With an engrossing story, immersive gameplay, and enough scares to get the heart racing, Project Zero 2: Wii Edition continues the trend of strong Wii releases in 2012 and is the perfect plat du jour after the tasty entrée that was Spirit Camera: The Cursed Memoir.
Project Zero 2 was one of the PS2-Games, which I loved and I will never stop loving. It can bee seen as a classic. I was very happy, when I saw Project Zero 2 for the Wii and I bought it right in the moment, when I saw it. The graphics, gameplay and also some features are better than in the PS2-Version. They took some of the gameplay out of Fatal Frame 4: Mask of the Lunar Eclipse (The ghost-hand and the cameraview is behind the charakter from now on for example).
Not only this game is one of the best Horrorgames for the Nintendo Wii but one of the best Horrorgames of all times. There is one feature added, which was'nt inside Crimson Butterfly for PS2. The Haunted Houses oder "Ghosthouses". This is a bonus added with more gameplay, which is working like a rail-shooter. The maingame mostly was'nt changed, but the changes, that are there (Controls, Graphics, Additional Gameplay Features, etc.) are for the better.
If you have a Nintendo Wii, I strongly recommend to buy this game!
One of the greatest PS2 horrors that's been ported onto the Wii console. It offers better graphics as well as new controls, yet at the same time the game loses nothing of its original great feel. Even though its gameplay is somewhat lazy, and the controls might be more fluent, the game still delivers its highly atmospheric horror experience.
One of the most frightening games ever created, period. The Wii version may not have any truly new additions (besides the 3rd person camera), but itʼs a game you must play whichever console you own.
Project Zero 2: Wii Edition is an interesting remake but it shows that this survival horror has not aged well. Multiplayer, new endings and little extras. All for new audiences to know Tecmo Koei Japanese terror.
Project Zero 2's gameplay is pretty basic throughout and showing its age in areas - although the graphical makeover, bar some dodgy textures, is very good. But with the lights off, it's as spine-tinglingly scary as any game I've played, with some truly haunting moments and gasp-inducing set-pieces delivered as it reaches its disquieting climax.
Eight years after its original release, Project Zero 2 still remains a very good survival horror game, far from Resident Evil's shotguns and blessed with a deliciously terrifying atmosphere akin to the best japanese horror movies. Very good storyline, wonderful sound design, and with refreshed visuals, the game could have been a super hit if it wasn't deeply flawed in terms of the control scheme chosent for the Wiimote/Nunchuk couple, which isn't far from being a complete mess.
( I haven't played this because I live in United States of America because Nintendo thought we would not like this game so they released this outside of Japan but not as far as United States so a lot of us United States fans of this wonderful franchise very very upset but I have seen enough let's place to give it a fair review) i'm going to quickly point this out: the voice acting for the main twins was TERRIBLE. Not because of the British accent they sound like they were trying to get through the script as fast as possible and hardly put any emotion into the characters dialogue, especially the moments when the character is a afraid, unlike to the PlayStation to predecessor in that version the twins had superior voice acting compare to this game. The original and cut scene for fatal frame to Crimson butterfly is on lockable in this game but that scene in the PlayStation two version was heartbreaking but when the terrible voice actresses do it it was hilarious her voice acting was that bad! I was impressed how well the graphics were cleaned up. Mayu's new redesign was ugly and she looked like A fraternal twin not an identical twin like her old design in the original game.
I still have no idea WHY Nintendo wanted this franchise when before when it was on PlayStation and Xbox everyone had it but now Americans have to jump through hoops to get their attention to let them know we want fatal frame sold in our country to .
If you're waiting for the game to scare you, you will be disappointed. However, if you like adventure games with horror elements and good story and background, it's worth picking up. I recommend the very first Project Zero though. Even with some improvements (And very good remake), the game is still behind it.
The best thing about the game is the background, enviroment and the story. While the story does have some silly things, it keeps its interest since it isin't very generic. The Japanese structures make the enviroment feel fresh and it looks nice. The background has a lot of interesting things which keeps the player searching notes and diaries.
The game does have flaws though. The reason I can't call this game to be scary is due to how easy it is. My main reason of Project Zero 1 being scary is because the encounters were difficult. The player's camera can take special photos which decrease the amount of damage for a while etc, and it's quite easy to dodge attacks. Difficulty made Project Zero 1 even more scary than Amnesia and it made fighting very "fun" from the beginning to the end. The puzzles are a lot more varied now but sadly those are a lot more rare. It's mostly about finding certain keyes, there are only very few proper puzzles. The game does still feel nicely paced though.
As for the remake, I would call it a good remake. The camera is now better since it's now behind the player instead of acting as a fixed camera. The graphics are very good, but ghosts don't really look scary due to their more realistic look. More blurried and less human like ghosts felt better and gave more horror look for the game. The player can now escape ghosts' attacks by shaking the Wiimote, making it even easier than the original version. The remake has also added Haunted House mode. It has good idea: doing something very simple like holding "A" button and try to avoid moving Wiimote too much and maybe taking snapshots of specific thingswhile at it. Unfortunately there isin't really anything scary; ghosts just appear and act like they try to attack you, objects drop, or weird sounds appear.
Even though this game has taken few steps back compared to the first Project Zero, it's still very entertaining experience and I recommend buying it. Just don't expect chill touches for your horror entertaiment.
I've played this series since its beginning on the PS2, and I have to say, this never gets old. Awesome ambiance, great graphics (for the Wii of course...). The additions they put in this version are quite enjoyable, especially the Haunted House mode (random sounds/apparitions will occur while you hold the A button to walk/open doors, every movement of the wiimote/nunchuk is considered as a sign of fear from you, very funny when you put people who doesn't know the game and afraid of ghosts in front of it). And since I've played it already, I thought I wouldn't be as surprised as the first time, and I was wrong. They added new scenes, scripts, and videos (even compared to the Xbox version, some of them seriously scared the hell out of me). You're not gonna play it like before. Now to the bad things... The first thing you'll notice, is that the controls are awful. You won't play for hours since you'll get a cramp for keeping the wiimote steady so the camera won't go up or down, and even with that you will never get it to look forward correctly. Secondly, Mio and Mayu strangely speak with a British accent... I know that remaking a game eight years after can require making new voice actings. This game doesn't. At least not that way.
Overall this game sadly isn't a new installment in the series (nor the fourth opus some of us are dying to get and see on our shelves), but since it has the best couple main character-immersion of the original trilogy, you will happily (re)discover this little jewel.
The origion FF 2 can be played on Xbox 360. Not only dose it look better amd control better, it a better game. In fact its amazing , thats why they attemted a remake. and failed.
The Wii game is a decent Horror game but it is completely ruined by the controls for me. Where the Wii u cintrols enhance the experiance the Wii u controls make it a barier. There is no quick turn, instead of useing the wii mote to point and aim( like a camera,) You twist the Wii mote to turn and point it down and up.. Ive heard people say they had no issues, but these people must have a wrist workout regiome, because it felt completely un natural and painful for me.. I am a massive fan of the series even the Wiiu game that didnt sell well, but this port is just to brocken and unplayable.