR first-person shooters out today. It may feel that some aspects are broken, but the game’s few limitations can be chalked up to the hardware for the most part. Especially for those who own a PSVR Aim Controller, DOOM VFR is a must-buy.
  3. Dec 8, 2017
    80
    Frankly, it’s nearly unplayable with the Move controllers. Even with that one huge flaw, DOOM VFR is still an incredible experience. It perfectly captures the raw, brutal thrills of DOOM, and enhances them beyond what I’d imagined was possible. Actually blasting an Imp with a shotgun from five feet away is the kind of experience I’ve wanted a videogame to offer for more than twenty years, and DOOM VFR‘s depiction is even better than my dreams. Even with its small number of levels, visual downgrade and the lack of a chainsaw, this is the purest DOOM experience I’ve ever had, and I can’t wait to see what Bethesda has in store next.
  4. Dec 8, 2017
    72
    While visually this is one of the best looking games out there for Sonys VR platform, mechanically this is a rather bland and uninspired shooting gallery for most of the time. Just using the well known assets is no guarantee for a dynamic shooting experience.
  5. Dec 4, 2017
    70
    Doom VFR is a remarkable experience in almost every way. There are intense battles, terrifying enemies, and amazing settings to explore, all tied together with a combination of creepiness and wit. All of this is almost upended by one of the worst control schemes ever implemented on the (admittedly difficult) PlayStation Move controllers. Doom VFR is still well worth playing (in fact, it’s a blast), just go into the experience with the understanding that no matter which controller you decide to use, you won’t be 100% satisfied.
  6. Dec 27, 2017
    65
    Doom is proof that vr games can be played in high tempo, making it physically challenging at some points. There are not many of these points though, and you are mainly teleporting through the rest of the game, making things a bit boring.
  7. Jan 2, 2019
    45
    While DOOM: VFR can be a fun game to play, the lack of ultra-violence and short playtime overshadow the fun that DOOM: VFR provides, especially at it's current price.

See all 49 Critic Reviews

Score distribution:
  1. Positive: 22 out of 36
  2. Negative: 6 out of 36
  1. Dec 4, 2017
    10
    I loved playing this game. The sheer feeling of speed, freedom and destruction is unparalleled in anything else I have played in VR so far.I loved playing this game. The sheer feeling of speed, freedom and destruction is unparalleled in anything else I have played in VR so far. I was using the aim controller with smooth locomotion and had no issues with sickness, although I have played a lot of VR this year so have my VR legs. Zipping around with the teleporter feels natural and the guns look incredible and are lots of fun to wield. I didn't play the game from last year, so seeing all the old doom baddies in VR was an amazing trip down memory lane. It's a short experience, but I'm going back in for another play through on the ultra violence difficulty. The zombie arm that holds your grenade launcher is distracting when playing with the aim - it would be great if there was a setting to hide it, but it's hardly a deal breaker. Fantastic experience, it really makes you feel glad to be alive! Expand
  2. Apr 3, 2021
    10
    Love it, even though the PS aim controller integration sucks (jerky af) and I hate the move controller teleporting too (nauseating af). BestLove it, even though the PS aim controller integration sucks (jerky af) and I hate the move controller teleporting too (nauseating af). Best way to play imo is on a standard controller with smooth movement and rotation.
    It’s a different story from Doom 2016, so it’s really nice to have a totally unique Doom VR experience.
    It really feels like you’re there, on a base on Mars and the Hell levels are extremely immersive.
    The weapons in VR feel huge and bada$$.
    Kicka$$ game.
    *Mic drop*
    Expand
  3. Dec 1, 2017
    10
    Doom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spinDoom VFR is amazing in VR. These are some of the best graphics I have ever seen in VR. If you liked the regular Doom, you’ll love this spin off in VR.

    Graphics on PS4 Pro: 10/10. Some of the best, if not the best graphics I’ve seen in VR. Amazing. It really helps to create an atmosphere, and being there with the headset is unreal.

    Overall I’d give the game a 9 or 9.5/10. However I rated it a 10 to balance out some of the ridiculous low scores.

    Gameplay: 9/10. Same Doon gameplay you know and love. However the controls don’t feel quite optimized as well as most games. The Aim controller is a blast to use, but the implementation feels just a little off compared to Farpoint. Still my preferred way to play bough!

    Lasting appeal: 9.5/10. One of the best showcases for VR. Although a little short, it has plenty or replayability. And for half the price of a regular game, I can’t recommend it enough. Take some time to learn the controls and it’ll be a must have for any VR collection.
    Expand
  4. Jan 5, 2020
    8
    It's awesome to see all the demons in VR. They look huge and terrifying. You have to play with the aim controller or the ds4 playing with theIt's awesome to see all the demons in VR. They look huge and terrifying. You have to play with the aim controller or the ds4 playing with the move controllers is awkward as hell. Expand
  5. Dec 1, 2017
    7
    Beat game in 2 hrs. Has 8 levels during main campaign that feel like DLC remixes from Doom 2016. Has bonus Doom 1 stages that you can unlockBeat game in 2 hrs. Has 8 levels during main campaign that feel like DLC remixes from Doom 2016. Has bonus Doom 1 stages that you can unlock to extend replay value. Played game mostly with aim controller. Had to tweak a few settings so it felt less casual. Turned on left stick movement with smoothing cam rotation. I don’t suffer from motion sickness so avoided any nonsense that tried to aid me. Jumping is completely gone which makes no sense because this game can make people sick by teleporting and bouncing on launch pads. My biggest complaint is the grenade shooter. Want to desperately focus on my normal gun, but the grenade hand is always in my sights. I tried playing with move, but that set up has no way to turn off motion sickness restrictions. Can’t even rotate cam so it’s completly impossible to play that way to begin with. Normal ds4 controls are doable, but again has grenade hand always in plane view while normal gun is moving. If that grenade hand ever gets an option to be disabled then it would be a much better game. Doom never had duel weapons. Who thought it would be a good idea for an unneeded weapon to always block the player’s view? Also even more bad news. No BFG or chainsaw. I guess the broken teleporting feature sacrificed the additional buttons needed for extra weapons. Btw, teleporting is worse than playing Kinect in the dark. God help us if VR relies on teleporting in future games. If so, VR would truly be doomed. Expand
  6. Sep 20, 2019
    6
    Abandonware... Tragic move control... There is a simple way to fix it but publisher doesn't care.
  7. May 19, 2018
    0
    Imagine the new Doom in VR... and completely unplayable. Built for the PSVR Move controllers, you are unable to turn less than 180 degrees,Imagine the new Doom in VR... and completely unplayable. Built for the PSVR Move controllers, you are unable to turn less than 180 degrees, and strafing left and right are both mapped to right facing buttons. This control scheme is a relic from the PC version, which uses the 360 degrees of mapping provided by the Vive. Yes, the Vive is better than PSVR, but if you're not planning to make your game compatible with the PSVR, how about... don't... release it...?

    A patch that allows different control layouts or full key remapping would have helped. Support for turning would have helped. In its current state, the game is completely unplayable. DO NOT BUY.
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See all 36 User Reviews