A wonderfully exhausting exercise in futility is probably the best way of describing The Callisto Protocol as no matter the strength of my own resolve, I was constantly on edge and reveling in those fleeting moments where the game allowed me to breathe following yet another life-threatening fight. The constant fear and dread incited by the phenomenal visual and sound design are only complemented by the compelling story. The Callisto Protocol is, hopefully, the start of an exciting new franchise, and is another sign that survival horror is anything but dead.
The Callisto Protocol continues Dead Space's legacy in a very competent manner. It might very well be the beginning of a new series, because the most important thing - scaring the player - works very well here.
Completed the whole game. By a whole game, I mean base game and a DLC called Final Trasition (without it, you cannot get into the whole story and understand the end of what happened at Callisto, so looking ahead, I strongly recommend that you play the game together with this DLC to get the full picture), and probably the DLC is the real reason why I so enjoyed this game (I hate happy endings, soooo). Ok, lets now talk about the game itself. I will start with the graphical part; it looks extremely good even on low settings (you need to note that the whole game I completed on Steam Deck, but about performance, I will talk later). Art style looks kind of similar to Dead Space (not a surprise, i guess XD), where cold metal is everywhere, just waiting to crash soft flesh to paint metal to some red colors. The sound part also plays its role in putting you in the right mood with all this crackling or stomping outside the walls, the shrieks of poor, unlucky survivors, or the shrieks of hostile creatures. The gameplay part is about your combat with undead creatures. For this purpose, you can use melee weapons and also firearms such as pistols, shotguns, assault rifles, and all these weapons you can upgrade. By the way, you also have the ability to throw some random staff at the enemy, or even throw the enemy itself into different whirling blades, and so **** final part is the story line without spoilers. Your character got not a lucky day at all and got into jail, so you need to somehow escape it, and by the way, investigate what the Callisto Protocol (base game plot) is. The DLC kind of expands this story with one more mission, but it is fully compliant with interesting details that were missed in the original game and also has a perfect ending (I probably said that, but I hate happy endings). So, for whom will I recommend this game? probably for some one who enjoys Dead Space, or for some one who hates happy endings, or for some one who just wants to relax and crush some creatures or throw it into a giant whirling fan. PS. The performance on the Steam Deck is okay but not perfect, as it says, "great on deck." It can show solid 30fps on all ow, but in the middle-final part of the game, it can drop even to 11–15fps, so take that into account when you decide to play this game.
The Callisto Protocol is a formidable adventure, very linear (in a good way), that knows how to drink from Dead Space but finds its own way. It's a shame that introducing some items to its Season Pass limit its life so much and that its second half isn't quite as inspired. But what a good time I've had.
An intense atmospheric adventure with an intriguing premise, The Callisto Protocol delivers a solid horror game that focuses largely on its satisfying combat. It doesn't have much variety and is lacking a bit of creativity, but it makes up for that with impressive visuals and disgusting, intimidating monsters. It might not meet the expectations of its obvious inspirations, but The Callisto Protocol lays a strong foundation of terrifying atmosphere and crunchy combat that makes it satisfying and spooky nonetheless.
The Callisto Protocol is a decent spiritual successor to Dead Space that's often too careful. The intense action and visual beauty isn't bad at all. But the lack of originality in both story and gameplay are obvious.
Dead Space 4 in all but name, except with no puzzles and surprisingly little suspense. The Callisto Protocol has plenty of gritty action but that’s not quite enough to sustain interest for its entire duration.
The Callisto Protocol isn’t scary. It isn’t fun. It isn’t entertaining, fascinating, or mildly enriching. It lays a self-entitled claim to Dead Space’s stylistic and mechanical elements yet wields not a single one with grace, instead performing a crude pantomime. It’s mechanically unpleasant, bereft of a single original idea, and hostile to its own players. There's literally one jumpscare tactic reused at a rate best described as pathological. It's got some damn nerve wanting to be seen as a worthy successor - it can't even rival the weakest of pretenders.
