Robin just wants to be a mechanic and help people, but without a license she's a sinner in Mother's eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents areRobin just wants to be a mechanic and help people, but without a license she's a sinner in Mother's eyes. Ever since picking up her wrench, the world has been going nuts and she's wanted to bolt it back together. Now Penance is raining down on everyone she loves and One Concern agents are after her.
But something big is going on bigger than droughts of Ivory fuel and personal conflicts and Robin's in the thick of it.
* Hours of nut-twisting platform action-adventure
* Numerous densely detailed locations filled with fine-tuned action and puzzles
* 20+ gear-grinding, screen-filling boss battles stand in your way
* Three game-changing difficulty settings supported by a unique tweak system
* A heart-wrenching epic can one mechanic fix the whole world?
Iconoclasts is the masterwork of indie developer Joakim Sandberg, seven long years in the making. Iconoclasts delivers awesome action, hilarious hijinks and an emotional rollercoaster of deeply personal storytelling.… Expand
Aug 2, 2018On the whole, Iconoclasts is a memorable, thought-provoking, and enjoyable take on the Metroidvania genre which manages to stick out from the crowd with its chipper presentation and deeper storytelling style. Couple those elements with some of the best 16-bit spritework we’ve seen and a killer lineup of awesome boss encounters, and you’ve got another must-have for the Switch library. It may have been eight years in the making, but this one has certainly been worth the wait; don’t miss out on this one.
Aug 13, 2018If you have ever been turned off Metroidvanias for their tendency to prove too confusing or challenging, or pined for a larger focus on plot, Iconoclasts is the answer. By relegating the heavy exploration side of the popular genre in favour of driving a captivating narrative and characters to the forefront, Joakim Sandberg has crafted a 2D adventure that comes out as one of the most entertaining of the year, and certainly in the genre as a whole. Don't sleep on this.
Aug 22, 2018Iconoclasts is a brilliant game that permeates from the amount of care and time put into it. It is by far one of the best of 2018, and I recommend everyone give it a go. It is now available on almost everything (still waiting on my XB1 version guys!) and even if you are as sick of the tried and true formula of so many other games in this genre, this one stands out. Yes it is worth noting that we are affiliated with the publisher, but I promise that has no bearing on my feelings for this game. It stands out above the crowd and deserves so much more attention than it is currently getting.
Nintendo Force MagazineOct 29, 2018I went into Iconoclasts completely blind and came out at the other end of the tunnel smiling. [Issue #36 – November/December 2018, p. 23]
Aug 3, 2019Este jogo é uma obra de arte.
A História é fantástica dentro desse mundo interessante e intrigante, os personagens são EXTREMAMENTEEste jogo é uma obra de arte.
A História é fantástica dentro desse mundo interessante e intrigante, os personagens são EXTREMAMENTE carismáticos, é praticamente impossível não gostar de nenhum, a trilha sonora é deliciosa e muito boa, a Pixel Art foi trabalhada até os mínimos detalhes. A gameplay é bem diversificada, e os puzzles te fazem sentir um gênio quando os resolve. O game é imprevisível, e nunca se sabe o que pode acontecer. Resumindo, esse jogo é LINDO.… Expand
Jan 13, 2020Iconoclasts ended up being a very pleasant surprise of a game. Feeling like a hybrid between Megaman and Metroid (with dare I say an elementIconoclasts ended up being a very pleasant surprise of a game. Feeling like a hybrid between Megaman and Metroid (with dare I say an element or two of Zelda thrown in there), this game delivered a very solid adventure with lots of interesting characters, a driving story, and some really good music and visuals along the way. The story is not always the happiest being dystopian, but that seems to only project you to not only solve your problems, but the problems of the world as well. The story of this game is not what makes it great however, it's the addictive gameplay of exploring, blasting, and taking on fun bosses. The game is also very generous with its checkpoints, making the difficulty very reasonable. Overall this one gets a strong recommendation from me, especially if your like Metroid or Megaman.… Expand
Oct 11, 2021Pixel-art metroidvania at it's best. At it's core, it's a puzzle game, with light combat and boss-fights to break it up. The pixel art wasPixel-art metroidvania at it's best. At it's core, it's a puzzle game, with light combat and boss-fights to break it up. The pixel art was vibrant and smooth, the animations were crisp, and the characters surprisingly well detailed. The soundtrack was good and lots of fun with each zone having a central theme or melody. You weren't in any zone long enough o have the melody get repetitive or boring. The story started off kind of cheesy, but the longer i played, the more I felt drawn into the world.
