- Summary: Salt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to takeSalt and Sanctuary casts you as a sailor shipwrecked on a strange, purgatorial island, insulated somehow against a backdrop of centuries-old worldwide perpetual war. What hope remains is isolated in Sanctuaries: protected dwellings where travelers band together under common creeds to take shelter from the hostile world outside.… Expand
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Salt and Sanctuary - Announcement Trailer
LEVEL (Czech Republic)May 18, 2016This tribute to Souls series is built on the proven mechanics, but it extends them beyond the "original" universe. Thanks to jumping segments, it offers a tougher challenge, yet it is fair and fun as hell. [Issue#263]
Play UKMay 17, 2016A robust and rewarding Souls-like. We'd rather it deviated from its source material a little more but there's no denying what's in front of you is worth the price of admission. [Issue#269, p.84]
Edge MagazineJun 7, 2016Salt & Sanctuary can be brilliant, but it's held back by undersized visual design, both in UI and open play, making playing it from distance a pain. [June 2016, p.122]
Mar 15, 2016Just get it.
Ignore the middle of the road reviews complaining about 'game identity' and other such nonsense. Anyone who says this game isJust get it.
Ignore the middle of the road reviews complaining about 'game identity' and other such nonsense. Anyone who says this game is a Souls rip off clearly has their eyes closed and brain lobotomised.
S+S has its own identity; which is being thest Metroidvania since Aria of Sorrow.
Notice how that sentence does not mention anything about Dark Souls.… Expand
Mar 17, 2016ive been waiting for this game for a year already, bought it in preorder immediately when it showed
so i was aboard the hype train a whileive been waiting for this game for a year already, bought it in preorder immediately when it showed
so i was aboard the hype train a while ago
and still this game has exceeded my expectations
this is the best tribute to dks i could imagine… Expand
Mar 15, 2016Simply amazing 10 out of 10! When you love Dark Souls, you will love this game. I got hooked from the first minute. It's like an appetizer forSimply amazing 10 out of 10! When you love Dark Souls, you will love this game. I got hooked from the first minute. It's like an appetizer for DS 3 and it's totally worth the money. I just beat the second boss and i am really curios what they have still in store for me. The controls suck cuz it's so different from Dk an i really don't understand their decision. I hope they gonna patch in some alternative control settings. Thanks for reading!… Expand
Mar 29, 2016My expectations for S+S were very high right from the start. Rave reviews and Dark Souls comparisons were all it took to make me take theMy expectations for S+S were very high right from the start. Rave reviews and Dark Souls comparisons were all it took to make me take the plunge into the eerily beautiful world Ska Studios created. Within the first hour, S+S felt strikingly familiar to Dark Souls in terms of game mechanics (souls vs. salt, interconnected world design, risk vs. reward scenarios, etc). While tough at first, the learning curve definitely levels off less than halfway through the game, which was a bit disappointing given the punishing nature of the first couple areas. Along with poor end-game balancing, I found that gold became virtually meaningless at around the same point in the story. These were really the only two issues I had with the game. Enemy design was creative, areas were unique but connected, combat was fluid without bugs. All in all, S+S comes together to create a unique, yet familiar universe for hardcore-RPG fans everywhere.… Expand
Mar 19, 2016(I edited this review with new paragraph after playing a lot more. I didn't want to change the parts where I was mistaken so you could see how(I edited this review with new paragraph after playing a lot more. I didn't want to change the parts where I was mistaken so you could see how impression can change during time spent with the game and how easy it is to stick a 'dark souls clone' label on it.)
It is impossible to write about this game without mentioning Dark Souls because this is basically Dark Souls in 2D platform style. I am a veteran of all Souls games but I never played much platform games and I probably suck at these. For this reason I was afraid I might not like S&S as much as I would like to.
However the way this game works and feels is much more Dark Souls than just a platform game. Apparently the creators played Souls games a lot and carefully observed its mechanics: reward structure, learning curve, boss fights... S&S also gives you everything Soul series is known for: challenge, difficulty, many builds to toy with, huge adrenaline spikes, grim but also melancholic mood...As a Dark Souls fan I couldn't ask for more. And it was made by a team of two people! (plus two cats). S&S also borrows some unique ideas from other games, like huge skill tree reminding me so much of Path Of Exile.
It's easy to treat this game as an appetizer before the main course which is Dark Souls 3 coming up in april but fortunately this game's replay value is high, with multiple unique weapons and play styles. I already see myself coming back to it even after DkS3 is out.
