My experience with Remothered: Broken Porcelain was brought to a halt several times after I had to restart my game and figure out a way to progress without soft locking it. On the surface, this is a beautiful, moody horror game, but once you look deeper, you’ll see that the real horror is the game’s mechanics, pacing, and plot. I had such high hopes for this game, but after a few hours, I was looking to check out of the Ashmann Inn early.
Unlike many other recent horror games, Remothered: Broken Porcelain has its own personality and I literally loved every second of it. The atmosphere is dark and terrifying and the gameplay is truly heart-pounding. This game is a must-have for fans of the genre.
By offering a prequel to his horror-psychological game, Chris Darril has the merit of bringing us a little more precision on the story, while putting a final touch to Rosemary Reed's adventures. It's a pity that the production of the title isn't up to the task and that the gameplay is so tedious — not to mention the inconsistency of the game. Additionally, the numerous bugs sure don't help. There were ideas, but unfortunately, they were not successfully implemented.
Remothered: Broken Porcelain feels so incomplete that I'm surprised I managed to complete it at all. While Ashmann Inn is rich with suitably menacing horror movie-inspired interiors to explore, the actual encounters with its inhabitants are frustratingly clumsy and Jennifer’s moth ability is a poor substitute for the more cerebral puzzle-solving of 2018's Tormented Fathers. Add in a slipshod story structure and a raft of technical issues, and Remothered: Broken Porcelain is ultimately a hugely disappointing sequel.
I have to admit that I waited a little bit before playing the game because I wanted to make sure not to experience any major bug as other players did with the launch version of the game, and I was right. Broken Porcelain may not be for everyone's tastes but I loved the whole experience! I was surprised by the high quality of the scenes and objects, and I enjoyed the gameplay a lot, even if did prove quite challenging at times…Definitely a game worth playing!
Remothered: Broken Porcelain es un juego que no hace justicia a su antecesor en cuanto a jugabilidad. Pese a que la trama, la ambientación, los gráficos y la escenificación es buena, todo queda reducido a nada debido a la mala ejecución de los elementos jugables y las animaciones.
Seguramente el juego mejore con varios parches, pero a la hora de lanzamiento, ha sido un completo desastre. Es sin duda, un lanzamiento precipitado.
Tenemos el análisis completo en la web.
Update: so after patch 1.4.5 I thought I would give the game another try, after all the release version has been patched over and over so it must be good by now. And no... it's still pretty bad. I don't even know what they fixed. I completely give up on this game and won't be giving it any other chances. I just wish I refunded it on day 1.
By far the worst horror game I've ever played. The game-play mechanics (especially the ones related to combat) are incredibly annoying and unpolished. The narrative is a mess. Menuing is a mess. Opening closets/drawers and picking up items is frustrating and painful. Controls are a mess. Cutscenes make no sense. And on top of it all, the game is filled with bugs.
The developers should have spent another year or so working on this game before releasing it.
Summary Broken Porcelain brings an abundance of welcome changes to the series, introducing new gameplay and storytelling elements that breathe new life into the characters and an unprecedented level of immersion in this haunting adventure – perfect for both new and returning fans to the series.