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Metascore
83

Generally favorable reviews - based on 23 Critics What's this?

User Score
6.7

Mixed or average reviews- based on 46 Ratings

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  • Summary: Join renegade mechanic Robin and uncover the secrets of a dying planet. Explore a big world filled with intricate puzzles, interesting characters and menacing bosses in a beautiful platform adventure that tells a personal story about faith, purpose and the challenge of helping people.

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Iconoclasts PS4 Gameplay - First 10 Minutes
Score distribution:
  1. Positive: 20 out of 23
  2. Negative: 0 out of 23
  1. Jan 25, 2018
    100
    Through provocative depictions of faith and religious dogma, emotional flare-ups between characters, and razor-sharp humor, developer Joakim Sandberg maintains an intoxicating theatricality that underpins the entirety of Iconoclasts.
  2. Jan 23, 2018
    90
    Iconoclasts is a sincere and compelling adventure that anyone with respect for fantastic storytelling and 2D-action can enjoy.
  3. Feb 6, 2018
    90
    It’s still kind of incredible to think that a single developer working alone made something like Iconoclasts, but after playing, it’s easy to see why it took as long as it did. Rough patches might remain, but Iconoclasts is a singular effort that, had it lived in the time of its inspirations, might have stood tall alongside them to inspire future generations of creators. In present day, it’s a sharply contemporary work that incorporates those lessons to result in a brilliant, unique experience.
  4. Jan 22, 2018
    80
    This is a perfect weekend game: cheerful, fun, challenging but not too demanding. It successfully recreates the atmosphere and sense of adventure of the 90s 2D action-adventures that inspired it, and occasionally betters them.
  5. Feb 4, 2018
    80
    Iconoclasts might be the most beautiful Metroidvania we have played these past few years. The concepts are not very original, but this game feels like a love letter to the ‘90’s in many ways.
  6. Jan 31, 2018
    80
    Iconoclasts is yet another proof of how independent software is taking up an increasingly important part of the gaming market. Made with an almost palpable devotion, Sandberg's game manages to stand out for its unexpectedly mature narrative and superb level design. A few too cryptic puzzles and the massive amount of text could frighten users looking for a "pure" metroidvania. This doesn't affect the personality of Iconoclasts, which reveals itself to be a truly, great game.
  7. Jan 23, 2018
    70
    An uneven mix of the overfamiliar and the surprisingly inspired, but the gorgeous graphics alone make this a Metroidvania to remember.

See all 24 Critic Reviews

Score distribution:
  1. Positive: 4 out of 8
  2. Negative: 2 out of 8
  1. Mar 30, 2018
    10
    Beautifull and engaging. A bit too easy at the start, for me all the game with 3 lives on HP would suit better as the game pass “too easy“Beautifull and engaging. A bit too easy at the start, for me all the game with 3 lives on HP would suit better as the game pass “too easy“ becoming "short".

    History: 9.3
    Soundtrack: 8.5
    Graphics: 11
    Fun factor: 8 (beating a boss isn't necessary hard and rewarding)
    Dificult: 7.5

    My score: 10 (why? Reason below)

    A must have for pixel lovers.
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  2. Feb 22, 2018
    10
    I enjoyed the overall gameplay and the fantastic storyline, since most metroidvania types don't really have an deep story. I see all theseI enjoyed the overall gameplay and the fantastic storyline, since most metroidvania types don't really have an deep story. I see all these comments about some features "not being as good". But do remember, only ONE person worked on this. Expand
  3. Jan 23, 2018
    9
    Really really beautiful graphics, animation, gameplay, i've only played for around 3 hours but i think it really has what it needs to be oneReally really beautiful graphics, animation, gameplay, i've only played for around 3 hours but i think it really has what it needs to be one of the greatest on 2018, on the first hour i thought the story was going to be the weak point, but oh, what a mistake, but alas, it does have a weak point, the music is not as amazing as the game itself, it is not bad at all, but it is highlighted really quickly it is not a strength on this one, but well, one way or another, it is a great game worth the price (20 dollars as cross buy ps vita/ps4) Expand
  4. Jun 18, 2018
    7
    i love pixel jump and runs and this is one of my favourite because it has a nice, balanced difficulty and super nice graphics. There is noi love pixel jump and runs and this is one of my favourite because it has a nice, balanced difficulty and super nice graphics. There is no 2-player mode but despite that it is very nice! Expand
  5. Jan 25, 2018
    7
    This game excels in presentation. Like Cave Story, it’s amazing just how much effort was put into the sprite work and the universe theseThis game excels in presentation. Like Cave Story, it’s amazing just how much effort was put into the sprite work and the universe these characters live in and that “wow” factor is compounded by the fact that only one person worked on it. The boss battles and instances where Iconoclasts is an action platformer are also major highlights.

    That said. I feel as if the game is falsely advertised to an extent. As other reviewers have noted, this feels more like an open world epic although it’s listed as a platformer or metroidvania. It does have some of those elements, but the plot is incredibly thick compared to something like the Metroid or Shantae series. If you were looking for something along these lines or a truly old school experience, you may be disappointed by the amount of plot and oftentimes lengthy character monologues. I’m willing to sit through these for the most part...but some really do drag. If you like this kind of thing, you’ll probably enjoy it. I can’t say I did.

    Also, not every one of the dozens of boss encounters that are used as a selling point are winners. While there are plenty that are creative and enjoyable firefights, there are some that give next to no indication of what exactly you’re supposed to be doing. They’ll take a death or two before you even have a clue as to how to damage them, which does become annoying. Even in Cuphead, a game that also has emphasis on bosses and the “repeated failure leads to success” approach (albeit to a greater extent)...knowing what you needed to do to take down the boss was almost never an issue...solely a matter of doing it.

    Expect to spend about 10-15 hours on the campaign. I’m currently about 12 hours in and am nearing what I suspect to be the end of the game. Even with it being quite different in gameplay than what I expected, iconoclasts has more positives than negatives. Again, if you’re expecting an old school like experience because of the presentation and how it’s listed in genre...you should probably stick to some of last year’s heavy hitters (sonic mania, Cuphead, a Hat in time, wonder boy) for now and wait for a sale.
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  6. Mar 1, 2018
    4
    Its starts like a charm, but halfway through it becomes boring, unnecessary hard, with massive amount of empty dialogs.
  7. Feb 17, 2018
    2
    This review contains spoilers, click expand to view. I can't believe that I was tricked by all of this game's great ideas. I played for about 5 or 6 hours and eventually ran into a boss fight that was unwinable. He turns invisible and you are supposed to hit him, but there's no indication on where he's coming from and he grabs and hits you every time. It's like trying to fight the active cammo soldiers in MGS but without any indication of their last position. Can someone tell me what I'm doing wrong? Expand

See all 8 User Reviews