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User Score
7.9

Generally favorable reviews- based on 12 Ratings

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  • Summary: Goblin Sword is a retro-inspired action platformer with light rpg elements.
Score distribution:
  1. Positive: 0 out of 3
  2. Negative: 0 out of 3
  1. Feb 19, 2020
    60
    Goblin Sword likely won’t blow players away, but it is a fun game that provides plenty of replayability, especially for completionists. The game is available on mobile devices, but it feels like a game that was made for the Switch. Plus, for the price - Goblin Sword is actually on sale for $2.99 on the Nintendo eShop at the time of this writing - you really can’t go wrong with the well-executed platforming adventure.
  2. Feb 6, 2020
    60
    Goblin Sword's developers are clearly talented so I look forward to their next game where they'll hopefully iron out a lot of wrinkles.
  3. Mar 9, 2020
    50
    Goblin Sword offers an ideal commute experience with its short levels and simplistic gameplay, but that also means anyone looking for a deep or diverse experience will sadly be disappointed. This is an arcade-style action-platformer that just falls a bit short of satisfying.
Score distribution:
  1. Positive: 6 out of 9
  2. Negative: 0 out of 9
  1. Feb 14, 2020
    10
    Could be a lost SNES/ TG-16/ Genesis action platforming classic with its sharp 16-bit style graphics, tight responsive controls, smart levelCould be a lost SNES/ TG-16/ Genesis action platforming classic with its sharp 16-bit style graphics, tight responsive controls, smart level design, beautiful music and loads of charm. At its budget pricetag it is a must buy for Switch owning retrogamers of all ages. Expand
  2. Oct 14, 2020
    10
    I picked this up for its current price of $3 and simply couldn't put it down till I 100%'ed it - a thing that happens very rarely for me theseI picked this up for its current price of $3 and simply couldn't put it down till I 100%'ed it - a thing that happens very rarely for me these days. Simply put, this is one of the most underrated games I have played ever and one of my favorit Switch games. Adorable 16-bit visuals, solid gameplay, many and varied weapons and relics that grant unique powers to play with. Impressive variety in enemy- and boss designs and unusually clever level design and flow. I see this questionable line on all the mixed reviews: "This game is not for everyone" - so mention for me, please, a single game that is? Simply put: Do not miss out on Goblin Sword on Switch. Expand
  3. Feb 14, 2021
    10
    An easy game to pick up, and a lot of levels, cool bosses and collectibles to find.
  4. Feb 24, 2020
    9
    All in all this is a fun game which feels light and fresh, right out of days of my childhood. it has lots of replay value as each level can beAll in all this is a fun game which feels light and fresh, right out of days of my childhood. it has lots of replay value as each level can be repeated and you keep the gold to unlock everything.
    and the price is... currently 3€, nani?? stop wasting your time reading reviews, get this asap its worth more then 10 times over!!
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  5. Nov 18, 2020
    8
    I picked up this game alongside another 16 bit rpg as something unique to play for 3$. As soon as i started, i was impressed by how the gameI picked up this game alongside another 16 bit rpg as something unique to play for 3$. As soon as i started, i was impressed by how the game world is given to you. The no button npc dialogue. Quickly i found myself in the shop, excited to save my coins for a shiny new sword. And when i hit the final boss of the first world, i was immediately impressed by the fluidity of the fight and that it had variety in attack patterns. And when i realized that the game is not in fact 100% linear i was blown away. Its nothing groundbreaking and it wont win Game of the Year, but the level design, clever puzzles, simple controls, fair but challenging hidden items, enemy variety, incredible bosses, and loads of collectibles ensures there is a LOT to do. And it handles like a DREAM. Tightest controls from here to the mushroom kingdom. Expand
  6. Feb 29, 2020
    7
    It's not bad for what it's trying to be. The music is very repetitive and can be annoying. The sound effects seem a bit disjointed. The coreIt's not bad for what it's trying to be. The music is very repetitive and can be annoying. The sound effects seem a bit disjointed. The core gameplay is pretty fun though. Definitely worth the 3$ to check it out. Expand
  7. Mar 7, 2020
    7
    Goblin Sword is a retro-inspired 16-bit action platformer with a simple two button scheme. After an evil wizard invades your hometown withGoblin Sword is a retro-inspired 16-bit action platformer with a simple two button scheme. After an evil wizard invades your hometown with monsters, you head out to slay them all while collecting loot in the process. Goblin Sword is worth the price of entry with plenty of content for completionists despite being repetitive and overall easy.

    I had a fun time with Goblin Sword, but about halfway through the 80+ levels I began to feel that the levels were just a grind to get to the much more fun boss battles. Each level is quite easy to speed run through, but you won’t want to as there are two chest and three gems to collect in each level which can grant more heart pieces, income, relics, and souvenirs. In-game currency can then be used to buy swords with different stats and special attacks, armor that is purely cosmetic, and relics that grant stat boosts or abilities. Although I understand the purpose of adding these light RPG mechanics to add life to the game, I found them to detract from the fun as the levels were all quite easy without the added buffs. The platforming in this game is also quite light with challenges only coming into play for those actively searching for every collectible. Combat is old-school with any time you get hit or simply touch an enemy causing the loss of a heart point. During the regular levels there can be some difficulty in later stages where the screen begins to get flooded with multiple monsters, but since most of them die from a single hit it never becomes unmanageable. There is also an energy mechanic that allows you to release a special attack unique to each sword type which is completely overpowered. I found that most levels I would have my energy meter constantly refilled allowing me to wipe multiple monsters at the same time with a single attack. With the mostly easy combat in the regular levels I began to only care about getting through them as quickly as possible to get to the more challenging and varied boss battles. Each boss has a unique design and unique attack patterns that made it fun to figure out how to beat them. Maybe because I never spent the time searching out heart pieces and went through all of Goblin Sword with the beginning three heart points; I found some of the boss battles to be really challenging raising my satisfaction when I would finally beat them after multiple attempts.

    Audio and visuals in Goblin Sword also face the same issue as the gameplay, repetition. There is only one background song per world that contains 15+ stages which only helps to further the view that the levels are a grind. Visually there is good variety of enemies in the levels, but as I progressed further, I realized most were just reskins of monsters in prior worlds to fit their current world. I can understand a low budget title like this one needing to use the same sprites, but I would have preferred fewer levels with more variety in audio, and visual design with much more challenging combat.

    Goblin Sword retails for $5, but I was able to get it on sale for $3. Despite what seems to be a negative review, I think this title is worth the price at full retail or sale. For lovers of retro games and this genre, Goblin Sword has a lot to offer in content and the boss battles alone make it worthwhile for me.
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