Someday You‘ll Return offers a deeply intimate, coherent storyline experience resonating in every player according to their own personal experiences, fears, pains and remorse. [Issue#302]
For fans of games with deep stories, you'll get the most out of Someday You'll Return. It's definitely a type of story that requires a lot of thought to piece together after you see it all. The game has multiple endings, so there is a reason to play through it again. There are also many collectibles to find (one collectible type has 100 pieces to find!). Fans of Silent Hill and horror games in general will probably like this game, but keep in mind that it is a very different type of horror game from Silent Hill and Resident Evil - it only takes inspiration from them and is very much its own game and far from a clone. The game builds an overall interesting world and gives a memorable experience that we don't often see in many horror games nowadays.
This game is insanely good. I didn't notice it in my first review, but it's in a league with Silent Hill and Amnesia and other horror classics, except it starts out pretty unhorrific. I highly recommend it, though it's not for the faint of heart, despite fewer jumpscares.
Someday You’ll Return is a horror adventure that takes full advantage of its environments to immerse the players in a supernatural narrative. However, direction ends up being an issue as one missed item will require aimless backtracking that removes you from any tense elements. Instead, you are quickly reminded that you are still playing a game. Nevertheless, if you’re up for some interesting Czech lore with a strong cast of characters, then this is one game that you’ll easily enjoy.
There's an undeniable beauty and some unique ideas in Someday You'll Return, however, the overall experience fails to serve those good ideas and build on them in a proper way.
There is an interesting story in Someday You’ll Return and a potion-crafting system that works suitably well, but players must endure an overlong adventure through a confusing forest with questionable puzzles, bad stealth, and too many clunky mechanics.
This title has an intriguing story, gorgeous scenery, and great ambience, but is hindered by buggy sound design, awkward animations, and frustrating and confusing gameplay.
Someday You'll Return looked promising and starts quite well. But quickly, due to some weird choices in terms of interactions, awful acting and a lot of bugs, it just turns into a disappointing and frustrating experience to which you'll never want to return.
Masterpiece!!! ... Hello everybody. I want to share my game experience with "Someday You'll Return". If you like original locations of Czech nature (e.g. Kingdom Come Deliverance), mysterious places, thrilling story, then buy it. That game is awesome. Graphics, soundtrack, whispering wind, singing birds. Perfect! Game was made by only two developers and I they have my respect. So nice and large game only in two people? Give them chance, try this game. My recommendations.
La versione, analizzata in questo testo, sia quella successiva all’aggiornamento dei contenuti. Quindi, basandomi solamente su ciò che ho potuto provare, Someday You’ll Return si rivela un titolo che ha alcuni “debiti” con giochi dello stesso genere pur presentando una discreta quantità di personalità propria. La scelta di inserire meccaniche legate all’uso degli attrezzi e alla creazione di pozioni risulta apprezzabile, nonostante renda il ritmo di gioco più lento e pacato. Perciò, al netto di pro e contro, mi sento di consigliare questo gioco a chi abbia apprezzato videogiochi come Blair Witch e possieda una buona conoscenza dell’inglese data l’assenza di sottotitoli e doppiaggio in italiano.
Someday You’ll Return
Too much **** thing.
Someday you’ll Return is a 15 hour long psychologocial horror game where you play as Daniel who goes to the forest.. a very specific forest.. to search for his daughter.. as a horror game, of course things start going crazy and your phone starts acting up.. right off the bat, someday youll return is visually impressive… the world building is some of the best ive seen in games.. there is so muh attention to detail in this hand crafted forest, from the tees to the rocks, everything feels as though it was hand placed and serves a purpose rather than random or filler.. and this is the thing I appreciate most of someday youll return… the first half of the game is great, infact its one of my favorite experiences of the year… exploring, solving light adventure puzzels such as repairing a ladder, going on a hunt for a doll with a hand drawn map.. these moments are what bring the world of someday youll return to life, it makes the game feel alive.. like a real place.. really immersing you… and then… the second half of the game happens… really only 5 hours of this 15 hour game is great.. these are the moments youre exploring the forest, climbing mountians, crafting potions to interact with different things in the environment… but the game starts to fall apart the moment you get to camp.. youre smacked with a puzzl that can only be solved if you find a certain object what feels like forever away, and even after being told what I was looking for by the dev team I oculdnt find it.. so there will actually be patches for certain puzzels to give a bit better hints… though moments like this only happen maybe 3 or 4 times… Someday youll return’s biggest problem is its obnoxiously long…
This is a horror game, no one wants to play a horror game longer than 6 hours let alone 15… especially not one that doesn’t do anything new beyond hour 6… someday youll return after such a strong start throughs you into maze after maze, where its feeling your way around in the dark, finding items and combinging them until you’ve pulled enough levers to move on… its so repetitive and feels padded out, recycle,d and completely unnecessary to tell this games story or deliver the experience it sets out to deliver, with its super natural items and characters… half of this game could’ve easily been cut out and not a single soul would miss it or feel cheated when the credits rolled… every chapter felt like surely this is the end.. this has to be the end.. only for the game to drag this out even longer.. heres another maze that looks exactly like the one you did 2 hours ago except now were going to make you play with the annoying over used rock climbing macanic around every corner until you hate it… a mechanic that I actually really likd and felt added to the immersion during the first 6 or so hours… someday youll return started out as one of my favorite games of the year, but it just doesn’t stop hitting you with things until you don’t like it anymore… that being said, I cant overlook all of the goodthat it does, the attention to detail withing the first half of the game, its attempt to tell a chilling storey and create memorable characters… someday youll return has such great and even amazing aspects to it, it’s a shame that such a great game is watered down by the menotony of horror game tropes, sure I ran into annoying bugs that forced me to reload later saves but if I had to chose fixing bugs or trimming the fat that is the constant mazes this game throws at you, ill gladly take the great bug filled experience …
That being said the first 6 hours of Someday Youll Return alone makes it worth picking up, even if that’s where your journey ends..
I give Somedya Youll Return
a 7.5/10
SummarySomeday You'll Return is a story-driven psychological horror game about a desperate search for a missing daughter deep in the woods where you swore you'd never return, brought to you by the creative duo behind J.U.L.I.A.: Among the Stars.