The best Quake ever created. The best Arena FPS ever created! The One and Only top notch skill based shooter. Total hardcore!
Got Quake - you don't need another first-person multiplayer. Got Quake Champions - you don't need another Quake. This is it.
Perfect balance, unique style, classic weapon solution, the highest level of competition, amazing show and skill, skill, skill !!!
combat mechanics 10/10
combat logic 10/10
Sounds & music [sound drops due to lack of servers] 10/10
There are not enough servers in the game - this is the source of all the problems in it today.
Thank you, Saber Interactive! You've done the impossible.
Oh wauw that was a fun experience. You can play this game over and over again, hours, days and even months and I am not even done yet. This is definitely the best first-person fast paced arena shooter ever made. Plenty of different game modes and awesome maps to participate in. There are champions for every single taste and weapons as well and medals to aim for as well as achievements. If you are new to this kind of game there is a "Practise Mode" where you can test your skills with bots also if you are use to singleplayer mode like Quake, Quake II and Quake IV this is a perfect way to begin with. All love for Quake Champions.
On and off I have been playing Quake since the 90s. They have evolved a chunk. People complaining about the story should play other games. This game is all about skill, reflex and reaction time training. It's also about strategy if you wanna play duels. The graphics, characters and their unique skills are top notch. The audio content has improved dramatically. And you can make good friends there too.
The worst quake hands down. Id Software turned the golden gameplay formula they had with Quake 3 and Quake Live into a microtransactions laden, hero shooter ( variable abilities and HP/Armor/speed stats/hitboxes) with a movement that feels like you play a tank, with subpar maps and a few classic ones that they butchered (prettier graphics but small geometric details on every wall/door etc hamper the flow often by stopping you mid movement/air, with ceilings that are too small, with too many open spots and holes that oversee the entire maps (destroys the tactical/strategic aspect of many maps), with worse icon and weapon design, with rockets that are faster or as fast as usual but feel too fast with the heavy slow movement and are hence harder to evade, the accessibility settings suffer because of the cosmetic nature of the game, the netcode is so **** that I still truly believe that it's the sole reason they slowed down the movement speed and soooo much more. They should have just released a state of the art graphical Quake with the same netcode/movement as loved by the fans with a fair playing field across the board with the same odds for everyone, with graphically improved classics and new maps, and free to play with the occasional cosmetics/texture packs/banners/avatar pictures, to truly elevate this into the mainstream Esport and BAM they would have been leagues more successful than this misery ****. I gave this game so many chances over so many years. Just sad.
long story short, it's Quake 3 arena infused with **** Overwatch plays a lot better than this unsorted mess that's note even using the in-house IDtech 6 game engine or whatever was used for Doom 2016/Eternal. So far since 2017 it's been a hit and miss with the community in general, some like it, others don't? it's been out of early access for awhile and there's hardly been any good updates done to it. also not to mention a very isolated community means matchmaking will be pretty bad as well for newcomers as skill differences with Quake pro's and newbies are massively distant should anyone else decides to join after dodging many issues with the game itself, you're been warned.
just like with Diabotical Quake Champs has barely made a dent in the online multiplayer gaming space, So needless to say, arena shooters are pretty much done and over with, and there's plenty of other mainstream games to play instead at this point.
R.I.P. for Quake i guess....