If I was forced to find a flaw in this game it would be probably the fact that it sometimes follows DkS too closely in terms of some designs. Like huge golems with shields and spears reminding me so much of these in Anor Londo, even having same move set. But it's hardly a problem, especially for a game that is a homage to Dark Souls anyway.
I don't give 10/10 to games because even in the most refined product there is always something that could be made better. Perfection doesn't exist, one can get only very close to it. So 9/10 it is!
The above early review was based on 8 hours of gameplay. But after playing a lot more I have to admit how much mistaken I was. The game initially seemed like Dark Souls 2D but it is A LOT MORE. S&S has its own identity and the more you play the more interesting mechanisms you discover, especially in forms of new abilities given to your character (brands). They make moving around, discovering and fighting even more interesting. They also give you an access to areas previously unreachable so you may want to revisit old places in search for some tasty goodies. For reasons above not only Dark Souls fans should give it a try but also every fan of platform games because these elements too are very well designed. The game combines what is best both in platform games and Souls games, creating fresh and unique experience.
And the price tag - for the amount of fun and possible playthroughs this game provides the price is a steal. Don't miss it.… Expand
Mar 21, 2016If you are waiting with baited breath for dark souls 3 or are hungry for more dark souls get this.
If you have always wanted to try out darkIf you are waiting with baited breath for dark souls 3 or are hungry for more dark souls get this.
If you have always wanted to try out dark souls but were daunted by the difficulty and the punishing difficulty curve, get this. Then get Dark Souls because what have you been doing with your life?
This game is basically 2D dark souls. Removing that third dimension changes the game-play quite drastically as it plays like a platformer and therefore combat has far more verticality to it . The fights are far less methodical and much faster. S&S does make you realise how much dark souls cribbed from Castlevania as it plays very much like SOTN. I would go as far as saying that this game is best Metroidvania game in years.
The game is far less punishing at the beginning and much easier to get into due to the inherent familiarity of plat-formers that allot of gamers have. Though the game is not easy and going rashly into a fight with new enemies will kill you rather quickly. It does steal allot of elements from the dark souls universe (estus flask, bonfires, covenants, souls, parrying, etc) meaning that if you've played a souls game before it will seem quite familiar, if you haven't its a great way to learn how the world of souls works.It is essentially the best dark souls tutorial you can get without playing dark souls as it is less punishing initially and can get you used to the mechanics of the game with much more ease.
For veteran souls players there is still allot to see. The lore, style and aesthetic is very different. There are built-in challenge modes such as: perma-death, no healing and naked. When "hall of champions" mode is turned on everything moves faster, bosses start in their 2nd phase, the AI is smarter and enemies have better stats. In other words this game can be incredibly difficult if you want it to be. Therefore the game is therefore perfect for newcomers and veterans alike to tide you over for DS3.
My one complaint about the game is that there is not much freedom to mix and match how your character plays midway through the game. In dark souls sure you pick your class, but you can still try out different play styles to some degree for about the first 20% of the game as it is your stats that determine which weapons you can use. Here weapons are handed out at a really stingy rate and weapons are based on skills not stats meaning you are locked into certain weapon groups and if you don't realise quick enough you might have to do a fairly large grinding session to level up to get the skills required. Not to mention weapons are handed out at really stingy rates. So for example if you try and specialise in archery early on in the game, there is one bow that is at your disposal for a significant portion of the game. However specialising in heavy armour, swords and shields works much better. I'd say at the start of the game is a little unbalanced though not a reason to miss out. If you play through once you will be able to build your character accordingly
In summary, if you like dark souls and looking for something to quench your souls based thirst, give it a go.The game has enough of its own style to hold its own. If you are a fan of the 2D castlevania/metroid games give this a shot it is the best 2D metroidvania since the GBA days. If you have been curious about playing souls, this is a little taster that will get you the idea. This game isn't as perfect as dark souls but would definitely give it a go.… Expand
May 5, 2016DO NOT BUY. No online multiplayer or PVP. 30 hours in and save file corrupted due to a known bug the dev chose not to fix. Was a pretty neatDO NOT BUY. No online multiplayer or PVP. 30 hours in and save file corrupted due to a known bug the dev chose not to fix. Was a pretty neat single player game up until that point but not anywhere close to Skas previous games. It lacks both the charm and 4 player online of Charlie Murder, and the finesse of Dishwasher. Save your money kids.… Expand