Beautifull horror game with terrible controls and camera work. Mostly camera was placed in right place, but when it comes to harder battles i was furious how aiming and camera work was desynchornized. It was terrible. Well, it's horror game thou xD I've missing quick 180-turn known from Resident Evil series. Overall i recomend to play this title.
Honest:
I think the pacing could have been different, to the point I feel like we could of built a life in the prison and see it slowly turn into an infected mess.
Bosses:
No spoilers here just 100% trust me when I tell you like actually no lies the bosses can one shot you. Mhm straight up one shot. I don't even think the difficulty matters. I'm skilled i died to that alot. I mean alot. I play and beat some dark souls games. This boss was broken. They even do the cliche that sends enemies who long rangeand close range attack to assist the boss as well. So yea. poor planning on that part.
Guns:
The guns are creative and fun, it is what mostly what kept me going. I am sure you will like it to.
Gore/Combat:
I really like it when it comes to the bloody massacre that you will commit in this. I like to be able to dodge and move like the fighting had its own rhythm. Props on the team.
Why a 7:
I would like to write more. Pretty sure I just said the well know things that are important to players. I consider the hard work and effort put into this. I appreciate the enemies and combat and more. Really love the vibe in a few levels that gives me nostalgia from dead space to keep my guard up. So I would say I did pretty solid on a basic horror sense for newcomers. Veterans wouldn't give it a 7. But I think it earned it. Even for trying something different than dead space is not perfect but it did decent. Just alot of things in here need work.
Trap:
If you are not prepared you will be trapped in a level. Like kill all enemies from easy to hardest in order to progress type of cliche. I hate those to. I am glad some games don't die from using this habit though, so i guess its a pass. Really makes you feel you are fighting for your life. Depends on the difficulty.
Atmosphere:
Sometimes the atmosphere feels dark and scary. It really nailed a prison gone to hell trope perfectly. I really love it. Sometimes the characters joke or talk that ruin the mood, but in actuality that whats makes it feel more real.
The Callisto Protocol, though heavily anticipated, proves to be a resounding disappointment, demonstrating a stark misalignment with contemporary gaming standards. From the outset, it's evident that the game is not just a throwback to older styles but a rather lackluster attempt that falls short in several key **** story, a pivotal element for any horror game, fails to captivate or engage players. The narrative unfolds with a sense of predictability, lacking the depth or originality needed to immerse players in its world. Characters lack the complexity required for emotional investment, and the plot struggles to break free from generic horror tropes, resulting in an experience that fails to leave a lasting **** level design exacerbates the overall sense of disappointment. The game opts for a linear and uninspired approach, forsaking the potential for intricate, open environments that could enhance the horror experience. Instead, players find themselves navigating through tedious corridors and unimaginative spaces, contributing to a lackluster atmosphere. The environments, touted to be ghastly, fall short of delivering a truly haunting experience, often feeling contrived and artificial.Gameplay, a crucial component in any horror title, proves to be clunky and outdated. The mechanics lack the fluidity and responsiveness expected in contemporary games, making every interaction feel cumbersome. The overall experience feels like a relic from a bygone era, struggling to keep pace with the advancements seen in modern horror games. The result is an unsatisfying and frustrating gameplay experience that fails to hold up against its **** Callisto Protocol's failure is compounded by its inability to evolve beyond antiquated gameplay norms. The horror genre has seen significant innovation in recent years, with titles that push boundaries and redefine the player experience. Unfortunately, Callisto Protocol seems to have missed this memo, opting for an approach that feels regressive rather than **** conclusion, The Callisto Protocol emerges as a game that not only fails to meet contemporary standards but also falters in comparison to older titles in the horror genre. The disappointing story, linear and uninspired level design, and clunky gameplay collectively contribute to an underwhelming experience. Rather than presenting a fresh take on horror, The Callisto Protocol feels like a relic of the past, ultimately leaving players yearning for the innovation and quality that define successful entries in the genre.
SummarySet on Jupiter's moon Callisto in the year 2320, The Callisto Protocol is a next-generation take on survival horror. The game challenges players to escape the maximum security Black Iron Prison and uncover its terrifying secrets. A blend of horror, action, and immersive storytelling, the game aims to set a new bar for horror in interacti...