Whether you've played the original or not, the PS4 version of Rez Infinite is a masterpiece that every owner of the Sony console should own, and with PlayStation VR now on the market, is the best way to experience it.
Despite it's short campaign--you can complete everything in a little more than an hour, if you're skilled--Rez Infinite is the game to buy a PSVR for. It's hypnotic and enveloping. And it's transformative, both within itself and in the wider scheme of the experiences made possible by VR. You don't want to sleep on Rez Infinite, because with the addition of more polished visual flair and the dreamy Area X, we have a new classic for the new generation on our hands.
Played with the PlayStation VR, Rez is way more immersive, captivating and enjoyable. The new Area X shows how the formula can be modernized, and we hope this new stage to be the starting point for something bigger.
What can be said about this game that hasn't already been said? While most people tend to focus on Area X as being the main draw, as someone who has loved REZ from the very first Dreamcast release (something I actually went to the trouble of importing in the states because the US version was a no-show) The title is the complete package in so many ways. Firstly, it's a much. Hire fidelity experience than the HD re-release that came out for the Xbox 360 and PlayStation 3 a few years back, it supports PS4 Pro, it features unique vibrations support that amplifies the tactility of the musical side of things, and of course it is the most content complete and the most rewarding PlayStation VR experience out there. Some people balked at the 29.99 price point, but you would be doing yourself a disservice not to pick up this game. Rez Infinite is THE reason to own a PlayStation VR, and as it stands it is worth every penny.
Well-executed rail shooter. Should have had checkpoints before the bosses, it's not fun to play through whole areas all over again just because you didn't catch on to the boss's patterns immediately on your first try.
I wished i didnt have an idiot as a president, because this must be incredible in VR. Area X especially. Its gorgeous enough in the normal TV set, I can only imagine the wholesome experience with the VR goggles. But it was a pretty fun experience nonetheless.
I have to be honest... I never understand the love. The music and graphics were great, but the gameplay is just mediocre (although to be fair very few "art games" have good gameplay, the focus is always in the artstyle). You have to lock on on the targets instead of actual shooting, and the controls for doing this feels so clunky, and you dont even had to follow the rythm to win, just be quick to alternate between lock on and release the button or mashing it like crazy. In boss battles this is even worse because sometimes you can get shoot by behind and thats cheap. Is like they combined a 2d rail shooter using the 3d enviroment to the actual gameplay and it doesnt feel well. Also later stages doesnt introduces new mechanics and feels repetitive, along with the story, that haved potential to be interesting, but just ends.
The game also have so much lack of content to be so expensive (on PS4 at least). Sure, you have a lot of game modes, but some of them are just the same as the adventure, just with a score or slighty changes. Also, no coop multiplayer? Thats a shame for an arcade style game.
On dreamcast i can forgive all of its flaws maybe, because is more like a novelty/experimental game on a very old hardware, but the other newer ports is the same thing, just with better graphics.
I also was hopping that Area X saved the game because all people said that was the best part and it feels unique and a masterpiece... But i wasnt so impressed. Sure, the visuals were excellent, but the mode took like 10 minutes and the gameplay i think is even worse because you can move it, but the mechanics are still the same, it doesnt feel like a well translation to 3d. Also, is very easy to hit invisible walls and much more when you going backwards. There´s no clearly indication of the game limits. I prefer much more the normal game mode, because at least you dont have to move a character.
Oh, and something i forget to said is that you cant change the crosshair sensibility, it would help A LOT.
So.... yeah... Rez Infinite... not that great. It could be okay, but it ends being pretty bad. Even the graphics that are one of the highlight of the game werent that great either because the draw distance is very low and all of the objects are low poly basic forms that looks like if it was the first 3d game ever made.
If i was reviewing this game for the PS2 or the Sega Dreamcast i could give it a 5/10. But Rez for the PS4 gets 4/10!
Well, at least is better than Journey just because there´s actual gameplay.
Graphics and sound interaction are interesting and after a little bit I got into the game.
However, area 5 of the normal game is poorly designed. There's an easy section that takes about 5 minutes and is interesting the first time you go through it and then a boss fight split into multiple stages. Unfortunately you have to waste your time going through the easy section again to get to the boss fight if you fail any of the 4+ stages of it, which made it feel like unnecessary grind.
Area X is an enjoyable short additional piece to the game.
Reasonably enjoyable, but no replay value from my personal point of view (although I appreciate lots of others would disagree).
SummaryTo resolve the world's rising crime rates, a new system called Project-K was created. However, Eden, the core of Project-K, has fallen into a vegetative state. Now it's up to you, a hacker, to travel through a cyberspace filled with firewalls, viruses, and other obstacles, and jump-start the system's artificial intelligence. Scattered th...