Story: 8.5… Expand
Aug 10, 2020Esse jogo é muito bem feito, história incrível com personagens ainda melhores, gostei muito do que vi e gostaria que tivesse mais sobre esseEsse jogo é muito bem feito, história incrível com personagens ainda melhores, gostei muito do que vi e gostaria que tivesse mais sobre esse jogo, super recomendo.… Expand
May 19, 2020This is a game full of conflicts that doesn't quite know what to do with itself.
It's in a 16-bit cartoony style that would appeal toThis is a game full of conflicts that doesn't quite know what to do with itself.
It's in a 16-bit cartoony style that would appeal to children, but the subject matter is incredibly mature, dealing with corrupt theocracy, torture, and graphic death.
It's a Metroidvania with lots of hidden collectables, but those collectables--materials for crafting "tweaks"--quickly add up to more than you can really use until the post-game, so there's not much incentive to explore until then.
The battles are tough but also contain puzzle elements, meaning that you'll spend a lot of time dying and reloading because you got to a new phase of a fight and have no idea what you're supposed to be doing. (At least the checkpoints are generous.) Some of the big bosses have a lot of moving parts and it can be hard to even see what's going on.
There is a good (if dark) story, the mechanics are solid and unique, and the controls are smooth . There are just a lot of choices that crossed a line into being not fun. I usually try to 100% Metroidvanias, but the postgame here consists of optional bosses (frustrating), exploration (not rewarding), and fetch quests you'd never figure out without a guide or hours of random wandering, so no thanks. I beat the game at 59% and even that was after collecting a whole lot of stuff that was literally useless to me.… Expand
Oct 9, 2021So what is Iconoclasts all about you wonder (or not)? It is a 2D platformer (with metroidvania elements) that I saw on a Youtube ‘Top-10’ soSo what is Iconoclasts all about you wonder (or not)? It is a 2D platformer (with metroidvania elements) that I saw on a Youtube ‘Top-10’ so naturally I was intrigued.
The story develops, gets deeper and more twisted as you progress with a lot of effort having gone into the character development that I don’t often come across in most games. Hence, quite a bit of time goes into the plot and key protagonists, however, too many speech bubbles to skim through and the game really does take you on a bit of a tangent.
The big brain-twister here is how the cute and perfectly pixelated graphics contrast heavily against the backdrop of a dark and violent adventure. And this is one place where Iconoclasts really does shine. The graphics themselves are beautiful with many difference backdrops, the most interesting (at least for me) being a trip to a space station in order to meet the space alien creature worshipped throughout the game by “One Concern”. The bosses also look both epic and beautiful with some of the best pixel art I have seen that again shows the amount of work and love which went into the game.
So then how does the game play? Well it is a mixed bag, controls-wise it can be fidgety especially in boss fight with some pretty useless upgrades you can add to your trusty spanner - but here is the thing - I didn’t think it was that much fun. Sure the exploration was good, but the puzzles were not that exciting and I got lost quite a few times not knowing where to look whilst annoying tunes were constantly being played back. I didn’t get the same buzz I usually do with many other similar genre titles. In the end I was really just racing to finish the game which defeats the purpose and for that reason I would say that if this is a game you miss out on playing I really don’t think you are missing much of an ‘experience’ anyway.… Expand
Oct 12, 2021The dev really tried his hardest with this game, but it is just plain awful. It is a very poor quality Metroid clone that simply doesn't standThe dev really tried his hardest with this game, but it is just plain awful. It is a very poor quality Metroid clone that simply doesn't stand up to scrutiny. The gameplay is arduous and the rewards are few.… Expand