Man, after binging on "Pirate Jam" I had some pretty high hopes for Cold Enemy Gaming's next gem. And damn, did they deliver with "PROTOTYPE". It's like stepping into a cyberpunk dream, neon lights and all.First of all, the graphics? Pure eye candy. Those bright neon colours dancing against the moody darkness hypnotised me. The low-poly design gives it that cool, edgy feel, and the way they played around with the lighting? Absolute chef's kiss. Not to mention the beats in the background that just pull you deeper into this digital **** let's talk gameplay. Don't even get me started on how addictive PROTOTYPE is. I mean, 8 insane levels, those insane boss fights, and my personal favourite - the various robot baddies, especially the cannon-shooting robot (that thing's a nightmare, by the way). It's not your run-of-the-mill shooter. There's this depth to it, you know? Navigating these mazes, planning your battles and, oh man, these achievements. They just keep you coming back for **** the story? Okay, it's not your Oscar-winning plot, but it has its moments. The walkie-talkies scattered around, especially in the early levels, drop some juicy tidbits about the game's lore. And believe me, the chatter you hear from them? Totally adds to the atmosphere. It's the little things, like the whispers about the operator's true identity, that kept me hooked. You get the feeling that there's always something more lurking around the corner, some secret yet to be **** sum it up, PROTOTYPE isn't just another shooter you pick up and forget after a week. No, it's an experience. It's got flair, it's got depth and it's got character. For anyone looking for more than just mindless shooting, for something with a little soul and style, this is it. You won't be disappointed. My verdict? Solid ★★★★☆. It's a ride worth taking!
Prototype offers a compelling story with a groundbreaking approach to gameplay. Fans of PvE shooters will enjoy the game's unique sci-fi aesthetic, with neon elements in environments as diverse as urban sprawl and high-tech labs. While the game could benefit from improved weapon mechanics, such as distinct recoil or bullet dynamics, and more varied difficulty options to cope with the intense enemy onslaught, the levels exude a compelling arena atmosphere. The art style is particularly commendable. I would definitely recommend it for its creative vision and execution.
PROTOTYPE is a visually stunning cyberpunk shooter with eye-popping neon graphics and a cool low-poly aesthetic. The lighting is top-notch and the soundtrack is immersive. Gameplay-wise, it's addictive with 8 challenging levels, intense boss fights, and tough robot enemies that keep things interesting. Strategy in navigating the mazes and a decent story with lore-rich walkie-talkie snippets.
"PROTOTYPE" tries hard with its neon-soaked cyberpunk aesthetics and low-poly designs, but ends up feeling like a bit of style over substance. The lighting effects and soundtrack aim to be immersive, yet they can't fully mask the game's repetitive 8 levels and the predictable slog of boss fights. The robot enemies, particularly the cannon-shooter, are more annoying than challenging. While there's an attempt at depth with maze navigation and some scattered story elements through walkie-talkies, it all feels like an afterthought. In essence, "PROTOTYPE" doesn't quite live up to its hype, leaving much to be desired for a seasoned gamer.
SummaryIn the neon-lit world of PROTOTYPE, 07Vanguard, a powerful AI prototype, battles hordes of menacing robots. Equipped with combat techniques and a vast arsenal, it faces increasingly challenging enemies. Power-ups aid its survival, but the ultimate test comes with the appearance of formidable Bosses.