Returnal Image
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86

Generally favorable reviews - based on 115 Critic Reviews What's this?

User Score
7.3

Mixed or average reviews- based on 3528 Ratings

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  • Summary: Returnal transforms roguelike gameplay into a third-person shooter where players fight to survive a hostile planet that changes with every death. Players can switch instinctively between firing modes by using a single adaptive trigger and can get right back into the action after dying. PS5’sReturnal transforms roguelike gameplay into a third-person shooter where players fight to survive a hostile planet that changes with every death. Players can switch instinctively between firing modes by using a single adaptive trigger and can get right back into the action after dying. PS5’s immersive 3D audio brings the alien world to life around the player, helping players navigate the intense positional combat. Expand
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17 Minutes of Returnal PS5 Gameplay
Score distribution:
  1. Negative: 0 out of 115
  1. LEVEL (Czech Republic)
    Feb 15, 2022
    100
    A perfect example of the performance of the PS5 and all its functions. Great gameplay and the music catches and won't let go until you get to the bottom of it all. But in the end, the final may surprise you unpleasantly.
  2. Apr 29, 2021
    95
    Returnal is a relentless nightmare that’s a dream to play. The journey is full of horror and terrible discoveries, but also unbridled curiosity and wonder. If you have the taste for it, this is an adventure that begs to be experienced.
  3. May 7, 2021
    90
    The more you learn about Selene across the game’s gripping campaign, the easier it is to relate to or agree with her observation that “I deserve to be here.”
  4. Apr 29, 2021
    88
    If there's a sticking point to Returnal, it's that it's a big PS5 exclusive that is most definitely not for everyone. It's next-gen beautiful all the way, but if you've never played a game like this before, even all that beauty and amazing design might not be worth the sense of dejection you might feel as the body count starts mounting. Returnal and other games like it will force newer players to ask questions about what kind of games they want to experience. It takes a little bit of weird thinking to relish the prospect of repeated punishment. I recommend it, just for the experience of it. If you're part of that wider audience who wants to give a next-gen roguelike a shot, then be prepared for an awakening. And another one. And … another one.
  5. Apr 29, 2021
    85
    Returnal is a great debut for Housmarque on the PS5. The $70 price tag may be off-putting for some, but it makes a great case for itself thanks to excellent gameplay, an intriguing narrative, and replayability. It would be nice if some of the areas felt more distinct from one another and there are a few tech issues left to iron out. Regardless, Returnal is a blast to play and worth going down the rabbit hole in search of its secrets.
  6. Apr 29, 2021
    80
    Returnal mixes the peculiarities of roguelike with continuous progress that rewards the efforts and dedication of the player, with an enigmatic story that will keep us prisoners of that house that we will visit (or not) in each new attempt. Perhaps it fails in trying to offer an experience like infinite roguelike.
  7. Apr 29, 2021
    60
    This lack of variety in the style of play makes every run feel samey, and they begin to blur together. That leads to a roteness that made me want to put down the game when I was struggling with the difficulty. I like challenging games, but roguelites need to walk a fine line between familiarity and routine. Familiarity is the warm embrace of something that feels like home. Routine is boredom, and it is poison for a game like this.

See all 126 Critic Reviews

Score distribution:
  1. May 2, 2021
    10
    Great game. Midgame twist is still cooking my noodle. Just add a save option to return to the current cycle and it’ll be all gooood.
  2. Apr 8, 2022
    10
    I love roguelike games (especially Isaac) and i didn't expec that Returnal could give me such great expirience in this ganre. BeautifulI love roguelike games (especially Isaac) and i didn't expec that Returnal could give me such great expirience in this ganre. Beautiful graphics (playing on LG OLED TV), smooth animations, convinient controll of the character, surroundings like in Alien movie, i'm all into it. Expand
  3. May 1, 2021
    10
    A brilliant game. I was sceptical because this is my first roguelike game I have ever played and yes, it is hard af. All souls games seemed toA brilliant game. I was sceptical because this is my first roguelike game I have ever played and yes, it is hard af. All souls games seemed to be hard at the beginning but "practice makes you perfect definitely" so I beated all souls-like game on the market with big smile on my face.
    Atmosphere, sound and graphics are just amazing, gameplay is so addictive. I love this game.
    Well done Housemarque!
    Expand
  4. Loj
    May 2, 2021
    9
    Really good game that I’ve actually played unlike some folks on here. Challenging but once you get the swing of things it’s really fun. So farReally good game that I’ve actually played unlike some folks on here. Challenging but once you get the swing of things it’s really fun. So far hasn’t felt repetitive my whole play through. Going for the second play through to get the “true ending”. Expand
  5. May 1, 2021
    8
    It was a great game but i don't recommend this for all the people because it was a challenge.
  6. May 2, 2021
    5
    Buen juego lo malo que debes echarte una buena cantidad de horas para poder grabar El Progreso deberían arreglar eso, ya no me dan ganas de jugar
  7. May 25, 2021
    0
    Don't buy this if you're a casual player.

    It's too hard and dying feels extremely unfair and that's just not acceptable in a game where
    Don't buy this if you're a casual player.

    It's too hard and dying feels extremely unfair and that's just not acceptable in a game where dying plays a fundamental role in gameplay. I don't care about becoming better by a magnitude of my current skill level and would just like to enjoy the good aspects of the game, like the visual and level design, but there is no difficulty setting to at least let me do that.

    I find myself dying because I'm unable to accurately judge the environment behind me and bump into something. You constantly need to jump and dash and you can't aim at the same time, this is annoying with a gamepad, simply a poor design choice. The bullethell-style gameplay requires this and it's just not fully working with a thirdperson perspective, it's janky at best.

    The projectiles are bright and the enemies light up, sometimes. Yet many enemies just merge with the background textures and more often than not you can't see them properly. The projectiles also vanish inside dense grass models just to appear suddenly and hit you. The HUD elements and particle effects are so dense that enemies and projectiles get obscured when you're aiming at them. That exponentially increases the difficulty in avoiding anything and you'd think this would be such a simple and obvious thing to not mess up so badly.

    The adrenaline effect makes your screen light up red when you kill enemies and the first time I experienced this I thought I took damage - that's just a little detail to illustrate how they messed up basic design choices.

    The game is visually stunning and the sound design is good, the vibration functions of the PS5 controller are also well implemented. But the difficulty is needlessly increased by annoying control and gameplay design decisions that I just can't comprehend in the least and sometimes seem objectively wrong.

    If dying would feel like it's unquestionably my fault then at least I had myself to blame. But frequently dying because I'm unable to properly see anything or extreme spikes in difficulty just feels cheap. Way too expensive for a game that is so hit and miss. The way it is now I will likely never be good enough to handle the bogus difficulty aspects of the game to finish it.

    I'm surprised at the critic score. Apparently the game offered more healing options a few patches ago, that surely would be something I'd have welcomed because there are not nearly enough health pickups around (many of them inaccessible until you unlock some item later on). In fact before reaching the first boss there are never any health pickups nearby but plenty of opportunities to take damage. That just goes to show how the enforced difficulty of this game is far above average.
    Expand

See all 1844 User Reviews

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