Salt and Sanctuary Image
Metascore
84

Generally favorable reviews - based on 56 Critics What's this?

User Score
8.1

Generally favorable reviews- based on 350 Ratings

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  • Summary: Salt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to takeSalt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to take shelter from the hostile world outside. Expand

Trailer

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Salt and Sanctuary - Announcement Trailer
Score distribution:
  1. Positive: 51 out of 56
  2. Negative: 0 out of 56
  1. LEVEL (Czech Republic)
    May 18, 2016
    100
    This tribute to Souls series is built on the proven mechanics, but it extends them beyond the "original" universe. Thanks to jumping segments, it offers a tougher challenge, yet it is fair and fun as hell. [Issue#263]
  2. 90
    Ska Studios have done a fabulous job with Salt and Sanctuary, as the transition to 2D has created a more accessible game while also retaining all of the depth.
  3. Apr 15, 2016
    90
    Salt & Sanctuary is a brilliant piece of work that apes the Dark Souls franchise in all the right ways while still cutting its own path.
  4. Mar 31, 2016
    85
    Imitation is the greatest form of flattery, but Salt and Sanctuary is truly inspired.
  5. Play UK
    May 17, 2016
    80
    A robust and rewarding Souls-like. We'd rather it deviated from its source material a little more but there's no denying what's in front of you is worth the price of admission. [Issue#269, p.84]
  6. Mar 22, 2016
    80
    Salt and Sanctuary doesn’t want to innovate and doesn’t deny its inspirations. But once you accept this fact, you’ll find a more than solid game, full of challenges and death. It’s basically Dark Souls in 2D.
  7. Edge Magazine
    Jun 7, 2016
    60
    Salt & Sanctuary can be brilliant, but it's held back by undersized visual design, both in UI and open play, making playing it from distance a pain. [June 2016, p.122]

See all 56 Critic Reviews

Score distribution:
  1. Positive: 66 out of 77
  2. Negative: 5 out of 77
  1. Mar 15, 2016
    10
    Just get it.

    Ignore the middle of the road reviews complaining about 'game identity' and other such nonsense. Anyone who says this game is
    Just get it.

    Ignore the middle of the road reviews complaining about 'game identity' and other such nonsense. Anyone who says this game is a Souls rip off clearly has their eyes closed and brain lobotomised.

    S+S has its own identity; which is being thest Metroidvania since Aria of Sorrow.

    Notice how that sentence does not mention anything about Dark Souls.
    Expand
  2. Mar 17, 2016
    10
    ive been waiting for this game for a year already, bought it in preorder immediately when it showed
    so i was aboard the hype train a while
    ive been waiting for this game for a year already, bought it in preorder immediately when it showed
    so i was aboard the hype train a while ago

    and still this game has exceeded my expectations

    this is the best tribute to dks i could imagine
    Expand
  3. Mar 15, 2016
    10
    Simply amazing 10 out of 10! When you love Dark Souls, you will love this game. I got hooked from the first minute. It's like an appetizer forSimply amazing 10 out of 10! When you love Dark Souls, you will love this game. I got hooked from the first minute. It's like an appetizer for DS 3 and it's totally worth the money. I just beat the second boss and i am really curios what they have still in store for me. The controls suck cuz it's so different from Dk an i really don't understand their decision. I hope they gonna patch in some alternative control settings. Thanks for reading! Expand
  4. Apr 24, 2016
    9
    There is no getting away from the fact that Salt and Sanctuary 'borrows' heavily from the Dark Souls series but it has enough ideas of its ownThere is no getting away from the fact that Salt and Sanctuary 'borrows' heavily from the Dark Souls series but it has enough ideas of its own and, most importantly, it is designed well enough to still make a great game in its own right. Add in a co-op partner (offline only at this point) on top and you have one of the best titles, 2d or otherwise, available on the PS4. Expand
  5. Mar 15, 2016
    9
    The game is a beautiful 2D Souls-Castlevania hybrid, with a lot of work and love being poured into every area, enemy and item description.The game is a beautiful 2D Souls-Castlevania hybrid, with a lot of work and love being poured into every area, enemy and item description.
    Its combat is satisfying incorporating elements of the Souls series with the 2D enemy placement, free jumping and verticality of the early Castlevania titles. While derivative of these two series, it also features its own interesting lore and characters as well as interesting gameplay elements such as the various religious groups you can pledge to affecting your healing items and sanctuaries and totem items impacting area bonuses and which shops and services appear.
    Bosses are fun and challenging with ones like the False Jester and Queen of Smiles serving as memorable early-game opponents while enemies blend elements of familiar zombies and soldiers with more unique Kraekan enemy types.
    Overall the game stays enjoyable from beginning to end and is well worth the price, Ska Studios deserve all the praise they are getting.
    Expand
  6. Apr 11, 2016
    9
    Fantastic little game, honestly the best game out this year so far. So much depth, so much replay ability with some excellent combat and RPGFantastic little game, honestly the best game out this year so far. So much depth, so much replay ability with some excellent combat and RPG mechanics.

    The game is somewhat of a Souls-borne/Metroidvania amalgam and mixes the two genres incredibly well. The world is impeccably designed especially in the level design aspect where just like the Miyazaki souls games everything links up with shortcuts, intricate jumps and locked doors, it even adds to this with some interesting platforming techniques such as reversed gravity and a double and triple 'boost' jump known as the dart brand. All this combined with tough enemies and well designed boss fights makes for a thrilling ride through the game. There are over 20 different boss fights all of varying difficulties and just like the souls games can be made easier using the RPG elements or by learning the boss fights. There are well placed sanctuaries which are essentially your 'bonfires' and act as checkpoints through the game, some are easy to find and other require more exploration and lead to the player not only finding these safe havens but running into chests containing loot and loose items such as weapons, armour, magic spells and expendable items such as weapon buffs and healing equipment. These are all things which make up a fully fleshed out RPG game and will provide the player with multiple reasons to replay the game and experiment with different set ups. Every weapon, shield and armour piece can be upgraded using items found in the game world and will go a long way to overcoming some of the obstacles to come as I segue onto some of the very minor negative of the game which really have not affected my enjoyment of the game at all.
    The art style can take some getting used to especially where the character models are concerned and really do not fit the washed out aesthetic of the game especially up against the stellar boss and enemy designs. There are a few boss balancing issues which I noticed during my first play through as certain bosses along the way would spike dramatically in difficulty compared to other bosses in near proximity.
    I didnt notice it as much in my second and third playthrough but some bosses will provide some players with a tough, sometimes frustrating time.
    All in all a fantastic game and while an acquired taste which many players will not adjust their taste buds to for those it does will provide hours of enjoyment. Well worth the £15.
    Expand
  7. May 5, 2016
    0
    DO NOT BUY. No online multiplayer or PVP. 30 hours in and save file corrupted due to a known bug the dev chose not to fix. Was a pretty neatDO NOT BUY. No online multiplayer or PVP. 30 hours in and save file corrupted due to a known bug the dev chose not to fix. Was a pretty neat single player game up until that point but not anywhere close to Skas previous games. It lacks both the charm and 4 player online of Charlie Murder, and the finesse of Dishwasher. Save your money kids. Expand

See all 77 User Reviews